jonadab, neutral male herbalist Firefighter ---------------- -- |...... ......| |. |.....- -.....| |. |.....| |.<...| |.. |.....| |.....| |.. |.....)---.[...| $. |..............| |### --.-----------.- @@,, `##,# ##,, ,#,,,# -+--.----.---- |............| |............| |............| |............| -------------- [Jonadab the Hazard Trainee] St10 Dx13 Co10 In24 Wi9 Ch9 FirHrbMalNeu+Y S188 Dlvl:2 $24 HP-3(34) Pw23(23) AC10 Xp2/26 T107 Latest messages The squint-eyed rogue hits you! [-2 -> 13] The squint-eyed rogue swings his bow. The squint-eyed rogue hits you! [-5 -> 8] Unknown command ' '. The squint-eyed rogue shoots an arrow! You are hit by an arrow. [-3 -> 5] Warning: HP low! Unknown command ' '. The squint-eyed rogue swings his bow. The squint-eyed rogue hits you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! The squint-eyed rogue swings his bow. You feel a tug on your knapsack The squint-eyed rogue hits you! You die... Your inventory Weapons a - an uncursed +0 axe (weapon in hand) {24} f - an uncursed +1 scalpel (alternate weapon; not wielded) {2} Comestibles o - 28 uncursed apples {17} Scrolls c - 3 uncursed scrolls of fire {3} d - a blessed scroll of fire {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks m - a blessed spellbook of healing (0:1) {1} n - a blessed spellbook of stone to flesh (0:3) {1} Potions b - 5 uncursed potions of water {5} i - 4 uncursed potions of healing {4} j - 4 uncursed potions of extra healing {4} Wands e - an uncursed wand of fire (0:2) {1} k - an uncursed wand of sleep (0:3) {1} l - an uncursed wand of healing (0:7) {1} u - an uncursed wand of trap disarming (3:2) {1} Tools g - an uncursed stethoscope {1} h - an uncursed medical kit {33} Contents of the medical kit: a cursed bandage {1} a cursed phial {2} 2 cursed phials {4} 9 uncursed bandages {9} 2 uncursed phials {4} a cursed bandage {1} an uncursed phial {2} 2 blessed pills {2} a blessed bandage {1} a cursed phial {2} 11 uncursed pills {11} Final attributes You have transgressed Your alignment was -62 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 241 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 96% Potion drop chance was reduced to 86% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 16243 Monster spawn increase reached its maximum at turn 56853 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 242250 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: archfiend (freq bonus 3) The monster species that spawned more often: amorphous growth (freq bonus 7) The monster species that spawned more often: lichking (freq bonus 14) The monster species that spawned more often: íë/€š5ˆ”îkr…® (freq bonus 4) The monster species that spawned more often: camper asshole (freq bonus 7) The monster species that spawned more often: saber cat (freq bonus 24) The monster species that spawned more often: blood impacter (freq bonus 8) The monster species that spawned more often: yukionna (freq bonus 18) The monster species that spawned more often: hungry force fungus (freq bonus 11) The monster species that spawned more often: shrunken head (freq bonus 5) The monster species that spawned more often: vrock (freq bonus 24) The monster species that spawned more often: canine badger (freq bonus 4) The monster species that spawned more often: telepathic trove (freq bonus 8) The monster species that spawned more often: red ants of Timothy Thummel (freq bonus 4) The monster species that spawned more often: monadic deva (freq bonus 4) The monster species that spawned more often: chaos spawn (freq bonus 10) The monster species that spawned more often: nether eye (freq bonus 5) The monster species that spawned more often: Windows 7 (freq bonus 10) The monster species that spawned more often: crusher (freq bonus 14) The monster species that spawned more often: rotten icky thing (freq bonus 7) The monster species that spawned more often: porter elf (freq bonus 5) The monster species that never randomly spawned: Vorlon missile The monster species that never randomly spawned: Jil The monster species that never randomly spawned: red blob The monster species that never randomly spawned: red dragon The monster species that never randomly spawned: slime colony The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: undead mummy The monster species that never randomly spawned: quadrupony The monster species that never randomly spawned: warrior ant The monster species that never randomly spawned: snowball thrower The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 60) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 10) Next attribute increase check would have come at turn 1950 Strength training was 0 Dexterity training was 3 Wisdom training was 1 Constitution training was 6 You were fire resistant You were poison resistant You were more likely to encounter traps (0) You had 1388 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Prometheus, Thor and Arson Your deity was Thor You could not have safely prayed (602) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% b - stone to flesh 3 healing 0% 199% Techniques known in the end Name Level Status surgery 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 giant ants (1 created) a little dog 0 hobbit gentlemen (1 created) 0 wimps (5 created) 0 hobbits (6 created) 0 dwarves (1 created) 0 camo dwarves (2 created) 0 kobolds (1 created) a porter lichen 0 Keystone Detectives (2 created) a mummy 0 kobold zombies (1 created) 0 squint-eyed rogues (1 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) 0 small turrets (1 created) 3 creatures vanquished. 27 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (25 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Firefighter... You died in The Dungeons of Doom on dungeon level 2 with 186 points, and 24 pieces of gold, after 107 moves. Killer: squint-eyed rogue You were level 2 with a maximum of 34 hit points when you died. You reached the 170th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 166 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 167 202 Elronnd-Jes-Mis-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [25] 168 192 Elronnd-Ele-Kha-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a thick jackal. - [36] 169 191 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [32] *170 186 jonadab-Fir-Hrb-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a squint-eyed rogue. - [34] 171 183 Elronnd-Gla-Nav-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a gray unicorn. - [13] 172 172 Elronnd-Off-Mum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [49] 173 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] 174 156 jonadab-Mar-Mou-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a petit mimic. - [17]