Ï3SWNÎ Player: jonadab Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-04.20:02:23.ttyrec Time: (1465070543) Sat Jun 4 20:02:23 2016 Ï3SWCN 23 [23] 187 44 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a firefly. - [17] 188 44 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom   on level 1. Killed by a clockwork dwarf. - [17] 189 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] 190 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 191 30 Elronnd-War-Rod-Mal-Law quit in The Dungeons of Doom on level 1. 23 [23] 192 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. Ï3SWMN - [17] Ï3SWeS±[?1049h(B)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] Ñ3SWUµy---------|..$...@||.(....d|+.......|-------.-MMM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha Dlvl:1 $0 HP M12(12) M Pw M4(4) M AC4 Xp1/0 T1  It is written in the Book of Burger King:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of YeÑ3SWmµ‡ndor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Burger King seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained one who forgot the salt, have been heralded from birth as the instrument of Burger King. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Burger King!--More--Ò3SW?“1Hello jonadab, welcome to SlashEMExtended! You are a chaotic male monkey Cook.--More--Ò3SW”’Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--Ó3SW{Ü,Be careful! New moon tonight.Ó3SW¨ûDUnknown command ' '.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T1 Ó3SWÍ4 "[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T1 Ô3SWµj# Ô3SW 3prayÔ3SW1ÝrayÔ3SWOÑayÔ3SWÚ yÔ3SW¼ <Are you sure you want to pray? [yn] (n) Õ3SWdyYou begin praying to Burger King.You are surrounded by a shimmering light.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T2 MM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T3 d...M[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T4 You finish your prayer.[1;10Õ3SW24HYou feel that Burger King is pleased.×3SWq EUnknown command '^G'.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T4 Ù3SWH# Ù3SWÉÍprayÙ3SWyàrayÙ3SWY|ayÙ3SWÓ2yÙ3SW» <Are you sure you want to pray? [yn] (n) Ú3SW *yYou begin praying to Burger King.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T5 MM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T5 MM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T6 .d(..M[Jonadab the one who forgot the salt ] Ú3SW=*¯ St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T7 You finish your prayer.KKKKKMMThe voice of Burger King booms: "Thou hast angered me."A black glow surrounds you.Ü3SW>ì # Ü3SW߀prayÝ3SW©rayÝ3SW ayÝ3SWl;yÝ3SWº/<Are you sure you want to pray? [yn] (n) Ý3SW) yYou begin praying to Burger King.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T7 MM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T8 ..dMM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T8 The Kop Kaptain wields a club {12}!The club welds itselfÝ3SWl 6 to the Kop Kaptain's hand!--More--ß3SW»zThe Kop Kaptain swings his club.The Kop Kaptain misses.[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T9 d.MM[Jonadab the one who forgot the salt ] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M12(12) M Pw M4(4) M AC4 Xp1/0 T9 The Kop Kaptain swings his club.The Kop Kaptain hits you![Jonadab the one who forgot the salt] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha  M-2(12) M Pw M4(4) ß3SWíz7[KM AC4 Xp1/0 T9 --More--ß3SWF½ÄYou die...[ M-2(12) M Pw M4(4) --More--à3SW@E---------|..$..K@||.d..KKK|+......K|-------.-MMM[Jonadab the one who forgot the salt] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha Dlvl:1 $0 HP M-2(12) M Pw M4(4) M AC4 Xp1/0 T9 Do you want your possessions identified? DYWYPI? [ynq] (y) á3SWíDy Armor a - [ a cursed +2 T-shirt (being worn) {2} b - [ an uncursed +0 leather jacket (being worn) {12} c - [ an uncursed +0 pair of low boots (being worn) {4} Scrolls f - ? 5 uncursed scrolls of healing {5} g - ? 4 uncursed scrolls of mana {4} h - ? 3 uncursed scrolls of phase door {3} i - ? 2 uncursed scrolls of standard id {2} j - ? an uncursed scroll of cure {1} Tools d - ( a cursed bag of holding {5} e - ( an uncursed bell {1}(end) á3SW ÎThe bag of holding is empty.--More--á3SW-úBDo you want to see your attributes? [ynq] (y) á3SWM yFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 189. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 19. Wand identification only worked 3 times out of 5. Monsters only dropped their musable items with 59% chance. Scroll drop chance was reduced to 81%. Ring drop chance was reduced to 81%. Wand drop chance was reduced to 94%. Potion drop chance was reduced to 94%. Monster death drops spawned with only 82% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 45226. Monster spawn increase had reached its maximum at turn 72709. In this game, Eevee's evolution was glaceon. Your limit for ascension was at á3SW:M turn 563414. The monster class that cannot be genocided was kobold. The monster class that was spawned more often: mummy (freq bonus 3). The monster species that was spawned more often: ultra rust monster (freq bonus 12). The monster species that was spawned more often: Baschdi Deathstrike (freq bonus 9). The monster species that was spawned more often: reaper patch (freq bonus 12). The monster species that was spawned more often: vampiric force fungus (freq bonus 4). The monster species that was spawned more often: ninetales (freq bonus 6). The monster species that was spawned more often: dwarven guardian (freq bonus 8). The monster species that was spawned more often: fire ant (freq bonus 42). The monster species that was spawned more often: agent black mold (freq bonus 18). The monster species that was spawned more often: blinding monster (freq bonus 24). The monster species that was spawned more often: hand druj (freq bonuá3SWIM Œs 4). The monster species that was spawned more often: returned mage (freq bonus 4). The monster species that was spawned more often: stormcrow (freq bonus 18). The monster species that was spawned more often: abyss piercer (freq bonus 7). The monster species that was spawned more often: ash clannfear (freq bonus 10). The monster species that was spawned more often: mana patch (freq bonus 6). The monster species that was spawned more often: sweeping fire vortex (freq bonus 12). The monster species that was spawned more often: sea serpent (freq bonus 18). The monster species that was spawned more often: Danielle's high-heeled sandal (freq bonus 6). The monster species that was spawned more often: monadic deva (freq bonus 14). The monster species that was spawned more often: pustulent stalk (freq bonus 10). --More--â3SW®PThe monster species that was never randomly spawned: wing bee. The monster species that was never randomly spawned: dread. The monster species that was never randomly spawned: anthrazite force fungus. The monster species that was never randomly spawned: water archer. The monster species that was never randomly spawned: Vilea's sister. The monster species that was never randomly spawned: shock hound. The monster species that was never randomly spawned: yukionna. The monster species that was never randomly spawned: noxious warp patch. The monster species that was never randomly spawned: fanatic triad slave. The monster species that was never randomly spawned: special growth. The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield). The RNG hath decreed that this item was never generated: wishing (TRICK 13). The RNG hath decreed that this item was never generated: speedbug â3SWßPboots (profiled boots). The RNG hath decreed that this item was never generated: scimitar (curved sword). The RNG hath decreed that this item was never generated: confusion stone (gray). The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak). The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 156). The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 7). The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 57). The RNG hath decreed that this item was always generated cursed: small shield ((null)). The RNG hath decreed that this item was always generated cursed: confusion (orange). The RNG hath decreed that this item was always generated cursed: summonâ3SWíP] undead (shining). The RNG hath decreed that this item was always generated cursed: force pike (long gray spear). The RNG hath decreed that this item was always generated cursed: sentou ((null)). The RNG hath decreed that this trap was always invisible: horde trap. The RNG hath decreed that this trap was generated more often: status trap (freq bonus 5). Next attribute increase check would have come at turn 1882. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. You were fire resistant. You were paralyzed. (-1). You had 1495 points of nutrition remaining. You were unlucky (-1). Burger King was angry with you (1). You could not have safely prayed (2362). You are dead. --More--â3SW’£---------|..$..K@||.d..KKK|+......K|-------.-MMM[Jonadab the one who forgot the salt] St11 Dx16 Co11 In9 Wi7 Ch9 CooMonMalCha Dlvl:1 $0 HP M-2(12) M Pw M4(4) M AC4 Xp1/0 T9 Do you want an account of creatures vanquished? [ynq] (n) â3SWÁ2n Vanquished creatures:  0 little dogs (1 created) 0 sewer rats (1 created) 0 wild rabbits (1 created) 0 sub-gnomes (1 created) 0 kestrels (2 created) 0 Keystone Kops (2 created) 0 Kop Kaptains (1 created) 0 health troves (2 created)  0 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born.--More--â3SW1( ðDo you want to see your conduct? [ynq] (y) ã3SWF}óy Voluntary challenges:  You went without food. You communicated with the gods 3 times. You prayed 3 times. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ã3SWý“  ----------  / \  / REST \  / IN \  / PEACE \  / \  | jonadab |  | 0 Au |  | killed by a Kop |  | Kaptain, while |  | praying |  | unsuccessfully |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jonadab the Cook... You dieã3SW7” Àd in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 12 hit points when you died.--More--