jonadab, lawful male null Monk --------- -------------# |.......| ##|.|..........,###--------- -----.......| ###-------------- ##,-...........|,,,,........| |...........| #,@r...k........| #,,,|..`....$...|####|.......| |...........| #,#|...........0| ##,##-----.------- |.......| |...........| #,#-----|--------#,,,# #,,,,,,,# -------.- |...........| #,# #,# ##,## #######,### #,,# ----.--------## #,# #,# #,,,# #,,,#########,# ######,,,,,,,,,,# #,# #,# ###,## ###,#,,,,,,,,,# #,,,,,,,,,,,###,### #,# #,# #,,,# -|-|---###### -----.----#########,,,####,######,#####,#################----.....---- |........-,,,,,,,,,,,,,,,,,,,,,`,,,,,,,`,,,,,,,,,,,,,,,,,-...-----...| |........|########---.----,####,#####`###################|...| |...| |.........,# |......|,# #,,# |...| |...| ----------,###-----......|,#--.-- |...-----...| #,,,#|...........,#|<..| ----.....---- ###,#|......-----##|...| ------- #,,.......| |.... ###-------- ----- [Jonadab the Novice] St18 Dx14 Co10 In5 Wi9 Ch6 MonNulMalLaw+AX S193 Dlvl:1 $23 HP0(32) Pw23(23) AC6 Xp3/40 T384 Hld Latest messages [-1 -> 6] ***LOW HITPOINT WARNING*** The giant rat Grabber touches you! [-1 -> 5] ***LOW HITPOINT WARNING*** The giant rat Grabber misses. The giant rat Grabber just misses! The giant rat Grabber bites you! You hear the howling of the CwnAnnwn... [-2 -> 3] ***LOW HITPOINT WARNING*** The giant rat Grabber touches you! [-1 -> 2] ***LOW HITPOINT WARNING*** Unknown command ' '. (2x) The giant rat Grabber bites you! [-1 -> 1] ***LOW HITPOINT WARNING*** The giant rat Grabber touches you! You have died. Your inventory Weapons j - an uncursed +0 orcish short sword {12} m - 18 uncursed +0 dark elven arrows {9} Armor k - an uncursed +0 orcish helm (being worn) {12} Comestibles f - a cursed lichen corpse {20} Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 4 uncursed scrolls of phase door {4} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} g - an uncursed scroll of enchant armor {1} Rings i - an uncursed ring of teleport control (on left hand) {1} Tools h - an uncursed tin opener {1} Final attributes You have transgressed Your alignment was -37 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 53079 Monster spawn increase reached its maximum at turn 157608 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1075338 The monster class that cannot be genocided was mummy The monster class that was spawned more often: wall monster (freq bonus 6) The monster species that spawned more often: gnoll ghoul (freq bonus 16) The monster species that spawned more often: metal panther (freq bonus 18) The monster species that spawned more often: tsuchinoko (freq bonus 14) The monster species that spawned more often: Aldinach (freq bonus 9) The monster species that spawned more often: wild wolf (freq bonus 22) The monster species that spawned more often: multi-hued patch (freq bonus 18) The monster species that spawned more often: ogre thief (freq bonus 16) The monster species that spawned more often: sticky colony (freq bonus 18) The monster species that spawned more often: invader (freq bonus 11) The monster species that spawned more often: Victoria's lady pump (freq bonus 11) The monster species that spawned more often: racoon dog (freq bonus 18) The monster species that spawned more often: algroth (freq bonus 11) The monster species that spawned more often: sky cruiser (freq bonus 10) The monster species that spawned more often: abyss worm mass (freq bonus 11) The monster species that spawned more often: rhaumbusun (freq bonus 13) The monster species that spawned more often: shrieking spirit (freq bonus 11) The monster species that spawned more often: pink sentai (freq bonus 16) The monster species that spawned more often: psychic spore (freq bonus 8) The monster species that spawned more often: sylphie (freq bonus 9) The monster species that spawned more often: Jennifer's lovely sneaker (freq bonus 24) The monster species that never randomly spawned: weak guard The monster species that never randomly spawned: volcano gazer The monster species that never randomly spawned: snow impacter The monster species that never randomly spawned: undead altmer The monster species that never randomly spawned: naga magus The monster species that never randomly spawned: red mushroom The monster species that never randomly spawned: night marauder The monster species that never randomly spawned: plague bat The monster species that never randomly spawned: octarine force fungus The monster species that never randomly spawned: Uno The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 23) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 6) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 3) Next attribute increase check would have come at turn 1093 Strength training was 6 Dexterity training was 5 Wisdom training was 3 Constitution training was 15 You were sleep resistant You were poison resistant You saw invisible You had 1126 points of nutrition remaining You had teleport control You could survive without air You were held by a giant rat Grabber You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 3X LIMIT(0) air dash 3X LIMIT(0) chained blitz 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) chi strike 2X LIMIT(0) Vanquished creatures 0 acid blobs (1 created) a little dog 0 hobbits (1 created) 0 kobolts (1 created) a goblin a giant rat (2 created) a lichen 0 spore lichens (1 created) a kobold zombie a gnome zombie 2 newts 8 creatures vanquished. 13 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 8 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (28 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 191 points, and 23 pieces of gold, after 384 moves. Killer: icy touch You were level 3 with a maximum of 32 hit points when you died. You reached the 151st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 147 226 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [28] 148 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 149 202 Elronnd-Jes-Mis-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [25] 150 192 Elronnd-Ele-Kha-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a thick jackal. - [36] *151 191 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [32] 152 183 Elronnd-Gla-Nav-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a gray unicorn. - [13] 153 172 Elronnd-Off-Mum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [49] 154 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] 155 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28]