jonadab, chaotic male null Monk /-\ |@| \-/ [Jonadab the Candidate] St15 Dx12 Co8 In6 Wi11 Ch6 MonNulMalCha S66 Dlvl:1 $6 HP-2(17) Pw10(10) AC8 Xp1/15 T45 Latest messages You are burning to a crisp! [-3 -> 7] You are unharmed. Your attack doesn't seem to harm the steam vortex. You are unharmed. (2x) Unknown command ' '. Your attack doesn't seem to harm the steam vortex. You hit the steam vortex. You are unharmed. You are burning to a crisp! [-1 -> 6] You get expelled! The steam vortex engulfs you! You are burning to a crisp! [-3 -> 3] Warning: HP low! Your attack doesn't seem to harm the steam vortex. You are unharmed. You are burning to a crisp! You die... Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Wand drop chance was reduced to 99% Amulet drop chance was reduced to 69% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 63640 Monster spawn increase reached its maximum at turn 76690 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4963167 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: centaur shaman (freq bonus 6) The monster species that spawned more often: big armor trove (freq bonus 10) The monster species that spawned more often: mutated undead potato (freq bonus 2) The monster species that spawned more often: rotting corpse (freq bonus 8) The monster species that spawned more often: diseased rat (freq bonus 4) The monster species that spawned more often: fever phantasm (freq bonus 12) The monster species that spawned more often: sand wall (freq bonus 3) The monster species that spawned more often: teal warp patch (freq bonus 2) The monster species that spawned more often: skeleton (freq bonus 6) The monster species that spawned more often: deceiving patch (freq bonus 3) The monster species that spawned more often: aquator (freq bonus 2) The monster species that spawned more often: girly girl (freq bonus 2) The monster species that spawned more often: topaz spore (freq bonus 3) The monster species that spawned more often: teal force fungus (freq bonus 4) The monster species that spawned more often: skulk blade (freq bonus 5) The monster species that spawned more often: gnosis sephirah (freq bonus 10) The monster species that spawned more often: healing army (freq bonus 6) The monster species that spawned more often: skater girl (freq bonus 6) The monster species that spawned more often: traitor (freq bonus 8) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 4) The monster species that never randomly spawned: chloroform piercer The monster species that never randomly spawned: blight queen The monster species that never randomly spawned: charming scratcher The monster species that never randomly spawned: white naga hatchling The monster species that never randomly spawned: centaur grandmaster The monster species that never randomly spawned: inertia fungus The monster species that never randomly spawned: blink warp patch The monster species that never randomly spawned: porter gnome warrior The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: metal panther The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 19) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 15) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 3) Next attribute increase check would have come at turn 716 Strength training was 2 Dexterity training was 4 Wisdom training was 0 Constitution training was 2 You were sleep resistant You saw invisible You had 1649 points of nutrition remaining You could survive without air You were swallowed by a steam vortex You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (333) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 foxes (1 created) a racoon 0 little dogs (1 created) 0 steam vortices (1 created) 0 gnome zombies (1 created) 0 banished souls (1 created) 0 novice medium walls (1 created) a novice dark wall 2 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (29 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 66 points, and 6 pieces of gold, after 45 moves. Killer: steam vortex You were level 1 with a maximum of 17 hit points when you died. You reached the 176th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 172 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 173 72 AmyBSOD-Wiz-Aur-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a boulder. - [15] 174 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 175 67 emily-Use-Wor-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blabbering otaku, while praying unsuccessfully. - [13] *176 66 jonadab-Mon-Nul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a steam vortex. - [17] 177 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 178 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 179 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 180 59 MissPrince-Mah-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a dart. - [23]