sQW" Player: jonadab Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-03.14:47:15.ttyrec Time: (1464965235) Fri Jun 3 14:47:15 2016 sQWrh Killed by a crude turret. - [16] 113 115 BSOD2-Elp-Coc-Mal-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [20] 114 109 Elronnd-Arc-Tro-Fem-Law died in The Dungeons of Doom on level 3. Killed by a glass bolt. - [16] sQWlBad syntax in OPTIONS in /dgldir/userdata/jonadab/slex/jonadab.slexrc: autoopen. Hit return to continue: tQWƎ  uQWo Bad syntax in OPTIONS in /dgldir/userdata/jonadab/slex/jonadab.slexrc: dark_room. Hit return to continue: uQWp q Bad syntax in OPTIONS in /dgldir/userdata/jonadab/slex/jonadab.slexrc: hilite_pile. Hit return to continue: uQWC Bad option line: "SYMBOLS=S_ghost:W" Hit return to continue: vQW6s Bad syntax in OPTIONS in /dgldir/userdata/jonadab/slex/jonadab.slexrc: sortloot:full. Hit return to continue: vQW|{ Bad syntax in OPTIONS in /dgldir/userdata/jonadab/slex/jonadab.slexrc: paranoid_confirmation:Confirm quit attack pray wand Remove. Hit return to continue: vQWT  This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] xQW nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  xQW &N - a Flame Mage (1 of 3){QW1+Choosing Race Pick the race of your Barbarian   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser  v - dark seducer  w - deathmold  x - devil  y - doppelganger  z - dragon  A - drow  B - dryad  C - dwarf  D - elemental  E - elf  F - ent  G - fenek  H - fiend  I - gastly  J - gelatinous cube  K - giant  L - gnome  M - golden saint  N - grid bug (1 of 3)~QW)+Use hybrid races? [yn] (n) QWyRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) QWL WnRandomized hybridization (but always add at least one hybrid race)? [yn] (n) QW yChoosing Gender Pick the gender of your doppelganger Barbarian  m - male f - female * - Random ! - Quit(end) QWE+Choosing Alignment Pick the alignment of your male doppelganger Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) QW+-----.+...|..|.d.||@.----Jonadab the Plunderer St14 Dx9 Co18 In5 Wi5 Ch4 BarDopMalLaw+I Dlvl:1 $0 HP 20(20)  Pw 12(12)  AC6 Exp1 T1  It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under WorldQW', where he now lurks, and bides his time.  Your god Mitra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mitra!--More--QWi 5Hello jonadab, welcome to SlashEMExtended! You are a lawful male american doppelganger Barbarian.QWxj --More--QW=Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--QW; There is a staircase up here.You see here 13 gold pieces {0}.Be careful! New moon tonight.QW, 20(20)  Pw 12(12)  AC6 Exp1 T2 @$QW:.@There is a staircase up here.You see here 13 gold pieces {0}. 20(20)  Pw 12(12)  AC6 Exp1 T3 .dQWQ13 gold pieces.13 HP 20(20)  Pw 12(12)  AC6 Exp1 T3 QW  20(20)  Pw 12(12)  AC6 Exp1 T4 .@.d..--QW& 20(20)  Pw 12(12)  AC6 Exp1 T5 ##,@d#<.-QWxq 20(20)  Pw 12(12)  AC6 Exp1 T6  20(20)  Pw 12(12)  AC6 Exp1 T7 -.#,,#@#,,..## 20(20)  Pw 12(12)  AC6 Exp1 T7 QWe 20(20)  Pw 12(12)  AC6 Exp1 T8  20(20)  Pw 12(12)  AC6 Exp1 T9  20(20)  Pw 12(12)  AC6 Exp1 T10  20(20)  Pw 12(12)  AC6 Exp1 T11 #+###------@,,,#|......,#+......,,|.....,|.....,,-..{.|...QW[34m----Ouch! You bump into a door. 20(20)  Pw 12(12)  AC6 Exp1 T11 QWd 20(20)  Pw 12(12)  AC6 Exp1 T12  20(20)  Pw 12(12)  AC6 Exp1 T13  20(20)  Pw 12(12)  AC6 Exp1 T14  20(20)  Pw 12(12)  AC6 Exp1 T14 #,,,@,QW3  20(20)  Pw 12(12)  AC6 Exp1 T15 ,@,QWi 20(20)  Pw 12(12)  AC6 Exp1 T16 ,@,d,QWC 20(20)  Pw 12(12)  AC6 Exp1 T17 @,QW( &In what direction? [hykulnjb><] QW mThe door opens. 20(20)  Pw 12(12)  AC6 Exp1 T18 ---------........................|.QWQb 20(20)  Pw 12(12)  AC6 Exp1 T19 ---|...||.....|+.....||.......|..........-@-,,QW w 20(20)  Pw 12(12)  AC6 Exp1 T20 |{||...@..|-----|----,,QW> 20(20)  Pw 12(12)  AC6 Exp1 T21 @.dQW! 20(20)  Pw 12(12)  AC6 Exp1 T22 @d.|QWt  20(20)  Pw 12(12)  AC6 Exp1 T23 @d.QWP: 20(20)  Pw 12(12)  AC6 Exp1 T24  20(20)  Pw 12(12)  AC6 Exp1 T25 @.d...Ouch! You bump into a door. 20(20)  Pw 12(12)  AC6 Exp1 T25 QWe 3In what direction? [hykulnjb><] QWR The door resists! 20(20)  Pw 12(12)  AC6 Exp1 T25  20(20)  Pw 12(12)  AC6 Exp1 T26 ..dQWHOuch! You bump into a door. 20(20)  Pw 12(12)  AC6 Exp1 T26 QWF3In what direction? [hykulnjb><] QWThe door resists! 20(20)  Pw 12(12)  AC6 Exp1 T27 .dQWM23In what direction? [hykulnjb><] QWThe door resists! 20(20)  Pw 12(12)  AC6 Exp1 T28 d..QW+ Ouch! You bump into a door. 20(20)  Pw 12(12)  AC6 Exp1 T28 QW3In what direction? [hykulnjb><] QWjThe door resists! 20(20)  Pw 12(12)  AC6 Exp1 T29 .dQW3In what direction? [hykulnjb><] QWThe door resists! 20(20)  Pw 12(12)  AC6 Exp1 T30 .d.QW3In what direction? [hykulnjb><] QW` The door resists! 20(20)  Pw 12(12)  AC6 Exp1 T31 d.QW(;3In what direction? [hykulnjb><] QWkThe door opens. 20(20)  Pw 12(12)  AC6 Exp1 T32 .d-QW3In what direction? [hykulnjb><] QW This door is already open. 20(20)  Pw 12(12)  AC6 Exp1 T32 QW 20(20)  Pw 12(12)  AC6 Exp1 T33 ##@.,#QWD  20(20)  Pw 12(12)  AC6 Exp1 T33 QWo  20(20)  Pw 12(12)  AC6 Exp1 T34 ..-@d,QWDž  20(20)  Pw 12(12)  AC6 Exp1 T35 @.d.,QWmCount: 33QW@ 20(20)  Pw 12(12)  AC6 Exp1 T36  20(20)  Pw 12(12)  AC6 Exp1 T37  20(20)  Pw 12(12)  AC6 Exp1 T38  20(20)  Pw 12(12)  AC6 Exp1 T39  20(20)  Pw 12(12)  AC6 Exp1 T40  20(20)  Pw 12(12)  AC6 Exp1 T41  20(20)  Pw 12(12) W,A1H AC6 Exp1 T42  20(20)  Pw 12(12)  AC6 Exp1 T43  20(20)  Pw 12(12)  AC6 Exp1 T44  20(20)  Pw 12(12)  AC6 Exp1 T45  20(20)  Pw 12(12)  AC6 Exp1 T46  20(20)  Pw 12(12)  AC6 Exp1 T47  20(20)  Pw 12(12)  AC6 Exp1 T48  20(20)  Pw QWPA12(12)  AC6 Exp1 T49  20(20)  Pw 12(12)  AC6 Exp1 T50  20(20)  Pw 12(12)  AC6 Exp1 T51  20(20)  Pw 12(12)  AC6 Exp1 T52  20(20)  Pw 12(12)  AC6 Exp1 T53  20(20)  Pw 12(12)  AC6 Exp1 T54  20(20)  Pw 12(12)  AC6 Exp1 T55  WAH20(20)  Pw 12(12)  AC6 Exp1 T56  20(20)  Pw 12(12)  AC6 Exp1 T57  20(20)  Pw 12(12)  AC6 Exp1 T58  20(20)  Pw 12(12)  AC6 Exp1 T59  20(20)  Pw 12(12)  AC6 Exp1 T60  20(20)  Pw 12(12)  AC6 Exp1 T61  20(20)  Pw 12(12)  AC6 Exp1 T62 WAH 20(20)  Pw 12(12)  AC6 Exp1 T63  20(20)  Pw 12(12)  AC6 Exp1 T64  20(20)  Pw 12(12)  AC6 Exp1 T65  20(20)  Pw 12(12)  AC6 Exp1 T66  20(20)  Pw 12(12)  AC6 Exp1 T67  20(20)  Pw 12(12)  AC6 Exp1 T68 .............{..dWAm.QWz 20(20)  Pw 12(12)  AC6 Exp1 T68  20(20)  Pw 12(12)  AC6 Exp1 T69 -@,d.QWKq 20(20)  Pw 12(12)  AC6 Exp1 T69  20(20)  Pw 12(12)  AC6 Exp1 T70 .@d..QW]^ 20(20)  Pw 12(12)  AC6 Exp1 T70  20(20)  Pw 12(12)  AC6 Exp1 T71 ..@dQW@ t 20(20)  Pw 12(12)  AC6 Exp1 T71  20(20)  Pw 12(12)  AC6 Exp1 T72 ..d@.QW r 20(20)  Pw 12(12)  AC6 Exp1 T72  20(20)  Pw 12(12)  AC6 Exp1 T73 .d.@QW 20(20)  Pw 12(12)  AC6 Exp1 T73  20(20)  Pw 12(12)  AC6 Exp1 T74 d...@QW 20(20)  Pw 12(12)  AC6 Exp1 T74  20(20)  Pw 12(12)  AC6 Exp1 T75 .d.@,,QWS  20(20)  Pw 12(12)  AC6 Exp1 T75  20(20)  Pw 12(12)  AC6 Exp1 T76 ..d|@,QWN,.k@r,, 20(20)  Pw 12(12)  AC6 Exp1 T76 The training kobold throws an orcish spear!)QW.)QWI.)QWd.)QWK9.)QWYou are hit by an orcish spear. 18(20)  Pw 12(12)  AC6 Exp1 T76 [-2 -> 18].)QW# 18(20)  Pw 12(12)  AC6 Exp1 T77 .d@.r,.k@)|,...- 18(20)  Pw 12(12)  AC6 Exp1 T77 The training kobold throws an orcish spear!)QW2.)QW .)QWRd You are hit by an orcish spear! 12(20)  Pw 12(12)  AC6 Exp1 T77 [-6 -> 12].)QW;  12(20)  Pw 12(12)  AC6 Exp1 T78 |,@dr.QW` j - an orcish spear {12}. 12(20)  Pw 12(12)  AC6 Exp1 T78 QW̽5,.k@.),|.|.|..|---The training kobold throws an orcish spear!)QW'You are hit by an orcish spear. 10(20)  Pw 12(12)  AC6 Exp1 T78 [-2 -> 10].)QWe 10(20)  Pw 12(12)  AC6 Exp1 T79 r@d.QWzYou miss the black rat. 10(20)  Pw 12(12)  AC6 Exp1 T79 The training kobold wields 2 orcish daggers {8}!The orcish daggers weld themselves to the training kobold's hand!.k--More--QW#Idefix drops an orcish spear {12}.)The black rat bites you! 9(20)  Pw 12(12)  AC6 Exp1 T79 [-1 -> 9] 9(20)  Pw 12(12)  AC6 Exp1 T80 QWLX=You miss the black rat. 9(20)  Pw 12(12)  AC6 Exp1 T80 The black rat bites you! 6(20)  Pw 12(12)  AC6 Exp1 T80 [-3 -> 6] 6(20)  Pw 12(12)  AC6 Exp1 T81 QW,)@d,There is a doorway here.You see here an orcish spear {12}.k. 6(20)  Pw 12(12)  AC6 Exp1 T81 The training kobold picks up an orcish spear {12}. 6(20)  Pw 12(12)  AC6 Exp1 T82 .,rQW)You miss the training kobold. 6(20)  Pw 12(12)  AC6 Exp1 T82 The training kobold tries to wield an orcish spear {12}.--More--QW>8`The training kobold's orcish daggers are welded to her hand!The training kobold throws an orcish spear!You are hit by an orcish spear. 4(20)  Pw 12(12)  AC6 Exp1 T82 --More--QW $[-2 -> 4])QW @dThe black rat bites you! 2(20)  Pw 12(12)  AC6 Exp1 T82 [-2 -> 2]Warning: HP low! 2(20)  Pw 12(12)  AC6 Exp1 T83 QWp 9You displaced Idefix. 2(20)  Pw 12(12)  AC6 Exp1 T83 ,k.d@.,You hear some noises.rIdefix misses the black rat. 2(20)  Pw 12(12)  AC6 Exp1 T84 QW;" ]You displaced Idefix.,@d,There is a doorway here.You see here 2 orcish spears {24}..k 2(20)  Pw 12(12)  AC6 Exp1 T84 The black rat bites you! 0(20)  Pw 12(12)  AC6 Exp1 T84 --More--QWɧYou die... 0(20)  Pw 12(12) --More--QW ------------|..........|#|..........|#-..........|,|..........||{.........|#|..........|------|------------,,,,#--|.....r@d#---..+.....k|,,+...#|......|,#|..||......|,,...|-..{...|##W m|<.-|......|---..-----------Jonadab the Plunderer St14 Dx9 Co18 In5 Wi5 Ch4 BarDopMalLaw+I Dlvl:1 $13 HP 0(20)  Pw 12(12)  AC6 Exp1 T84 Do you want your possessions identified? DYWYPI? [ynq] (n) QWn Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} j - a blessed +1 orcish spear {12} Armor c - a blessed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1}(end) QWDo you want to see your attributes? [ynq] (n) QWq@yFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 21. Wand identification only worked 3 times out of 12. Monsters only dropped their musable items with 80% chance. Scroll drop chance was reduced to 95%. Ring drop chance was reduced to 85%. Potion drop chance was reduced to 99%. Concealing monsters were spawned underneath items 95% of the time only. Number of artifacts generated was 0. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 36497. Monster spawn increase had reached its maximum at turn 60399. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 540229. The monster class that cannot be genocided was eye or sphere. The monster class that was spawned more often: kobold (fQW@req bonus 2). The monster species that was spawned more often: Ruea's stiletto boot (freq bonus 4). The monster species that was spawned more often: dead pharao (freq bonus 4). The monster species that was spawned more often: flyer statue (freq bonus 4). The monster species that was spawned more often: ill force patch (freq bonus 4). The monster species that was spawned more often: magic growth (freq bonus 4). The monster species that was spawned more often: abnormal program termination (freq bonus 14). The monster species that was spawned more often: gnome priest (freq bonus 18). The monster species that was spawned more often: hunting terror (freq bonus 6). The monster species that was spawned more often: gecko zombie (freq bonus 16). The monster species that was spawned more often: rain cloud dragon (freq bonus 6). The monster species that was spawned more often: tzee (freq bonus 8). The monster species that was spawned morQW@4e often: porter xorn permamimic (freq bonus 12). The monster species that was spawned more often: suck monster (freq bonus 5). The monster species that was spawned more often: hobbit master thief (freq bonus 6). The monster species that was spawned more often: deformed cat (freq bonus 6). The monster species that was spawned more often: warty colony (freq bonus 5). The monster species that was spawned more often: tree stalk (freq bonus 8). The monster species that was spawned more often: Johanetta (freq bonus 16). The monster species that was spawned more often: weapon trove (freq bonus 16). The monster species that was spawned more often: lizard-eel (freq bonus 4). The monster species that was never randomly spawned: Jannik. --More--QWaThe monster species that was never randomly spawned: giant spider. The monster species that was never randomly spawned: lynch mob member. The monster species that was never randomly spawned: Ozan. The monster species that was never randomly spawned: compsognathus. The monster species that was never randomly spawned: three of spades. The monster species that was never randomly spawned: garo. The monster species that was never randomly spawned: werepiercer. The monster species that was never randomly spawned: mirror spore. The monster species that was never randomly spawned: multi-hued icky thing. The RNG hath decreed that this item was never generated: IC (many-wired thing). The RNG hath decreed that this item was never generated: large box (wooden box). The RNG hath decreed that this item was never generated: futon swatter ((null)). The RNG hath decreed that this item was never generated: broadsword ((null)). The RNG QWvhath decreed that this item was never generated: elven bow (runed bow). The RNG hath decreed that this item was never generated: gnomish helm (little red hat). The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 45). The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 38). The RNG hath decreed that this item was always generated cursed: green sweets ((null)). The RNG hath decreed that this item was always generated cursed: ghostly stone (gray). The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate). The RNG hath decreed that this item was always generated cursed: bronze spear ((null)). The RNG hath decQWreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this trap was always invisible: divine anger trap. The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 1). Next attribute increase check would have come at turn 405. Strength training was -1. Dexterity training was -1. Wisdom training was -1. Constitution training was 0. You were poison resistant. You had 1412 points of nutrition remaining. Your luck was zero. You could not have safely prayed (497). You are dead. --More--QW9K ------------|..........|#|..........|#-..........|,|..........||{.........|#|..........|------|------------,,,,#--|.....r@d#---..+.....k|,,+...#|......|,#|..||......|,,...|-..{...|##|QW\K [1m<.-|......|---..-----------Jonadab the Plunderer St14 Dx9 Co18 In5 Wi5 Ch4 BarDopMalLaw+I Dlvl:1 $13 HP 0(20)  Pw 12(12)  AC6 Exp1 T84 Do you want an account of creatures vanquished? [ynq] (n) QWG3y Vanquished creatures:  0 little dogs (1 created) 0 training kobolds (1 created) 0 black rats (1 created) 0 grid bugs (1 created) 0 porter lichens (1 created) 0 karate scrubs (1 created) 0 twens (1 created) 0 cold troves (1 created) 0 disintegration troves (1 created)  0 creatures vanquished. 9 creatures born. 0 bosses vanquished. 0 bosses born.--More--QWMDo you want to see your conduct? [ynq] (n) QWRy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--QW ----------  / \  / REST \  / IN \  / PEACE \  / \  | jonadab |  | 13 Au |  |killed by a black |  | rat |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jonadab the Barbarian... QWYou died in The Dungeons of Doom on dungeon level 1 with 12 points, and 13 pieces of gold, after 84 moves. You were level 1 with a maximum of 20 hit points when you died.--More--