# junethack jonadab ## This is an example nethackrc file. You should edit this to suit your needs ## Edit this on the NAO website: https://alt.org/nethack/webconf/ ## or if in terminal, see https://alt.org/nethack/virus.txt # junethack jonadab NAME=Jonadab # Temporary options for things like race and role: #OPTIONS=role:Gla,race:Rod ########################################## ## B A S I C O P T I O N S ########################################## OPTIONS=fullscreen,align_message:top,hitpointbar,menu_glyphs OPTIONS=vary_msgcount=15 OPTIONS=msghistory:60,msg_window:reversed OPTIONS=showexp,showscore,time,color OPTIONS=autodig,!autopickup OPTIONS=fruit:ijtihad,boulder:0 OPTIONS=disclose:yi ya nv ng yc OPTIONS=hilite_pet OPTIONS=pickup_burden:Stressed OPTIONS=scores:3t 4a o OPTIONS=pickup_thrown,lit_corridor OPTIONS=!number_pad OPTIONS=dogname:Bernoulli,catname:Cauchy,horsename:Descartes #OPTIONS=use_darkgray #OPTIONS=show_obj_sym #OPTIONS=showborn #OPTIONS=hp_monitor #OPTIONS=show_shop_prices #OPTIONS=sortloot:full #OPTIONS=win_edge #OPTIONS=show_obj_sym #OPTIONS=bones AUTOCOMPLETE=!quit ########################################## ## M E N U C O L O R S ########################################## OPTIONS=menucolors # Basic BUC states: MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR="scroll.*scare.*monster"=lightmagenta MENUCOLOR=" unholy "=red MENUCOLOR=" b.C"=red MENUCOLOR=" cursed "=red MENUCOLOR=" cursed .* (being worn)"=red&underline MENUCOLOR="uncursed"=lightcyan MENUCOLOR="accursed"=red MENUCOLOR="accursed .* (being worn)"=red&underline # Yellow for explosion danger: MENUCOLOR="holding"=yellow MENUCOLOR="cancel"=yellow MENUCOLOR="tricks"=yellow MENUCOLOR="vanish"=yellow MENUCOLOR="Emergency"=yellow # Light magenta for items I might want to leave cursed: MENUCOLOR="unholy.*water"=lightmagenta MENUCOLOR=" cursed.*water"=lightmagenta MENUCOLOR=" cursed.*clear potion"=lightmagenta MENUCOLOR=" cursed.*destroy armor"=lightmagenta MENUCOLOR=" cursed.*gain level"=lightmagenta MENUCOLOR=" cursed.*scroll.*teleportation"=lightmagenta MENUCOLOR=" cursed.*scroll.*create monster"=lightmagenta MENUCOLOR=" cursed.*blank"=lightmagenta MENUCOLOR=" cursed.*unlabeled"=lightmagenta # spell failure rates MENUCOLOR=" 0%"=lightgreen MENUCOLOR=" [1-9]%"=green MENUCOLOR=" 1[0-9]%"=green MENUCOLOR=" 2[0-4]%"=lightcyan MENUCOLOR=" 2[5-9]%"=lightcyan MENUCOLOR=" [3-4][0-9]%"=yellow MENUCOLOR=" [5-9][0-9]%"=orange MENUCOLOR=" 100%"=lightmagenta MENUCOLOR="[a-zA-Z ]+[ ]+[0-9]+\*[ ]+[a-z]+[ ]+[0-9]+%"=gray # ##################################################### ## C U S T O M S Y M B O L S & C O L O R S ##################################################### #DUNGEONCOLORS = unsupported by slex #TRAPCOLORS = unsupported #MONSTERCOLOR = unsupported OPTIONS=statuscolors STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse STATUSCOLOR=satiated:yellow,hungry:yellow,weak:orange STATUSCOLOR=fainting:red&bold&inverse,fainted:red&inverse STATUSCOLOR=hallu:yellow,conf:yellow,stun:red&bold,blind:red STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:cyan&bold&inverse STATUSCOLOR=held:red&inverse # Fatal Things: MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel even worse." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "Your * is becoming constricted." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "The pressure on your * increases." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "Ulch - that * was tainted*!" # Really low hitpoints: MSGTYPE=stop "You hear the howling of the CwnAnnwn..." MSGTYPE=stop "You hear the wailing of the Banshee..." MSGTYPE=stop "*, all your powers will be lost..." MSGTYPE=stop "*, your life force is running out." MSGTYPE=stop "* is about to die." # Things that aren't fatal by themselves but should be noticed: MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "Nothing happens." MSGTYPE=stop "You see here a cockatrice corpse." MSGTYPE=stop "You see here a chickatrice corpse." MSGTYPE=stop "* picks up *trice corpse*" MSGTYPE=stop "* wields *trice corpse*" MSGTYPE=stop "* swings *trice corpse*" MSGTYPE=stop "* picks up *Tsurugi of Muramasa*" MSGTYPE=stop "* wields *Tsurugi of Muramasa*" MSGTYPE=stop "* swings *Tsurugi of Muramasa*" MSGTYPE=stop "* picks up *Vorpal Blade*" MSGTYPE=stop "* wields *Vorpal Blade*" MSGTYPE=stop "* swings *Vorpal Blade*" MSGTYPE=stop "*wields*vorpal blade*" MSGTYPE=stop "* flicks a bullwhip towards your *!" MSGTYPE=stop "* wraps around * you're wielding!" MSGTYPE=stop "* yanks * from your *!" MSGTYPE=stop "* yanks * to the *!" MSGTYPE=stop "* snatches *!" MSGTYPE=stop "You feel feverish." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "You feel a malignant aura surround *" MSGTYPE=stop "You notice a black glow surrounding you." MSGTYPE=stop "You sense a faint wave of psychic energy." MSGTYPE=stop "A wave of psychic energy pours over you!" MSGTYPE=stop "It locks on to your *!" MSGTYPE=stop "* concentrates." MSGTYPE=stop "* tentacles suck you!" MSGTYPE=stop "You don't seem harmed." MSGTYPE=stop "Your helmet blocks the attack to your head." # Good things that should be noticed: MSGTYPE=stop "You feel more confident in your *skills." MSGTYPE=stop "You feel a strange vibration *" # Hunger: MSGTYPE=stop "You feel weak now." MSGTYPE=stop "You feel weak." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "The munchies are interfering with your motor capabilities." MSGTYPE=stop "* needs food, badly!" MSGTYPE=stop "You faint from lack of food." MSGTYPE=stop "You regain consciousness." # Things I don't actually need to be told: MSGTYPE=hide "With * effort you move the boulder."