jonadab, lawful male vortex Scientist --- .@I I.- ; [Jonadab the Tube Mixer] St14 Dx6 Co10 In11 Wi14 Ch8 SciVorMalLaw S0 Dlvl:1 $0 HP0(16) Pw27(27) AC11 Xp1/0 T35 Bli Latest messages It is pummeled with your debris! You expel it! It bites you! [-3 -> 10] You attack thin air. It bites you! [-1 -> 9] It bites you! [-3 -> 6] You attack thin air. It bites you! [-1 -> 5] It bites you! [-3 -> 2] Warning: HP low! It bites you! [-1 -> 1] Warning: HP low! It bites you! You die... Your inventory Weapons a - a blessed +1 scalpel (weapon in foreclaw) {2} Armor b - an uncursed +5 pair of gauntlets of fumbling {4} c - a blessed +5 lab coat {4} Comestibles j - 2 uncursed Hacker's Foods {2} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (0:5) {1} Potions d - a blessed potion of radium {1} e - an uncursed potion of cyanide {1} f - an uncursed potion of paralysis {1} g - an uncursed potion of acid {1} h - an uncursed potion of sickness {1} Tools i - 3 uncursed bottles {3} l - an uncursed chemistry set (0:40) {20} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 93% Number of artifacts generated was 0 Monster spawn increase started at turn 50613 Monster spawn increase reached its maximum at turn 216210 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1278277 The monster class that cannot be genocided was major demon The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: riot breaker (freq bonus 16) The monster species that spawned more often: quantum colony (freq bonus 9) The monster species that spawned more often: porter Mordor orc (freq bonus 5) The monster species that spawned more often: agent black mushroom (freq bonus 6) The monster species that spawned more often: turkish girl (freq bonus 3) The monster species that spawned more often: lair toughguy (freq bonus 3) The monster species that spawned more often: mind mold (freq bonus 4) The monster species that spawned more often: darth dragon (freq bonus 8) The monster species that spawned more often: cerulean patch (freq bonus 4) The monster species that spawned more often: Marleen (freq bonus 12) The monster species that spawned more often: steel zombie (freq bonus 14) The monster species that spawned more often: mirror growth (freq bonus 4) The monster species that spawned more often: Dagon (freq bonus 12) The monster species that spawned more often: cooshoo (freq bonus 24) The monster species that spawned more often: undead jedi (freq bonus 8) The monster species that spawned more often: grotesque ogre shaman (freq bonus 24) The monster species that spawned more often: really dangerous spore (freq bonus 7) The monster species that spawned more often: brown jelly (freq bonus 8) The monster species that spawned more often: sexy hexy (freq bonus 5) The monster species that spawned more often: hungry mold (freq bonus 12) The monster species that never randomly spawned: revenant The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: narrow vortex The monster species that never randomly spawned: purple patch The monster species that never randomly spawned: porter tengu The monster species that never randomly spawned: stone growth The monster species that never randomly spawned: mithril golem The monster species that never randomly spawned: golden mushroom The monster species that never randomly spawned: dire lion The monster species that never randomly spawned: skater woman The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 30) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 73) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 7) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 11) Next attribute increase check would have come at turn 527 Strength training was 0 Dexterity training was -3 Wisdom training was 3 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You were petrification resistant You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 1465 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla You could have safely prayed (48) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 R Prepared(0) Vanquished creatures 0 little dogs (1 created) 0 mini gremlins (1 created) 0 pack rabbits (1 created) 0 jellyfish (1 created) 0 creatures vanquished. 4 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 35 moves. Killer: pack rabbit You were level 1 with a maximum of 16 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 254 3 Lorskel-Tha-Ung-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19] 255 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 256 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 257 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 jonadab-Sci-Vor-Mal-Law died in The Dungeons of Doom on level 1. Killed by a pack rabbit. - [16]