kor, chaotic female ancient Assassin -------- - #,,|........| #,,-...@....| #,,|..@.....| --------.----,,+........| |............,,|.....\..| |...........|#,|........| |..........<| ---------- ............. ------------- [Kor the Dark Brotherhood Initiate] St16 Dx16 Co10 In11 Wi7 Ch6 AssAncFemCha Dlvl:1 $0 HP18(18) Pw5(5) AC2 Exp1 T46 Latest messages Hello kor, welcome to SlashEMExtended! You are a chaotic female ancient Assassin. You are playing 'Windows SlashEMExtended tty Version 2.8.6 - last build Tue Aug 22 09:55:39 2023.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: Sorry for all the savebreak updates lately, if you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. Contact me on the IRC or Reddit if nothing works. Special message to mal4ikkarate: sorry for the configuration incompatibility, I was just in the process of updating the version when you started that character ;) The moon is waxing tonight. Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Pick an object. [ a suit or piece of armor (kahrabo plash) You see here a kahrabo plash {4}. q - a kahrabo plash {4}. You displaced Wiesbek the Thief. There is a wall in the way! (4x) You stop. Wiesbek the Thief is in the way! There is a wall in the way! (2x) You hear a door open. In what direction? [hykulnjb><] You kick at empty space. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 yoy (weapon in hands) {12} b - 50 uncursed +2 strelkas (in quiver) {1} c - 2 uncursed +1 xanjars (alternate weapon; not wielded) {8} Armor d - an uncursed fireproof +1 charm zirh (being worn) {60} e - an uncursed greased +0 charm plash (being worn) {7} q - an uncursed +0 sir plashi {4} Comestibles f - 4 uncursed oziq-ovqat ratsions {0} Scrolls i - 4 uncursed scrolls of davolash {0} j - an uncursed greased scroll of davolash {0} k - 4 uncursed scrolls of sirli kuch {0} l - 3 uncursed scrolls of bosqich eshik {0} m - an uncursed scroll of yagona identifikatsiya {0} n - the uncursed scroll of yagona identifikatsiya named Tomb Chill {0} o - an uncursed scroll of qattiqlashishi {0} p - an uncursed scroll of boshqalarni davolaydi {0} Potions g - an uncursed finalized potion of falaj {0} h - an uncursed potion of uyqu {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: EXP boost You could not have this property intrinsically: improved vision You could not have the double effect of this property: contamination resistance Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 96% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 96% Tool drop chance was reduced to 93% Food drop chance was reduced to 98% Shop item generation was reduced to 93% Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: lance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: form VII (Juyo) (turn 7) The following skill became untrainable if you tried to train it too early: broadsword (turn 66) The following skill became untrainable after a while: long sword (turn 15887) Monster spawn rate multiplier was currently 100 Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your hairstyle was 'headwind' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5045 turns ago Your areola diameter was 18 Monster spawn increase started at turn 45332 Monster spawn increase reached its maximum at turn 134175 In this game, Eevee's evolution was sylveon Maximum amount of combined random monster spawn freqs was 2796 Your limit for ascension was at turn 799596 The monster class that cannot be genocided was blob The monster species that spawned more often: Uniform Kaptain (freq bonus 6) The monster species that spawned more often: frustratingly cornetist (freq bonus 4) The monster species that spawned more often: grapery dwight forlornest clot (freq bonus 30) The monster species that spawned more often: metalchuck (freq bonus 42) The monster species that spawned more often: pale white shark (freq bonus 12) The monster species that spawned more often: bargest (freq bonus 2) The monster species that spawned more often: spiffily detournement globulin (freq bonus 12) The monster species that spawned more often: giga jubjub bird (freq bonus 8) The monster species that spawned more often: pack rabbit (freq bonus 24) The monster species that spawned more often: panicking inoculation separating binaurally (freq bonus 6) The monster species that spawned more often: blackness jelly (freq bonus 12) The monster species that spawned more often: routemen tornado distance (freq bonus 4) The monster species that spawned more often: old corona dragon (freq bonus 6) The monster species that spawned more often: grave avenger (freq bonus 3) The monster species that spawned more often: edgy growth (freq bonus 5) The monster species that spawned more often: bracelet obliteration outgrowth (freq bonus 4) The monster species that spawned more often: subsequential dadaism symposia folksier (freq bonus 4) The monster species that spawned more often: spikiest moronic monogamistic stepchild (freq bonus 6) The monster species that spawned more often: fire blister (freq bonus 24) The monster species that spawned more often: flite postconvalescent (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: oh-god monsters (freq bonus 8) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster species that never randomly spawned: horn dwarf The monster species that never randomly spawned: tentacled atlantean The monster species that never randomly spawned: venom force patch The monster species that never randomly spawned: lamassu The monster species that never randomly spawned: blengorn The monster species that never randomly spawned: rejoice mashing The monster species that never randomly spawned: red laser The monster species that never randomly spawned: wingman bulgy The monster species that never randomly spawned: inaptitude dogcart surefire The monster species that never randomly spawned: lair toughguy The RNG hath decreed that this item was never generated: metal shirt (Armor) The RNG hath decreed that this item was generated more often: kuchli shifo (Spellbooks, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (Amulets, freq bonus 12) The RNG hath decreed that this item was generated more often: Katharina platform boots (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: elysium scourge (Chains, freq bonus 6) The RNG hath decreed that this item was generated more often: qatar (Weapons, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish mattock (Weapons, freq bonus 7) The RNG hath decreed that this item was generated more often: amber chain (Chains, freq bonus 25) The RNG hath decreed that this item was generated more often: brittle spear (Weapons, freq bonus 15) The RNG hath decreed that this item was generated more often: cutting laser (Weapons, freq bonus 37) The RNG hath decreed that this item was generated more often: implant of integrity (Implants, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of thirst (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: qarshisehrli faoliyat (Spellbooks, freq bonus 11) The RNG hath decreed that this item was generated more often: banishment (Wands, freq bonus 2) The RNG hath decreed that this item was generated more often: light (Rings, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire (Gems, freq bonus 11) The RNG hath decreed that this item was generated more often: dim lantern (Tools, freq bonus 5) The RNG hath decreed that this item was generated more often: budo no sasu (Tools, freq bonus 25) The RNG hath decreed that this item was generated more often: rus ruletka (Spellbooks, freq bonus 8) The RNG hath decreed that this item was generated more often: Mariya combat boots (Armor, freq bonus 56) The RNG hath decreed that this item was generated more often: Conny's jewel (Gems, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 22) The RNG hath decreed that this item was always generated cursed: full healing (Wands) The RNG hath decreed that this item was always generated cursed: jangovar buyruq (Spellbooks) The RNG hath decreed that this item was always generated cursed: elven dagger (Weapons) The RNG hath decreed that this item was always generated cursed: lajatang (Weapons) The RNG hath decreed that this item was always generated cursed: circular saw (Weapons) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (Armor) The RNG hath decreed that this item was always generated cursed: cloak of flight (Armor) The RNG hath decreed that this item was always generated cursed: gain level (Potions) The RNG hath decreed that this item was always generated cursed: egoism (Scrolls) The RNG hath decreed that this item was always generated cursed: hunting rifle (Weapons) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: julia trap (freq bonus 11) Trap randomization happened for 1 in 669 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1102 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having burnopathy (0) You had 1453 points of nutrition remaining You were stealthy You had the ability to disarm traps Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins The version you were playing was: Unix SlashEMExtended Version 2.9.2 (c14a2a64) - last build Mon Apr 15 21:10:59 2024. You played for 0:01:50 hours (this value may or may not be correct) You could not have safely prayed (460) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) injection 1 O Prepared(0) martial style 1 O Prepared(0) ward against flame 1 O Prepared(0) Discoveries Armor sir plashi (kahrabo plash) Scrolls scroll of davolash (SUPER TOADIO 64 AKA RELEASIO) scroll of sirli kuch (GIMMIE ALL THE SPELLS) scroll of bosqich eshik (MKMNFST) scroll of yagona identifikatsiya (WE DAMAGED THINGS THE LIGHT) scroll of qattiqlashishi (AHRECK TO PLATFORMINGEN TAKES MANY HOURS) scroll of boshqalarni davolaydi (LIBERA MI DALLE CATENE DI AENDRU RASENBAN) * scroll of qo'shimcha shifo (MOMOMO MELASOUT PEU PHRE) * scroll of katta sehrli energiya tiklash (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TILTS OVER) Potions potion of falaj (alcoholic) potion of uyqu (vermillion) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 wimpidemons (1 created) 0 oozings (1 created) 0 grumble wights (1 created) 0 human thieves (1 created) 0 turto fish (1 created) 0 health troves (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ancient 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) venom [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye kor the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 46 moves. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. Since you quit, the score list will not be checked.