keito940, chaotic female hidden elven Elph -------- |......| ......$+ |......| |.....@d |......| |......| -------- Keito940 the Elleth St13 Dx13 Co8 In3 Wi4 Ch7 ElpHidFemCha+OI Dlvl:1 $0 HP19(19) Pw16(16) AC7 Exp1 T1 Latest messages Hello keito940, welcome to SlashEMExtended! You are a chaotic female homicider american hidden elven Elph. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Watch out! Bad things can happen on Friday the 13th. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 353 Ring identification only worked 4 times out of 8 Book drop chance was reduced to 95% Scroll drop chance was reduced to 71% Ring drop chance was reduced to 78% Wand drop chance was reduced to 81% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 16417 Monster spawn increase reached its maximum at turn 74937 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 351576 The monster class that cannot be genocided was ghost The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: hidden zruty (freq bonus 3) The monster species that spawned more often: Dynamo (freq bonus 16) The monster species that spawned more often: volt force patch (freq bonus 4) The monster species that spawned more often: rainbow cattle (freq bonus 10) The monster species that spawned more often: disenchanter warp fungus (freq bonus 6) The monster species that spawned more often: palace robber (freq bonus 4) The monster species that spawned more often: inertia hound (freq bonus 6) The monster species that spawned more often: green slime (freq bonus 4) The monster species that spawned more often: decayed mold (freq bonus 12) The monster species that spawned more often: lion cub (freq bonus 8) The monster species that spawned more often: Wolf-Man (freq bonus 3) The monster species that spawned more often: canermine (freq bonus 12) The monster species that spawned more often: ice statue (freq bonus 5) The monster species that spawned more often: secluded mold (freq bonus 5) The monster species that spawned more often: rabid rat (freq bonus 12) The monster species that spawned more often: cracking jelly (freq bonus 6) The monster species that spawned more often: Laziness (freq bonus 3) The monster species that spawned more often: scream archer (freq bonus 16) The monster species that spawned more often: overlord (freq bonus 12) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 5) The monster species that never randomly spawned: Mac Moneysac The monster species that never randomly spawned: wind stalk The monster species that never randomly spawned: clock wolf The monster species that never randomly spawned: vacuum mushroom The monster species that never randomly spawned: circle clan The monster species that never randomly spawned: blood knight The monster species that never randomly spawned: ice spaceship The monster species that never randomly spawned: Kop Kaptain The monster species that never randomly spawned: camel The monster species that never randomly spawned: fourth-wall breaker The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 15) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 1) Next attribute increase check would have come at turn 554 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had automatic searching You had infravision You had 1500 points of nutrition remaining You were displaced You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Erevan Ilesere You could have not have safely prayed (150) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye keito940 the Elph...