lopular, chaotic female mazke Binder ---------- -.{<...... |..$.....| |........| ---------- -.---.-- |.......,# |....>.|,# #@$..,, |..Z...|,, ------+-,# #,,,# ##### Lopular the Exile St6 Dx6 Co8 In7 Wi6 Ch8 BinSedFemCha+CM Dlvl:1 $1 HP16(18) Pw8(8) AC10 Exp2 T36 Latest messages You kill the dungeon fern spore! The little dog is caught in the dungeon fern spore's explosion! You kill the poor little dog! You hear the rumble of distant thunder... You are caught in the dungeon fern spore's explosion! [-3 -> 8] Welcome to experience level 2. A book appeared at your feet! m - a khaki spellbook {1}. What do you want to read? [h-m or ?*] You feel a wrenching sensation. You can move again. Ouch! You bump into a door. There is a sink here. Use "q." to drink from it. You see here 11 gold pieces {0}. The goblin zombie claws you! [-2 -> 16] # You don't have another special ability in your normal form! Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 voulge (alternate weapon; not wielded) {48} b - an uncursed +0 knife (weapon in foreclaw) {2} Armor d - an uncursed +0 leather cloak (being worn) {7} Comestibles e - an uncursed cram ration {1} f - 6 uncursed apples {4} g - 2 uncursed tripe rations {2} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Spellbooks m - a cursed spellbook of knock (0:5) {1} Gems c - 44 uncursed +0 rocks (in quiver) {23} Final attributes You have transgressed Your alignment was -54 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 213 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 59% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 43026 Monster spawn increase reached its maximum at turn 75599 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 566146 The monster class that cannot be genocided was vampire The monster class that was spawned more often: wall monster (freq bonus 1) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: Air Spirit (freq bonus 8) The monster species that spawned more often: green giant (freq bonus 8) The monster species that spawned more often: z-type (freq bonus 6) The monster species that spawned more often: memory corruption (freq bonus 12) The monster species that spawned more often: ruby fungus (freq bonus 2) The monster species that spawned more often: naga magus (freq bonus 3) The monster species that spawned more often: mud spider (freq bonus 8) The monster species that spawned more often: radio operator (freq bonus 2) The monster species that spawned more often: corpse mage (freq bonus 12) The monster species that spawned more often: porter fire elemental (freq bonus 16) The monster species that spawned more often: dark warp fungus (freq bonus 24) The monster species that spawned more often: flesheater (freq bonus 6) The monster species that spawned more often: black naga (freq bonus 8) The monster species that spawned more often: bog creature (freq bonus 2) The monster species that spawned more often: clock fungus (freq bonus 8) The monster species that spawned more often: acid permamimic (freq bonus 6) The monster species that spawned more often: evasive homunculus (freq bonus 8) The monster species that spawned more often: trap spore (freq bonus 10) The monster species that spawned more often: american (freq bonus 10) The monster species that spawned more often: archer fish (freq bonus 24) The monster species that never randomly spawned: battle tank The monster species that never randomly spawned: growlithe The monster species that never randomly spawned: courier The monster species that never randomly spawned: eel-dog The monster species that never randomly spawned: elder gazer The monster species that never randomly spawned: Lou The monster species that never randomly spawned: eel golem The monster species that never randomly spawned: sulfur mushroom The monster species that never randomly spawned: naga nymph The monster species that never randomly spawned: giant shark The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 26) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 19) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 7) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 1) Next attribute increase check would have come at turn 463 Strength training was 6 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 You were level-drain resistant You were magic-protected You had infravision You had 1451 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia You could have not have safely prayed (859) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye lopular the Binder...