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You're caught! The hunger hulk gazes at you with its hungry eyes! You are getting more and more confused. (3x) The thorned elder is hit by a droven bolt {1}! You are getting more and more confused. (3x) Unknown command ' '. (18x) Wait! There's something there you can't see! Your shield of reflection blocks its attack. The piranha bites you! [-5 -> 7] When you can't make them see the light, make them feel the heat. Unknown command ' '. (13x) The piranha bites you! [-5 -> 3] Warning: HP low! The ^Љ° spits on you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of detect unseen (0:5) {1} e - an uncursed spellbook of clairvoyance (0:5) {1} f - an uncursed spellbook of acidshield (0:5) {1} g - an uncursed spellbook of wizard lock (0:5) {1} h - an uncursed spellbook of sleep (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 60% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 49% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 56740 Monster spawn increase reached its maximum at turn 85505 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 60458 The monster class that cannot be genocided was vampire The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: amorphous colony (freq bonus 6) The monster species that spawned more often: dark yeek (freq bonus 7) The monster species that spawned more often: undead drunk (freq bonus 6) The monster species that spawned more often: jungle warrior (freq bonus 12) The monster species that spawned more often: sparkling force patch (freq bonus 7) The monster species that spawned more often: bloodseeker (freq bonus 14) The monster species that spawned more often: space borloth (freq bonus 6) The monster species that spawned more often: foul permamimic (freq bonus 12) The monster species that spawned more often: threshold warp fungus (freq bonus 24) The monster species that spawned more often: novel warp fungus (freq bonus 12) The monster species that spawned more often: iron cock (freq bonus 6) The monster species that spawned more often: giant grub (freq bonus 7) The monster species that spawned more often: Victoria (freq bonus 7) The monster species that spawned more often: Dickmouth (freq bonus 24) The monster species that spawned more often: lilac force fungus (freq bonus 5) The monster species that spawned more often: pulsating sphere (freq bonus 10) The monster species that spawned more often: smart penetrator (freq bonus 12) The monster species that spawned more often: petty kobold thief (freq bonus 12) The monster species that spawned more often: arcanine (freq bonus 24) The monster species that spawned more often: harem servent (freq bonus 18) The monster species that never randomly spawned: orc champion The monster species that never randomly spawned: slow force fungus The monster species that never randomly spawned: Vitali the Grandmaster Vampire The monster species that never randomly spawned: nightgaunt The monster species that never randomly spawned: amulet trove The monster species that never randomly spawned: orc swordmaster The monster species that never randomly spawned: black error The monster species that never randomly spawned: large red snake The monster species that never randomly spawned: dark hound The monster species that never randomly spawned: boring dragon The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 6) Next attribute increase check would have come at turn 733 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were confused (52) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1447 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (90) You are dead Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 90% 200% b - clairvoyance 3 divine 90% 200% c - acidshield 6 protect 98% 500% d - wizard lock 2 matter 90% 100% e - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 large chickens (4 created) 0 stalking coyotes (1 created) 0 blue jellies (1 created) 0 hard blue jellies (1 created) 0 void jellies (1 created) 0 porter Mordor orcs (4 created) 0 sewer rats (1 created) 0 rabbits (2 created) 0 eevees (1 created) 0 nickelpedes (1 created) 0 maggots (1 created) 0 spark bugs (1 created) 0 yellow lights (1 created) 0 black lights (1 created) 0 gonadic devas (1 created) 0 housebats (1 created) 0 giant green bats (1 created) 0 young adult rainbow dragons (1 created) 0 klieau manticores (1 created) 0 lichens (1 created) 0 blue spores (1 created) 0 yellow molds (1 created) 0 green molds (1 created) 0 pale mushrooms (1 created) 0 sucker fungi (1 created) 0 mind force fungi (1 created) 0 gray stalks (1 created) 0 colorful force fungi (1 created) 0 disgusting molds (1 created) 0 platinum mushrooms (1 created) 0 undead colonies (1 created) 0 beige growths (1 created) 0 acidic force fungi (1 created) 0 porter block fungi (1 created) 0 epidote patches (1 created) 0 void force patches (1 created) 0 green monsters (1 created) 0 large generators (1 created) 0 cobras (2 created) 0 lesser umber hulks (2 created) 0 umber ponies (2 created) 0 dnethack horrors (1 created) 0 nethackbrass horrors (1 created) 0 pupurins (1 created) 0 sapusaurs (1 created) 0 speedhack horrors (1 created) 0 umber hulks (9 created) 0 flying umber hulks (2 created) 0 hooloovoos (3 created) 0 thorned hulks (1 created) 0 –µ#l­±'s (2 created) 0 ^Љ°'s (2 created) 0 raticlaws (1 created) 0 shambling terrors (1 created) 0 umbral hulks (1 created) 0 bramble threshers (2 created) 0 hunger hulks (3 created) 0 water hulks (1 created) 0 random horrors (1 created) 0 hulks (3 created) 0 thrashers (2 created) 0 angband horrors (1 created) 0 ember colossi (1 created) 0 silver hulks (1 created) 0 maidenhack horrors (1 created) 0 petty grunthack horrors (1 created) 0 thorned elders (1 created) 0 charcolts (1 created) 0 xorns (1 created) 0 zombies (1 created) 0 wax golems (1 created) 0 clay-soldiers (1 created) 0 stone golems (4 created) 0 pebble elves (1 created) 0 wereeels (1 created) 0 chaos drow (1 created) 0 serrated lance carriers (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (2 created) 0 slithy tortoises (1 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 jellyfish (7 created) 0 babelfish (2 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (4 created) 0 visor piranhas (3 created) 0 giant eels (2 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 sharks (3 created) 0 electric eels (6 created) 0 giant jellyfish (1 created) 0 mermaids (4 created) 0 tentacled mermaids (1 created) 0 horseas (1 created) 0 saddleback tortoises (1 created) 0 flintfish (1 created) 0 box jellyfish (1 created) 0 amazonas fish (1 created) 0 tiger sharks (1 created) 0 giant silver jellyfish (1 created) 0 alligator kings (1 created) 0 camo fish (1 created) 0 wartortles (1 created) 0 newts (1 created) 0 geckos (1 created) 0 demitwens (1 created) 0 magenta draconians (1 created) 0 dungeon fern spores (1 created) 0 goombas (1 created) 0 roast gooses (1 created) 0 bad eggs (1 created) 0 swamp fern sprouts (1 created) 0 night willows (1 created) 0 thorn trees (1 created) 0 greater omochi beasts (1 created) 0 novice light walls (1 created) 0 novice medium walls (1 created) 0 low rub monsters (1 created) 0 small turrets (1 created) 0 water turrets (1 created) 0 dark elven turrets (1 created) 0 flying bone fish (1 created) 0 undead school fish (1 created) 0 creatures vanquished. 187 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 5 moves. Killer: ^Љ° You were level 1 with a maximum of 16 hit points when you died. You reached the 495th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 493 11800 hothraxxa-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 37. Killed by a raven. - [16] 494 11800 barti-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 37. Killed by a dagger. - [16] *495 11800 k2-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a ^Љ°. - [16] 496 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 497 11794 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a girly girl. - [16]