jonadab, chaotic female nordish Gunner ------------ .......@...| |.....@....| .........<.| |..........| |..........| |..........| --------.--- ,,, [Jonadab the Pistol User] St18/01 Dx21 Co14 In11 Wi9 Ch8 GunNorFemCha S0 Dlvl:1 $0 HP-11(16) Pw6(6) AC3 Xp1/0 T19 Latest messages Tingsi Major screams! The 3rd bullet hits Tingsi Major! The 4th bullet misses Tingsi Major. The 5th bullet misses Tingsi Major. In what direction? [hykulnjb><] You shoot 5 bullets. The 1st bullet misses Tingsi Major. The 2nd bullet misses Tingsi Major. Tingsi Major gets angry! The 3rd bullet misses Tingsi Major. The 4th bullet misses Tingsi Major. The 5th bullet misses Tingsi Major. Tingsi Major hits you! [-2 -> 14] Tingsi Major kicks you! You're pushed back! [-7 -> 7] Tingsi Major claws you! Tingsi Major rips into your breast with maniacal fervor! You die... Your inventory Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 190 uncursed +0 bullets (in quiver) {95} l - an uncursed +0 sniper rifle {20} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Tools f - an uncursed medical kit {4} Contents of the medical kit: 2 uncursed phials {4} Final attributes You have transgressed Your alignment was -18 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 62410 Monster spawn increase reached its maximum at turn 89145 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 77814 The monster class that cannot be genocided was orc The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: red spore (freq bonus 18) The monster species that spawned more often: void fungus (freq bonus 4) The monster species that spawned more often: cursed mold (freq bonus 5) The monster species that spawned more often: giant piranha (freq bonus 10) The monster species that spawned more often: potion mimic (freq bonus 4) The monster species that spawned more often: forest hulk (freq bonus 3) The monster species that spawned more often: tiamat dragon (freq bonus 14) The monster species that spawned more often: healer (freq bonus 8) The monster species that spawned more often: inertia warp fungus (freq bonus 4) The monster species that spawned more often: octarine spore (freq bonus 12) The monster species that spawned more often: man from mars (freq bonus 6) The monster species that spawned more often: orc mage (freq bonus 3) The monster species that spawned more often: plague rat (freq bonus 6) The monster species that spawned more often: Karin's combat boot (freq bonus 16) The monster species that spawned more often: poison virus (freq bonus 4) The monster species that spawned more often: plague bearer (freq bonus 12) The monster species that spawned more often: fire error (freq bonus 3) The monster species that spawned more often: baby diamond dragon (freq bonus 4) The monster species that spawned more often: vandal (freq bonus 5) The monster species that spawned more often: amorphous fish (freq bonus 4) The monster species that never randomly spawned: stronger gnome warrior The monster species that never randomly spawned: dull stalk The monster species that never randomly spawned: ancient blood dragon The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: scurrier The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: blue devil The monster species that never randomly spawned: domestic ogre The monster species that never randomly spawned: metal mole The monster species that never randomly spawned: two of diamonds The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 12) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 22) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 2) Next attribute increase check would have come at turn 492 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were poison resistant You had 1480 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could not have safely prayed (133) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X LIMIT(0) surgery 1X LIMIT(0) berserk 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 black rats (1 created) 0 kirinkis (1 created) 0 filthy street urchins (1 created) 0 evasive snipers (1 created) 0 gray newts (1 created) 0 twens (1 created) 0 small turrets (1 created) 0 energy troves (1 created) 0 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (25 of 160) Spellcasting Skills (none) Goodbye jonadab the Gunner... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 19 moves. Killer: cowardly attack on her breasts You were level 1 with a maximum of 16 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 253 3 Lorskel-Tha-Ung-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19] 254 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 255 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 256 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 jonadab-Gun-Nor-Fem-Cha died in The Dungeons of Doom * on level 1. Killed by a cowardly attack on her breasts. - [16]