juhyogu, neutral female herbalist Medium ---- ... o. .###+#### #@a,,,,,, #######,# #,#### ##------------ #,,,,# ###,...%.......| ####,## #,,,|..........| #,,######,#,|..........| --------------|-,,,,,,,,------------ ...............|,,,,,,### |..............|,,##### ...............-,## |..<...........|## ---------------- [Juhyogu the Pure Girl] St6 Dx6 Co6 In17 Wi17 Ch17 MedHrbFemNeu Dlvl:1 $0 HP-2(10) Pw3(27) AC9 Exp1 T128 Latest messages You miss the killer bee. The killer bee stings you! [-1 -> 4] The killer bee misses. You miss the killer bee. The killer bee stings you! [-1 -> 3] You hit the killer bee. The killer bee is moderately wounded. The killer bee just misses! The cave goblin throws a crude dagger! You are hit by a crude dagger. [-1 -> 2] The killer bee stings you! [-1 -> 1] Warning: HP low! You miss the killer bee. The killer bee stings you! The killer bee's sting was poisoned! You die... Your inventory Implants C - an uncursed implant of faith {0} Weapons a - an uncursed +1 silver dagger (weapon in hand) {4} b - an uncursed +0 yumi (alternate weapon; not wielded) {12} c - 57 blessed +2 ya (in quiver) {1} d - 33 uncursed +0 ya {1} n - an uncursed +1 scalpel {2} Armor e - a blessed +1 robe (being worn) {16} Comestibles i - 4 uncursed bota mochis {0} j - 20 uncursed beans {0} k - 60 uncursed apples {0} l - 28 uncursed oranges {0} Scrolls x - 5 uncursed scrolls of healing {0} y - 4 uncursed scrolls of mana {0} z - 3 uncursed scrolls of phase door {0} A - 2 uncursed scrolls of standard id {0} B - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:1) {0} v - a blessed finalized spellbook of healing (7:5) {0} w - a blessed finalized spellbook of stone to flesh (1:3) {0} Potions f - 3 potions of holy water {0} g - a finalized potion of holy water {0} q - 4 uncursed potions of healing {0} r - 2 uncursed finalized potions of extra healing {0} s - 2 uncursed potions of extra healing {0} Wands m - a blessed wand of psybeam (0:3) {0} t - an uncursed wand of sleep (0:0) {0} u - an uncursed wand of healing (0:5) {0} Tools o - an uncursed stethoscope {0} p - an uncursed medical kit {3} Contents of the medical kit: an uncursed bandage {1} a * cursed phial {2} 2 uncursed pills {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: psi resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 130 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 51% chance Musable item generation frequency had a negative bias of 66% Wand drop chance was reduced to 34% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 95% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: general combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 40) The following skill became untrainable after a while: martial arts (turn 17973) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 138365 Monster spawn increase reached its maximum at turn 265385 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1033248 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: major demon (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: grand master chi warrior (freq bonus 4) The monster species that spawned more often: cleanlier wyomingite (freq bonus 20) The monster species that spawned more often: nether ki-rin (freq bonus 12) The monster species that spawned more often: god of starcraft universe (freq bonus 20) The monster species that spawned more often: tai chi girl (freq bonus 12) The monster species that spawned more often: Family Kop (freq bonus 6) The monster species that spawned more often: stoning monster (freq bonus 4) The monster species that spawned more often: ego pit fiend (freq bonus 3) The monster species that spawned more often: overmodestly ferryboat (freq bonus 18) The monster species that spawned more often: clapper snake (freq bonus 6) The monster species that spawned more often: Mailie (freq bonus 16) The monster species that spawned more often: goat (freq bonus 20) The monster species that spawned more often: many arms ogre (freq bonus 24) The monster species that spawned more often: ghoul queen (freq bonus 6) The monster species that spawned more often: deworm pointlessly (freq bonus 8) The monster species that spawned more often: salutary setout retitling (freq bonus 12) The monster species that spawned more often: foll orc (freq bonus 18) The monster species that spawned more often: pike (freq bonus 12) The monster species that spawned more often: undead erdrick (freq bonus 12) The monster species that spawned more often: adventurer colony (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 8) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 3) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 8) The monster trait that was more common: monsters that are neuter (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 3) The monster species that never randomly spawned: Lightar The monster species that never randomly spawned: nicoleen The monster species that never randomly spawned: consisting saucebox maritime dinning The monster species that never randomly spawned: ogre king The monster species that never randomly spawned: baby platinum dragon The monster species that never randomly spawned: earworm The monster species that never randomly spawned: totting rostrum coifing The monster species that never randomly spawned: bloodsucker The monster species that never randomly spawned: azure stalk The monster species that never randomly spawned: slimy mushroom patch The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was never generated: implant of crap (sucker) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 19) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 11) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 20) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 26) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 7) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 8) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 5) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 3) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 13) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: sprap boots (feelgood heels) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this trap was always invisible: kati trap The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 2) Trap randomization happened for 1 in 617 traps Next attribute increase check would have come at turn 2007 Strength training was 9 Dexterity training was 5 Wisdom training was 0 Constitution training was 9 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You had 1311 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Medium Deborah The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (67) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 199% b - stone to flesh 3 healing 0% 214% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) surgery 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Implants implant of faith (infectious) Weapons yumi (long bow) ya (bamboo arrow) Armor robe (purple robe) Scrolls scroll of healing (F R U E R) scroll of mana (EAT THIS YOU DEMON WENCH FROM HELL) scroll of phase door (YOU DO NOT GO PAST AT ME) scroll of standard id (HCUO) scroll of cure (NHQDB IS ACTUALLY KERIOQDB) * scroll of extra healing (GENIE STUNT IS MORE POWER) * scroll of greater mana restoration (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) Spellbooks spellbook of healing (multiple) spellbook of stone to flesh (transparent) Potions potion of water (clear) potion of healing (palmarosa) potion of extra healing (glowing-red) Wands wand of psybeam (diagonal) wand of sleep (radioactive) wand of healing (runed) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 slow ants (1 created) 0 large cockroaches (1 created) 0 killer bees (1 created) a red hornet 0 petty giant ants (1 created) 0 giant beetles (1 created) 2 jackals 0 normal jellies (1 created) 0 cave goblins (1 created) 0 white unicorn foals (1 created) 0 hola-hola blurters (1 created) 12 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (24 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (29 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye juhyogu the Medium... You died in The Dungeons of Doom on dungeon level 1 with 48 points, and 0 pieces of gold, after 128 moves. Killer: killer bee You were level 1 with a maximum of 10 hit points when you died. You reached the 210th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 252318 ziratha-Rog-Cen-Mal-Cha died in Sewer Plant on level 17. Killed by a monster (sky elf). - [162] 3 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 208 51 krumch-Dru-Add-Mal-Neu quit in The Dungeons of Doom on level 1. 14 [14] 209 48 IceSphere5-Ana-Bor-Fem-Law died in The Dungeons of Doom on level 1. Killed by a dart. - [12] *210 48 juhyogu-Med-Hrb-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a killer bee. - [10] 211 46 Nirol-Sex-Nul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (steam vortex). - [12] 212 45 krumch-Cha-Kha-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14]