Oft  Player: kor Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-04-16.20:10:55.ttyrec Time: (1713298255) Tue Apr 16 20:10:55 2024 OfM This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Of, WShall I pick a character's race, role, gender and alignment for you? [ynq] SfnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker (1 of 7)Yf+Choosing Race Pick the race of your Assassin   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter (1 of 12)bf@ )+Use hybrid races? [yn] (n) ef_nChoosing Gender Pick the gender of your ancient Assassin  m - male f - female * - Random ! - Quit(end) hft I+Choosing Alignment Pick the alignment of your female ancient Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) lfi9l+lfȏ You learn how to perform ward against fire!Content warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--yfĿ@[@yfy[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC2 Exp1 T1  It is written in the Book of Ivins:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ivins seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ivins. You are destined to recover the Amulet for youyfyr deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ivins!--More--|f= |f |f oHello kor, welcome to SlashEMExtended! You are a chaotic female ancient Assassin.--More--f zYou are playing 'Windows SlashEMExtended tty Version 2.8.6 - last build Tue Aug 22 09:55:39 2023.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--f? IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--fMessage of the day: Sorry for all the savebreak updates lately, if you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. Contact me on the IRC or Reddit if nothing works. Special message to mal4ikkarate: sorry for the configuration incompatibility, I was just in the process of updating the version when you started that character ;)--More--fQ' f[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T1 The moon is waxing tonight.f o0Unknown command ' '.--More--fæInvalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) f`nTurn the number pad on? [yn] (n) f n[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T1 f 1[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T2 @<fx5[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T3 @@fV_ E[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T4 @<@ft0 J [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T5 @@f?[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T6 @@f '[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T7 @f#= [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T7 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T8 @fu{[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T9 @f[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T10 @fS[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T11 @f' [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T12 @fk[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T13 @f,Pick an object.ff fa 5[ a suit or piece of armor (kahrabo plash)[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T13 f&@fYou see here a kahrabo plash {4}.[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T13 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T14 f#f#q - a kahrabo plash {4}.[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T14 f@94[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T15 @@f͠ @ [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T16 @@f@ [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T17 @@f@ [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T18 @@f29 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T19 @@f f@ JYou displaced Wiesbek the Thief.[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T19 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T20 @@f* @[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T21 @@fv 6 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T22 @@f1 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T23 @@f2@ [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T24 @@f6 There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T24 f5F[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T25 @@fM+ C[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T25 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T26 @@<fzC[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T27 @@f There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T27 f+ B[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T28 @@fqx4[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T29 @@frk[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T30 @@#fb[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T31 @@fUP[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T31 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T32 +@@##fɫ There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T32 fn[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T33 #@@f,[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T34 +@@f̔ P[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T35 ##@@fK:v[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T36 @@fP There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T36 flaffAYou stop. Wiesbek the Thief is in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T37 fQ f There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T37 fo f There is a wall in the way![Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T37 fBt@f I[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T37 You hear a door open.[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T38 @f'V)[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T39 #@@fJ [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T40 #@@\f [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T41 @@ff= [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T42 @@fE[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T43 @@f4=[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T43 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T44 @@fB)&In what direction? [hykulnjb><] ffGYou kick at empty space.[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T45 @fJ[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha  18(18)  Pw 5(5)  AC2 Exp1 T46 @@f # fquitf77uitfitftfB [Really quit? WARNING: this will erase your game permanently! [yes/no]? fwyfef sfv1[Kor the Dark Brotherhood Initiate  18(18)  Pw 5(5) f9##@#@Ŀ+\#<f,9<[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC2 Exp1 T46 Do you want your possessions identified? DYWYPI? [ynq] (n) f_%n Weapons a - an uncursed +1 yoy (weapon in hands) {12} b - 50 uncursed +2 strelkas (in quiver) {1} c - 2 uncursed +1 xanjars (alternate weapon; not wielded) {8} Armor d - an uncursed fireproof +1 charm zirh (being worn) {60} e - an uncursed greased +0 charm plash (being worn) {7} q - an uncursed +0 sir plashi {4} Comestibles f - 4 uncursed oziq-ovqat ratsions {0} Scrolls i - 4 uncursed scrolls of davolash {0} j - an uncursed greased scroll of davolash {0} k - 4 uncursed scrolls of sirli kuch {0} l - 3 uncursed scrolls of bosqich eshik {0} m - an uncursed scroll of yagona identifikatsiya {0} n - the uncursed scroll of yagona identifikatsiya named Tomb Chill {0} o - an uncursed scroll of qattiqlashishi {0} p - an uncursed scroll of boshqalarni davolaydi {0} Potiof%ns g - an uncursed finalized potion of falaj {0} h - an uncursed potion of uyqu {0}(end) f 3 [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC2 Exp1 T46 Do you want to see your attributes? [ynq] (n) fnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: burnopathy. You could not have this property extrinsically: EXP boost. You could not have this property intrinsically: improved vision. You could not have the double effect of this property: contamination resistance. Scroll identification only worked 100 times out of 184. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 8. Implant identification only worked 1 times out of 5. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 16. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 85% chance. Monsters only dropped their equipment with 88% chance. Scroll drop chance was reducf,ed to 88%. Ring drop chance was reduced to 96%. Wand drop chance was reduced to 99%. Amulet drop chance was reduced to 84%. Potion drop chance was reduced to 96%. Tool drop chance was reduced to 93%. Food drop chance was reduced to 98%. --More--fY Shop item generation was reduced to 93%. Monster death drops spawned with only 91% chance. Mastering the following skill taught you the hidden power: lance. The following skill could not be trained at all: body spells. The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: high heels. The following skill was limited to basic proficiency: attack spells. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: form VII (Juyo) (turn 7). The following skill became untrainable if you tried to train it too early: broadsword (turn 66). The following skill became untrainable after a while: long sword (turn 15887). Monster spawn rate multiplier was currently 100. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairsfZ tyle was 'headwind'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5045 turns ago. Your areola diameter was 18. Monster spawn increase would have started at turn 45332. Monster spawn increase had reached its maximum at turn 134175. In this game, Eevee's evolution was sylveon. Maximum amount of combined random monster spawn freqs was 2796. Your limit for ascension was at turn 799596. The monster class that cannot be genocided was blob. The monster species that was spawned more often: Uniform Kaptain (freq bonus 6). --More--fiThe monster species that was spawned more often: frustratingly cornetist (freq bonus 4). The monster species that was spawned more often: grapery dwight forlornest clot (freq bonus 30). The monster species that was spawned more often: metalchuck (freq bonus 42). The monster species that was spawned more often: pale white shark (freq bonus 12). The monster species that was spawned more often: bargest (freq bonus 2). The monster species that was spawned more often: spiffily detournement globulin (freq bonus 12). The monster species that was spawned more often: giga jubjub bird (freq bonus 8). The monster species that was spawned more often: pack rabbit (freq bonus 24). The monster species that was spawned more often: panicking inoculation separating binaurally (freq bonus 6). The monster species that was spawned more often: blackness jelly (freq bonus 12). The monster species that was spawned more often: routemen tornado distance (freq bonufs 4). The monster species that was spawned more often: old corona dragon (freq bonus 6). The monster species that was spawned more often: grave avenger (freq bonus 3). The monster species that was spawned more often: edgy growth (freq bonus 5). The monster species that was spawned more often: bracelet obliteration outgrowth (freq bonus 4). The monster species that was spawned more often: subsequential dadaism symposia folksier (freq bonus 4). The monster species that was spawned more often: spikiest moronic monogamistic stepchild (freq bonus 6). The monster species that was spawned more often: fire blister (freq bonus 24). The monster species that was spawned more often: flite postconvalescent (freq bonus 4). The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2). The monster trait that was more common: monsters with death resistance (freq bonus 2). The monster trait that was more common: monfsters whose attacks can disintegrate you (freq bonus 2). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2). The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2). The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1). The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1). --More--f-a The monster trait that was more common: monsters that drain your score (freq bonus 2). The monster trait that was more common: oh-god monsters (freq bonus 8). The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1). The monster species that was never randomly spawned: horn dwarf. The monster species that was never randomly spawned: tentacled atlantean. The monster species that was never randomly spawned: venom force patch. The monster species that was never randomly spawned: lamassu. The monster species that was never randomly spawned: blengorn. The monster species that was never randomly spawned: rejoice mashing. The monster species that was never randomly spawned: red laser. The monster species that was never randomly spawned: wingman bulgy. The monster species that was never randomly spawned: inaptitude dogcart surefire. The monster species that was never randomly spawned: lfSa air toughguy. The RNG hath decreed that this item was never generated: metal shirt (Armor). The RNG hath decreed that this item was generated more often: kuchli shifo (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of contamination resistance (Amulets, freq bonus 12). The RNG hath decreed that this item was generated more often: Katharina platform boots (Armor, freq bonus 2). The RNG hath decreed that this item was generated more often: elysium scourge (Chains, freq bonus 6). The RNG hath decreed that this item was generated more often: qatar (Weapons, freq bonus 12). The RNG hath decreed that this item was generated more often: dwarvish mattock (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: amber chain (Chains, freq bonus 25). The RNG hath decreed that this item was generated more often: brittle spear (Weapons, freq bonus 15). The RNG hath decreed thatf]a  this item was generated more often: cutting laser (Weapons, freq bonus 37). The RNG hath decreed that this item was generated more often: implant of integrity (Implants, freq bonus 16). The RNG hath decreed that this item was generated more often: helm of thirst (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: qarshisehrli faoliyat (Spellbooks, freq bonus 11). --More--fThe RNG hath decreed that this item was generated more often: banishment (Wands, freq bonus 2). The RNG hath decreed that this item was generated more often: light (Rings, freq bonus 8). The RNG hath decreed that this item was generated more often: sapphire (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: dim lantern (Tools, freq bonus 5). The RNG hath decreed that this item was generated more often: budo no sasu (Tools, freq bonus 25). The RNG hath decreed that this item was generated more often: rus ruletka (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: Mariya combat boots (Armor, freq bonus 56). The RNG hath decreed that this item was generated more often: Conny's jewel (Gems, freq bonus 2). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74). The RNG hath decreed that this item class was generated more often: Rings (freq bonusf 22). The RNG hath decreed that this item was always generated cursed: full healing (Wands). The RNG hath decreed that this item was always generated cursed: jangovar buyruq (Spellbooks). The RNG hath decreed that this item was always generated cursed: elven dagger (Weapons). The RNG hath decreed that this item was always generated cursed: lajatang (Weapons). The RNG hath decreed that this item was always generated cursed: circular saw (Weapons). The RNG hath decreed that this item was always generated cursed: gloves of energy draining (Armor). The RNG hath decreed that this item was always generated cursed: cloak of flight (Armor). The RNG hath decreed that this item was always generated cursed: gain level (Potions). The RNG hath decreed that this item was always generated cursed: egoism (Scrolls). The RNG hath decreed that this item was always generated cursed: hunting rifle (Weapons). The RNG hath decreed that this trap was alwaysfs invisible: exercise trap. The RNG hath decreed that this trap was generated more often: julia trap (freq bonus 11). Trap randomization happened for 1 in 669 traps. Traps were spawned invisible 1 times in 82. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 1102. --More--fLStrength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 1. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having burnopathy (0). You had 1453 points of nutrition remaining. You were stealthy. You had the ability to disarm traps. Your luck was zero. You had spell retention for remembering 40 spells. You could not have safely prayed (460). You survived. --More--fg[##@#@Ŀ+\#<f[0[Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC2 Exp1 T46 Do you want to see your discoveries? [ynq] (n) f"i n Discoveries  Armor sir plashi (kahrabo plash) Scrolls scroll of davolash (SUPER TOADIO 64 AKA RELEASIO) scroll of sirli kuch (GIMMIE ALL THE SPELLS) scroll of bosqich eshik (MKMNFST) scroll of yagona identifikatsiya (WE DAMAGED THINGS THE LIGHT) scroll of qattiqlashishi (AHRECK TO PLATFORMINGEN TAKES MANY HOURS) scroll of boshqalarni davolaydi (LIBERA MI DALLE CATENE DI AENDRU RASENBAN) * scroll of qo'shimcha shifo (MOMOMO MELASOUT PEU PHRE) * scroll of katta sehrli energiya tiklash (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TILTS OVER) Potions potion of falaj (alcoholic) potion of uyqu (vermillion) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq)[21fqi {;49H * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq)(end) fi ? [Kor the Dark Brotherhood Initiate ] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC2 Exp1 T46 Do you want an account of creatures vanquished? [ynq] (n) f n Vanquished creatures:  0 wimpidemons (1 created) 0 oozings (1 created) 0 grumble wights (1 created) 0 human thieves (1 created) 0 turto fish (1 created) 0 health troves (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--f$Do you want to see your conduct? [ynq] (n) fU Gn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--f> Goodbye kor the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 46 moves. You were level 1 with a maximum of 18 hit points when you quit.--More-- f:  fz 7 Since you quit, the score list will not be checked.