lopular, chaotic male undefined Murderer ######,## -----,,,,,x@+ ....|,##^#### |....,,,,# |$..|,#### |..<| |.(.| |...| ----- Lopular the Knife Killer St10 Dx11 Co9 In3 Wi3 Ch6 MurUndMalCha Dlvl:1 $0 HP0(13) Pw4(4) AC12 Exp1 T40 Hun Lev Latest messages You get zapped! [-1 -> 4] You miss the grid bug. The grid bug bites you! You get zapped! [-1 -> 3] You miss the grid bug. The grid bug bites you! You get zapped! [-1 -> 2] Warning: HP low! You are beginning to feel hungry. The grid bug bites you! You get zapped! [-1 -> 1] Warning: HP low! You hit the grid bug. The grid bug bites you! You get zapped! You die... Your inventory Amulets n - an uncursed amulet versus poison {1} Weapons a - an uncursed -9 stiletto (weapon in hand) {2} b - 5 uncursed +10 bullwhips (alternate weapon; not wielded) {40} d - 20 blessed -4 arrows {10} Armor e - an uncursed -5 banded mail (being worn) {160} f - an uncursed -10 helm of brilliance (being worn) {20} g - an uncursed +3 pair of gauntlets of swimming (being worn) {4} h - an uncursed +0 pair of levitation boots (being worn) {8} k - an uncursed +0 splint mail {160} l - an uncursed +5 pair of sweet mocassins {1} Comestibles B - 5 uncursed carrots {3} C - 5 uncursed eucalyptus leaves {3} Scrolls w - 9 uncursed scrolls of remove curse {6} x - 3 uncursed scrolls of identify {2} y - an uncursed scroll of genocide {1} z - an uncursed scroll of sin {1} F - 5 uncursed scrolls of enchant weapon {3} G - an uncursed scroll of charging {1} Spellbooks q - an uncursed spellbook of poison blast (0:20) {1} r - an uncursed spellbook of forbidden knowledge (0:20) {1} s - an uncursed spellbook of wizard lock (0:20) {1} Potions A - 3 uncursed potions of booze {2} Rings o - an uncursed ring of see invisible {1} p - a cursed ring of sustain ability (on left hand) {1} Wands t - an uncursed wand of fear (0:7) {1} u - an uncursed wand of slow monster (0:2) {1} v - an uncursed wand of cold (0:4) {1} Tools j - an uncursed figurine of a sub-gnome {1} D - an uncursed magic lamp {1} E - an uncursed sack {5} Gems c - a cursed -6 rock (in quiver) {1} i - a cursed -20 rock {1} m - a cursed -10 rock {1} The sack is empty. Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 127460 Monster spawn increase reached its maximum at turn 169463 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 879100 The monster class that cannot be genocided was (null) The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: flying skeleton fish (freq bonus 12) The monster species that spawned more often: russian hentai (freq bonus 4) The monster species that spawned more often: egoxan (freq bonus 14) The monster species that spawned more often: greater hell spawn (freq bonus 7) The monster species that spawned more often: walking disk drive (freq bonus 8) The monster species that spawned more often: wind spore (freq bonus 7) The monster species that spawned more often: stairstrap snake (freq bonus 4) The monster species that spawned more often: farting man (freq bonus 4) The monster species that spawned more often: shadow (freq bonus 6) The monster species that spawned more often: pustulent force fungus (freq bonus 8) The monster species that spawned more often: red force fungus (freq bonus 3) The monster species that spawned more often: tie fighter (freq bonus 6) The monster species that spawned more often: undead saiyan (freq bonus 18) The monster species that spawned more often: brown eye (freq bonus 3) The monster species that spawned more often: sulfur mold (freq bonus 18) The monster species that spawned more often: watchwork automaton (freq bonus 3) The monster species that spawned more often: shadow reaper (freq bonus 4) The monster species that spawned more often: nighthawk (freq bonus 4) The monster species that spawned more often: serpent-necked lioness (freq bonus 3) The monster species that spawned more often: Karin (freq bonus 4) The monster species that never randomly spawned: porter master lichen The monster species that never randomly spawned: Officer Lieutenant The monster species that never randomly spawned: dark force patch The monster species that never randomly spawned: moon-elf The monster species that never randomly spawned: noxious Olog-hai The monster species that never randomly spawned: undead scientist The monster species that never randomly spawned: red jack The monster species that never randomly spawned: haughty bitch The monster species that never randomly spawned: mail worm The monster species that never randomly spawned: gray force fungus The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 24) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 9) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 2) Next attribute increase check would have come at turn 330 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were punished You had 498 points of nutrition remaining You aggravated monsters You were levitating (0) You could swim You could survive without air You had fixed abilities You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris You could have not have safely prayed (129) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 90% 300% b - forbidden knowledge 4 divine 90% 300% c - wizard lock 2 matter 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye lopular the Murderer...