jonadab, chaotic female nymphian YSexymate ------------ |..........| |....@.>...| ...!.......| ------------ -.- #,###,,,##---..--- --------- ----+-------,,,,,,,,,........ .........| |.......<...,#####,,,|....$.| | |..........|,# +......| |..........-,# ---..--- |..........|## --- ------------ [Jonadab the Hiyokko] St5 Dx8 Co6 In15 Wi3 Ch10 SexNymFemCha S10 Dlvl:1 $10 HP-25(14) Pw11(11) AC3 Xp1/0 T60 Leg Latest messages Hello jonadab, welcome to SlashEMExtended! You are a chaotic female nymphian YSexymate. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (2x) You miss Natalje. You hit Natalje. You stop. Natalje is in the way! You suddenly get teleported! You see here 10 gold pieces {0}. 10 gold pieces. You see here an apple {1}. h - an apple {1}. You see here a peppermint potion {1}. i - a peppermint potion {1}. KAABLAMM!!! You triggered a land mine! [-8 -> 6] You fall into a pit! [-3 -> 3] The iron ball falls on your head. You die... Your inventory Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} Comestibles h - a blessed apple {1} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Potions i - an uncursed potion of clairvoyance {1} Tools b - an uncursed condome {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 99% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28605 Monster spawn increase reached its maximum at turn 43038 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 51600 The monster class that cannot be genocided was gnome The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: doombat (freq bonus 10) The monster species that spawned more often: giant green bat (freq bonus 16) The monster species that spawned more often: petro mimic (freq bonus 7) The monster species that spawned more often: steel chunneler (freq bonus 7) The monster species that spawned more often: copperhead snake (freq bonus 7) The monster species that spawned more often: adanrog (freq bonus 10) The monster species that spawned more often: dungeon fern spore (freq bonus 6) The monster species that spawned more often: gnome mystic (freq bonus 14) The monster species that spawned more often: arctic wonderer (freq bonus 30) The monster species that spawned more often: Lara (freq bonus 9) The monster species that spawned more often: defiler (freq bonus 10) The monster species that spawned more often: camo fish (freq bonus 7) The monster species that spawned more often: Michael (freq bonus 12) The monster species that spawned more often: undead convict (freq bonus 14) The monster species that spawned more often: green firebird (freq bonus 6) The monster species that spawned more often: The Black Lady (freq bonus 26) The monster species that spawned more often: silver fly (freq bonus 7) The monster species that spawned more often: Simone's thick hugging boot (freq bonus 6) The monster species that spawned more often: black soul (freq bonus 16) The monster species that spawned more often: kirinki (freq bonus 6) The monster species that never randomly spawned: camper asshole The monster species that never randomly spawned: fever phantasm The monster species that never randomly spawned: swordfish The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: Ann Kathrin's cuddly boot The monster species that never randomly spawned: cerulean force patch The monster species that never randomly spawned: blue thunderlord The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: colorless colony The monster species that never randomly spawned: foul crow The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 18) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 35) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 1) Next attribute increase check would have come at turn 453 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 4 You were punished You had wounded legs (116) You had 1438 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Sexy Sai You could not have safely prayed (399) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) poke ball 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 kobolds (1 created) 0 goblins (1 created) 0 packer rats (1 created) 0 kobold zombies (2 created) 0 sexy women (1 created) 0 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the YSexymate... You died in The Dungeons of Doom on dungeon level 1 with 9 points, and 10 pieces of gold, after 60 moves. Killer: crunched in the head by an iron ball You were level 1 with a maximum of 14 hit points when you died. You reached the 210th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 206 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 207 12 jonadab-Bar-Dop-Mal-Law died in The Dungeons of Doom on level 1. Killed by a black rat. - [20] 208 11 Wolfechu-Fir-Nor-Mal-Law escaped the dungeon [max level 1]. 19 [19] 209 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] *210 9 jonadab-Sex-Nym-Fem-Cha died in The Dungeons of Doom on level 1. Crunched in the head by an iron ball. - [14] 211 8 Vis-Sli-Mon-Fem-Law quit in The Dungeons of Doom on level 1. 3 [3] 212 8 jonadab-Mon-Nul-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a field mouse. - [17] 213 4 BSOD2-Pri-Nym-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 214 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19]