jonadab, neutral male null Monk ------------- |...........| ####--.......{...|# #`,,..............`# ####|............|,# |............|,# --------+-----,# #,,# #,# #,## #,# #,# #,# ----.------,# #.........|,# #....@.#.[# |,### #...d..#.. |,,)#----- ............###,#|<..| -------------- #),....| ###|...| |...| ----- [Jonadab the Candidate] St18 Dx14 Co11 In8 Wi10 Ch6 MonNulMalNeu S0 Dlvl:1 $0 HP-1(17) Pw9(9) AC9 Xp1/0 T85 Latest messages The evasive fox bites you! [-2 -> 15] The evasive fox bites you! [-3 -> 12] The evasive fox bites you! [-2 -> 10] The evasive fox bites you! [-3 -> 7] The evasive fox bites you! [-1 -> 6] The evasive fox bites you! [-3 -> 3] Warning: HP low! The evasive fox bites you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! Unknown command ' '. The evasive fox bites you! You die... Your inventory Weapons g - 15 uncursed +0 darts {8} Armor f - a blessed +0 safeguard suit (being worn) {6} Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 92% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32616 Monster spawn increase reached its maximum at turn 46760 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 940221 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: eye or sphere (freq bonus 3) The monster species that spawned more often: water mold (freq bonus 5) The monster species that spawned more often: hobbit thief (freq bonus 8) The monster species that spawned more often: violet bladewitch (freq bonus 12) The monster species that spawned more often: brown laser (freq bonus 9) The monster species that spawned more often: wereghost (freq bonus 20) The monster species that spawned more often: volcanic elemental (freq bonus 4) The monster species that spawned more often: vampiric ixitxachitl (freq bonus 12) The monster species that spawned more often: southside hood (freq bonus 4) The monster species that spawned more often: Lou (freq bonus 16) The monster species that spawned more often: blue-red patch (freq bonus 4) The monster species that spawned more often: Antje (freq bonus 15) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 8) The monster species that spawned more often: bastard (freq bonus 6) The monster species that spawned more often: extremely ugly cat (freq bonus 6) The monster species that spawned more often: manavoid turret (freq bonus 8) The monster species that spawned more often: iron piercer (freq bonus 8) The monster species that spawned more often: arabesque naga (freq bonus 32) The monster species that spawned more often: ice archer (freq bonus 4) The monster species that spawned more often: brown yeek (freq bonus 6) The monster species that spawned more often: red warp patch (freq bonus 40) The monster species that never randomly spawned: time fungus The monster species that never randomly spawned: unreal fungus The monster species that never randomly spawned: white balrog The monster species that never randomly spawned: traitor The monster species that never randomly spawned: mean elven bastard The monster species that never randomly spawned: animated prostitute shoe The monster species that never randomly spawned: small healing mimic The monster species that never randomly spawned: angry watch leader The monster species that never randomly spawned: gaurrog The monster species that never randomly spawned: armed snake The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 21) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Next attribute increase check would have come at turn 3357 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 You were sleep resistant You saw invisible You had 1415 points of nutrition remaining You could swim You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu You could not have safely prayed (369) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 cockatoo chicks (1 created) 0 parrot chicks (1 created) 0 evasive foxes (2 created) 0 kittens (1 created) 0 sand rats (2 created) 0 hares (1 created) 0 energy troves (1 created) 0 creatures vanquished. 9 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 85 moves. Killer: evasive fox You were level 1 with a maximum of 17 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 213 3 Lorskel-Tha-Ung-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19] 214 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 215 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 216 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 jonadab-Mon-Nul-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an evasive fox. - [17]