lurchy, chaotic female devilish Gladiator ---------- |..@d....- |..........| |..........| |..........| |..........| |..........| +..........| |..........| |..........| |..........| ------------ [Lurchy the Velite] St8 Dx15 Co19 In9 Wi11 Ch7 GlaDevFemCha Dlvl:1 $0 HP17(17) Pw4(4) AC4 Exp1 T1 Latest messages Hello lurchy, welcome to SlashEMExtended! You are a chaotic female devilish Gladiator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. What do you want to ready? [- or ?*] Never mind. Count: 22 Count: 222 Count: 2222 Count: 22222 Count: 32767 (2x) # Really quit [yes/no]? # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: fire resistance You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 78 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 72% Armor drop chance was reduced to 72% Tool drop chance was reduced to 84% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: lance The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: lance (turn 4) The following skill became untrainable if you tried to train it too early: occult spells (turn 20) The following skill became untrainable after a while: divination spells (turn 42626) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 28261) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51094 Monster spawn increase reached its maximum at turn 389914 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 10549560 The monster class that cannot be genocided was kobold The monster class that was spawned more often: Keystone Kop (freq bonus 12) The monster species that spawned more often: histrionically toilsome (freq bonus 42) The monster species that spawned more often: petty big white unicorn (freq bonus 30) The monster species that spawned more often: gold slime (freq bonus 28) The monster species that spawned more often: seaside advert (freq bonus 120) The monster species that spawned more often: chattering flowerpot (freq bonus 26) The monster species that spawned more often: retinoscopy cosmetologist (freq bonus 64) The monster species that spawned more often: animated irregular heel (freq bonus 38) The monster species that spawned more often: cleanlier wyomingite (freq bonus 36) The monster species that spawned more often: bolloxed trematode (freq bonus 32) The monster species that spawned more often: excommunicator wrongheaded (freq bonus 45) The monster species that spawned more often: goomba (freq bonus 45) The monster species that spawned more often: culf (freq bonus 28) The monster species that spawned more often: adventurer force fungus (freq bonus 16) The monster species that spawned more often: abyss crasher (freq bonus 39) The monster species that spawned more often: sanity light (freq bonus 114) The monster species that spawned more often: gip infiltrating fantasy (freq bonus 32) The monster species that spawned more often: wind stalk (freq bonus 60) The monster species that spawned more often: poison arrow frog (freq bonus 80) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 84) The monster species that spawned more often: sap jelly (freq bonus 28) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster species that never randomly spawned: gastus sephirah The monster species that never randomly spawned: porter irresistible fungus The monster species that never randomly spawned: fake fungus The monster species that never randomly spawned: silver naga hatchling The monster species that never randomly spawned: troglodyte beastlord The monster species that never randomly spawned: blank spore The monster species that never randomly spawned: Radio Kchief The monster species that never randomly spawned: tlith sephirah The monster species that never randomly spawned: static gigged The monster species that never randomly spawned: pile of elysium coins The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: antiprayer stone (gray) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 388) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 33) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 14) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 92) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: disconnect stone (gray) The RNG hath decreed that this trap was always invisible: elm street trap The RNG hath decreed that this trap was generated more often: maurah trap (freq bonus 3) Trap randomization happened for 1 in 731 traps Trap difficulty was increased by 2 Next attribute increase check would have come at turn 485 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) Your chance to block was 27% You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.4.2 (0367fc76) - last build Sat Dec 8 08:17:59 2018. You could not have safely prayed (118) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (post-nuclear helmet) * sedge hat (filtered helmet) * skullcap (hacker helmet) * flack helmet (greenery helmet) * crystal helm (tribal helmet) * mining helm (echo helmet) * field helm (mechanical helmet) * helm of safeguard (resounding helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (slit gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (padded gloves) * commander gloves (fighting gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (irregular boots) * boots of safeguard (mary janes) Scrolls scroll of healing (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) scroll of mana (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of phase door (GO FEK YOURSELF) scroll of standard id (GOT SOMETHING FOUR YOU) scroll of cure (ELF EXPLODE WHEN FALL) * scroll of extra healing (IRC CHANNEL SLASHEMEXTENDED) * scroll of greater mana restoration (GANDALF GOT EATEN BY A BLAROG) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lurchy the Gladiator... Since you quit, the score list will not be checked.