jonadab, lawful male null Monk ------------- |.. 12] You hear crashing rock. The emu bites you! [-4 -> 8] You hear crashing rock. The emu just misses! The emu bites you! [-3 -> 5] The emu bites you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! The emu bites you! [-1 -> 1] Warning: HP low! Unknown command ' '. You feel an unexpected draft. The emu bites you! You die... Your inventory Weapons g - an uncursed +0 long sword {16} j - 32 uncursed +0 crossbow bolts {16} Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Rings f - an uncursed ring of protection from shape changers {1} Tools h - an uncursed bell {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24188 Monster spawn increase reached its maximum at turn 113128 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 990200 The monster class that cannot be genocided was nymph The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: ocho-maru (freq bonus 4) The monster species that spawned more often: hidden zruty (freq bonus 4) The monster species that spawned more often: vacuum force patch (freq bonus 6) The monster species that spawned more often: venom monster (freq bonus 9) The monster species that spawned more often: charcoal warp patch (freq bonus 4) The monster species that spawned more often: Jutta flax (freq bonus 6) The monster species that spawned more often: master newt (freq bonus 15) The monster species that spawned more often: darkness turret (freq bonus 16) The monster species that spawned more often: thighs (freq bonus 12) The monster species that spawned more often: great storm wyrm (freq bonus 4) The monster species that spawned more often: pretty buzzing nymph (freq bonus 7) The monster species that spawned more often: pile of killer coins (freq bonus 6) The monster species that spawned more often: greater fart elemental (freq bonus 9) The monster species that spawned more often: cursed blob (freq bonus 20) The monster species that spawned more often: gazer (freq bonus 16) The monster species that spawned more often: Schezo Wegey (freq bonus 8) The monster species that spawned more often: light blue icky thing (freq bonus 6) The monster species that spawned more often: lethe patch (freq bonus 10) The monster species that spawned more often: Liljana (freq bonus 6) The monster species that spawned more often: soul gazer (freq bonus 3) The monster species that never randomly spawned: orange mold The monster species that never randomly spawned: ogre on crack The monster species that never randomly spawned: master swordsman The monster species that never randomly spawned: stained jelly The monster species that never randomly spawned: soft mushroom The monster species that never randomly spawned: slashem horror The monster species that never randomly spawned: giant toad The monster species that never randomly spawned: cursed mushroom The monster species that never randomly spawned: gravity mushroom The monster species that never randomly spawned: flying rust monster The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 20) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 21) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 12) Next attribute increase check would have come at turn 220 Strength training was 1 Dexterity training was 0 Wisdom training was 3 Constitution training was 7 You were sleep resistant You saw invisible You had 1330 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (889) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kittens (1 created) 0 dwarves (1 created) 0 hidden kobolds (1 created) 0 mountain nymphs (1 created) 0 goblins (1 created) 0 silky anteaters (1 created) 2 sewer rats 0 emus (2 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 shriekers (1 created) 0 mana stealers (1 created) 0 novice medium walls (1 created) 0 energy troves (1 created) 2 creatures vanquished. 16 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (22 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 2 with 83 points, and 16 pieces of gold, after 169 moves. Killer: emu You were level 1 with a maximum of 17 hit points when you died. You reached the 166th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 162 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 163 93 SexyIvy-Drd-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [22] 164 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 165 86 FIQ-Alt-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a bolt. - [14] *166 83 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 2. Killed by an emu. - [17] 167 81 SexyIvy-Nec-Vam-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a dart turret. - [20] 168 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 169 80 engelson-Dru-Sov-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a hidden kobold. - [12] 170 80 jonadab-Mon-Dop-Mal-Law died in The Dungeons of Doom on level 2. Killed by a grid xorn. - [17]