jonadab, lawful male aquarian Camperstriker ################## -+----- #,,,,,,,,,,,,,,,,,,,,,,+.....| ------- #,################ |....{| ......| --------------,,,# |.....|,#|.....---- |....@q.......,,,, +......,,.........| .............|,### --.-.--,#|.......<| |............- .........| -------------- |........| |........| -----+---- . . . . . --- [Jonadab the Aimbot User] St7 Dx8 Co11 In11 Wi11 Ch11 CamAquMalLaw S30 Dlvl:1 $26 HP-2(15) Pw9(9) AC10 Xp1/1 T194 Latest messages [-1 -> 14] The silky anteater butts you! [-1 -> 13] The silky anteater butts you! [-1 -> 12] The silky anteater butts you! [-1 -> 11] The silky anteater butts you! [-3 -> 8] The silky anteater butts you! [-2 -> 6] The silky anteater butts you! [-3 -> 3] The silky anteater butts you! Camperstriker is about to die. [-2 -> 1] Warning: HP low! Unknown command ' '. (3x) The silky anteater butts you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} h - a cursed scroll of blank paper {1} j - a blessed scroll of trap disarming {1} Spellbooks i - an uncursed spellbook of anti disintegration (0:0) {1} Final attributes You have strayed Your alignment was -2 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 53% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 47189 Monster spawn increase reached its maximum at turn 73904 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 886749 The monster class that cannot be genocided was leprechaun Today, this monster class was always generated invisible: eye or sphere The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: giant lurker (freq bonus 8) The monster species that spawned more often: tunnel worm (freq bonus 6) The monster species that spawned more often: pile of killer gold coins (freq bonus 3) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 5) The monster species that spawned more often: blue-green stalk (freq bonus 4) The monster species that spawned more often: human adventurer (freq bonus 12) The monster species that spawned more often: great white wyrm (freq bonus 8) The monster species that spawned more often: mind patch (freq bonus 14) The monster species that spawned more often: telemindflayer (freq bonus 3) The monster species that spawned more often: beige warp fungus (freq bonus 18) The monster species that spawned more often: shadow ogre (freq bonus 3) The monster species that spawned more often: albino spore (freq bonus 3) The monster species that spawned more often: Karin (freq bonus 3) The monster species that spawned more often: mirror patch (freq bonus 3) The monster species that spawned more often: soldier ant (freq bonus 6) The monster species that spawned more often: Oberon Worker (freq bonus 6) The monster species that spawned more often: maintenance automaton (freq bonus 16) The monster species that spawned more often: demon dog (freq bonus 28) The monster species that spawned more often: vile archer (freq bonus 2) The monster species that spawned more often: floating spirit (freq bonus 16) The monster species that never randomly spawned: platinum dragon The monster species that never randomly spawned: sunbeam The monster species that never randomly spawned: wrinkled mushroom The monster species that never randomly spawned: natural bug The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: nightblade The monster species that never randomly spawned: butcher The monster species that never randomly spawned: It The monster species that never randomly spawned: baby orange dragon The monster species that never randomly spawned: wallaroo The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 16) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 10) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 3) Next attribute increase check would have come at turn 364 Strength training was 8 Dexterity training was 2 Wisdom training was 1 Constitution training was 6 You had 1297 points of nutrition remaining You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - anti disintegration 6 protect 98% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures a large cockroach a jackal 0 little dogs (1 created) 0 gas spores (1 created) 0 silky anteaters (1 created) a visor sewer rat (2 created) a novice medium wall (3 created) 0 gem troves (1 created) 4 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (24 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 28 points, and 26 pieces of gold, after 194 moves. Killer: silky anteater You were level 1 with a maximum of 15 hit points when you died. You reached the 201st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 197 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] 198 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 199 30 Elronnd-War-Rod-Mal-Law quit in The Dungeons of Doom on level 1. 23 [23] 200 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17] *201 28 jonadab-Cam-Aqu-Mal-Law died in The Dungeons of Doom on level 1. Killed by a silky anteater. - [15] 202 27 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a small turret. - [15] 203 26 Disprezzo-Gun-Clk-Mal-Law quit in The Dungeons of Doom on level 1. 6 [15] 204 24 FIQ-Wiz-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a mould. - [19] 205 23 jonadab-Mon-Nul-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted parrot chick corpse. 17 [17]