k2, lawful male dwarven Archeologist | | -M- .@. ?.... .%. |......... .. |+..... .... ------- . ----- | | [K2 the Digger] St17 Dx9 Co15 In18 Wi17 Ch9 ArcDwaMalLaw S147 Dlvl:3 $7 HP-4(20) Pw10(10) AC9 Xp1/10 T38 Latest messages The garter snake bites you! [-1 -> 19] You miss the garter snake. The garter snake bites you! [-1 -> 18] You miss the garter snake. You kill the garter snake! You miss the human mummy. The human mummy claws you! [-4 -> 14] The human mummy claws you! [-3 -> 11] You miss the human mummy. The human mummy claws you! [-4 -> 7] The human mummy claws you! [-3 -> 4] You miss the human mummy. The human mummy claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 75% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 31685 Monster spawn increase reached its maximum at turn 89591 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 312669 The monster class that cannot be genocided was naga The monster class that was spawned more often: centaur (freq bonus 4) The monster species that spawned more often: tsubotsubo (freq bonus 12) The monster species that spawned more often: white force fungus (freq bonus 5) The monster species that spawned more often: enclave soldier (freq bonus 7) The monster species that spawned more often: exeggcute (freq bonus 36) The monster species that spawned more often: celtic leprechaun (freq bonus 6) The monster species that spawned more often: Keystone Warder (freq bonus 7) The monster species that spawned more often: dune beast (freq bonus 12) The monster species that spawned more often: tiger cub (freq bonus 6) The monster species that spawned more often: real impact hound (freq bonus 14) The monster species that spawned more often: water snake (freq bonus 14) The monster species that spawned more often: thunderbolt bug (freq bonus 6) The monster species that spawned more often: creeping colony (freq bonus 18) The monster species that spawned more often: soft force patch (freq bonus 7) The monster species that spawned more often: black draconian (freq bonus 14) The monster species that spawned more often: burning monster (freq bonus 6) The monster species that spawned more often: Transcendent Dreamer (freq bonus 6) The monster species that spawned more often: decayed fungus (freq bonus 14) The monster species that spawned more often: merman (freq bonus 7) The monster species that spawned more often: green mushroom patch (freq bonus 10) The monster species that spawned more often: desert fungus (freq bonus 12) The monster species that never randomly spawned: undead snake The monster species that never randomly spawned: bunyip The monster species that never randomly spawned: pink shyguy The monster species that never randomly spawned: acid ant The monster species that never randomly spawned: rapidfire gloam The monster species that never randomly spawned: dark naga The monster species that never randomly spawned: hehehe-he guy The monster species that never randomly spawned: baby bronze dragon The monster species that never randomly spawned: karmic patch The monster species that never randomly spawned: yellow mushroom patch The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 22) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 1) Next attribute increase check would have come at turn 586 Strength training was 0 Dexterity training was 3 Wisdom training was 0 Constitution training was 0 You had automatic searching You had infravision You had 1454 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (131) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 9% 300% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (22 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Archeologist...