k2, lawful female dwarven Valkyrie ---- -------- |..| |......|####-----..-----#### |......-,,,,............,,,# |......|,###|..........|##,# #....^.|,# -----..----- #,###### |......|,## |..|,,,, ,,,,,,,, ----+-.-,,# #-.-- ##, ,##,#-|-----, ,,,,,,},# #,,,` #,#|..`^.#, #,,#,##,######,###########,--.....--`## ----.--.-#,,,,,,),,,,,,,,,,,,,-........,,###### |.......|#,-#----.--##########|.#.....|,,,,,,,# #,###`##### |.......|#,|......<| --.....--#,#-+-.---- ------------,,,,,,,,,# |.......|#,|.......| |.....| #,,....^..#| |...A@A..%.|,,--.--#####|.......|#,+.......| --#---- ###|.#.....| |.K..AA.....,,|...-,,,,,........|#,|.......| +.#.....| |.....|....|#,|...|#####|........,,|.......# ---.#...| |...........,,|...| ---------##|.......| |. ...| ------------##----- --------- ------- [K2 the Skirmisher] St14 Dx7 Co12 In6 Wi8 Ch4 ValDwaFemLaw S345 Dlvl:1 $19 HP0(42) Pw4(4) AC7 Xp3/79 T1041 Dim Latest messages You were dimmed! The alien spore of Tyr misses. Unknown command ' '. (15x) The alien spore of Tyr touches you! [-1 -> 7] Warning: HP low! [-2 -> 5] Warning: HP low! The two-winged shape of Tyr hits you! Valkyrie, your life force is running out. [-2 -> 3] Warning: HP low! The two-winged shape of Tyr hits you! [-1 -> 2] Warning: HP low! The two-winged shape of Tyr kicks you! [-1 -> 1] Warning: HP low! The two-winged shape of Tyr touches you! You die... Your inventory Weapons a - an uncursed +1 dwarvish spear (weapon in hand) {12} b - 5 uncursed +0 daggers {20} Armor c - an uncursed +3 dwarvish roundshield (being worn) {40} Comestibles d - an uncursed food ration {1} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} l - an uncursed scroll of gold detection {1} Wands j - an uncursed wand of bubblebeam (0:5) {1} k - an uncursed wand of entrapping (0:8) {1} Potions m - an uncursed potion of amnesia {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 13 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: curse resistance You could not have this property intrinsically: peacevision Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 4% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: knife (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16923 Monster spawn increase reached its maximum at turn 71313 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 877890 The monster class that cannot be genocided was vortex The monster class that was spawned more often: (null) (freq bonus 4) The monster species that spawned more often: Lilith (freq bonus 6) The monster species that spawned more often: passive ghost (freq bonus 12) The monster species that spawned more often: plutonium imp (freq bonus 24) The monster species that spawned more often: potion mimic (freq bonus 9) The monster species that spawned more often: black mamba (freq bonus 60) The monster species that spawned more often: burner ant (freq bonus 26) The monster species that spawned more often: spectral killer (freq bonus 6) The monster species that spawned more often: great evil dragon (freq bonus 18) The monster species that spawned more often: difficult ghost (freq bonus 6) The monster species that spawned more often: hellwhip (freq bonus 21) The monster species that spawned more often: warty patch (freq bonus 6) The monster species that spawned more often: efreet elemental (freq bonus 10) The monster species that spawned more often: pr0n girl (freq bonus 10) The monster species that spawned more often: pink centipede (freq bonus 8) The monster species that spawned more often: salamander (freq bonus 6) The monster species that spawned more often: colorful mold (freq bonus 18) The monster species that spawned more often: novel mushroom (freq bonus 5) The monster species that spawned more often: werecentaur (freq bonus 18) The monster species that spawned more often: female ronin (freq bonus 56) The monster species that spawned more often: lava monster (freq bonus 21) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters that roar (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 21) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 3) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster species that never randomly spawned: brown faerie The monster species that never randomly spawned: poisoner The monster species that never randomly spawned: petty roc The monster species that never randomly spawned: nightworm The monster species that never randomly spawned: ice troll The monster species that never randomly spawned: baby rainbow dragon The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: conscious mold The monster species that never randomly spawned: Eliane's sandal The monster species that never randomly spawned: shadow stalker The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 4) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 71) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 24) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 7) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 18) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 7) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 2) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 9) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 76) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 1) Next attribute increase check would have come at turn 1533 Strength training was 4 Dexterity training was -5 Wisdom training was 6 Constitution training was 26 You were cold resistant You were dimmed (2) You were punished You were prevented from having curse resistance (0) You were prevented from having wonderlegs (0) Your chance to block was 37% You had automatic searching You had infravision You had 913 points of nutrition remaining You were stealthy You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. Tyr was angry with you (3) You could not have safely prayed (3234) You are dead You didn't know any spells. Techniques known in the end Name Level Status weapon practice 3X Prepared(0) rage eruption 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * dwarvish spear (stout spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * dwarvish roundshield (large round shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (mechanical helmet) * sedge hat (viking helmet) * skullcap (tight helmet) * flack helmet (scuba helmet) * crystal helm (fish bowl) * mining helm (greenery helmet) * field helm (knowledgeable helmet) * helm of safeguard (filtered helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (mirrored gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buckled boots) * field boots (wedge boots) * boots of safeguard (castlevania boots) Scrolls scroll of healing (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of mana (STRESS PRESSING TO VERY BOOSTING) scroll of phase door (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of standard id (WIZZY LABOR CO) scroll of cure (NOISY STUNT NO EFFECTIVE) scroll of gold detection (SEE IF I CARE) Wands wand of entrapping (electrum) wand of bubblebeam (distorted) Potions potion of amnesia (sparkling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 mimic ants (1 created) 0 large cockroaches (3 created) 0 giant ants (4 created) 0 jackals (1 created) a gravity jackal a fox 0 kobolds (1 created) a large kobold 2 drains rats a visor sewer rat a rabbit a pack rabbit 0 millipedes (1 created) 0 grid bugs (1 created) 0 alien spores (2 created) 0 two-winged shapes (2 created) 0 large bats (1 created) a lichen (0 created) an ungenomold (0 created) 0 reddish patches (1 created) 2 kestrels (4 created) a Kop Reinforcer a nausorn a newt 0 twens (1 created) 35 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 8 times You prayed to the gods 7 times You hit with a wielded weapon 15 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Master) (33 of 160) body armor [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (25 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel k2 the Valkyrie... You died in The Dungeons of Doom on dungeon level 1 with 344 points, and 19 pieces of gold, after 1041 moves. Killer: icy touch You were level 3 with a maximum of 42 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 2 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 3 5970 MissPrince-Elp-Elf-Fem-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (undead mimic). - [73] 5 389 Elronnd-Wil-Sea-Fem-Neu died in The Dungeons of Doom on level 1. Killed by the wrath of a deity (Effie Trinket). 11 [36] 6 386 Wooble-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (water demon). - [36] * 7 344 k2-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [42] 8 277 demonzero-Abu-Hrb-Mal-Law quit in The Dungeons of Doom on level 1. 31 [32] 9 261 Elronnd-Wil-Sea-Fem-Neu died in The Dungeons of Doom on level 6. Killed by a spore cloud. - [9]