jonadab, chaotic female null Monk --------------- .........)....| |..<-------...| |..)| |...| |...-------...| +.............| -----------+--- #,# #,# #,# #,# --------@- |........| |........| |........| |........| |....----- ------ [Jonadab the Candidate] St12 Dx12 Co10 In9 Wi7 Ch7 MonNulFemCha S23 Dlvl:1 $7 HP17(17) Pw10(10) AC8 Xp1/4 T187 Latest messages You see here a parrot chick corpse {10}. What do you want to eat? [* or ,] You feel guilty. Ulch - that meat was tainted! You feel deathly sick. That door is closed. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. You hear some noises in the distance. In what direction? [hykulnjb><] The door closes. Count: 33 Count: 333 You die from your illness. Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {3} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 19% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 89% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 96% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34305 Monster spawn increase reached its maximum at turn 54007 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 461890 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: ancient water dragon (freq bonus 4) The monster species that spawned more often: goreraven (freq bonus 5) The monster species that spawned more often: ruby dragon (freq bonus 12) The monster species that spawned more often: imba water elemental (freq bonus 3) The monster species that spawned more often: confusion trove (freq bonus 2) The monster species that spawned more often: horned demon (freq bonus 4) The monster species that spawned more often: minotaur (freq bonus 8) The monster species that spawned more often: bright blue force fungus (freq bonus 8) The monster species that spawned more often: drunk jet guy (freq bonus 3) The monster species that spawned more often: imperial cobra (freq bonus 18) The monster species that spawned more often: gnomish wizard (freq bonus 8) The monster species that spawned more often: giant koala (freq bonus 2) The monster species that spawned more often: chaos beastman (freq bonus 18) The monster species that spawned more often: Zuggtmoy (freq bonus 8) The monster species that spawned more often: cazador (freq bonus 3) The monster species that spawned more often: undead bully (freq bonus 18) The monster species that spawned more often: archaeopteryx (freq bonus 4) The monster species that spawned more often: Merry Luis (freq bonus 3) The monster species that spawned more often: Demonic Angel (freq bonus 6) The monster species that spawned more often: unreal patch (freq bonus 2) The monster species that never randomly spawned: Eihort, the Thing in the Labyrinth The monster species that never randomly spawned: elder water elemental The monster species that never randomly spawned: boar The monster species that never randomly spawned: mysterious woman The monster species that never randomly spawned: Rame Duck The monster species that never randomly spawned: Elif's sneaker The monster species that never randomly spawned: chaos lizard The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: antimagic patch The monster species that never randomly spawned: water dragon The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 6) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 60) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 9) Next attribute increase check would have come at turn 342 Strength training was 3 Dexterity training was 0 Wisdom training was 1 Constitution training was 5 You were sleep resistant You were paralyzed (314) You saw invisible You had 1314 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (64) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a parrot chick 0 little dogs (1 created) 0 goblins (1 created) 2 field mice 0 lichens (1 created) 0 shrieker mushroom patches (1 created) 3 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (21 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You were poisoned in The Dungeons of Doom on dungeon level 1 with 23 points, and 7 pieces of gold, after 187 moves. Killer: rotted parrot chick corpse You were level 1 with a maximum of 17 hit points when you were poisoned. You reached the 193rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 189 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17] 190 27 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a small turret. - [15] 191 26 Disprezzo-Gun-Clk-Mal-Law quit in The Dungeons of Doom on level 1. 6 [15] 192 24 FIQ-Wiz-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a mould. - [19] *193 23 jonadab-Mon-Nul-Fem-Cha was poisoned in The Dungeons * of Doom on level 1. Poisoned by a rotted parrot chick corpse. 17 [17] 194 21 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a rabbit. - [18] 195 20 Elronnd-Rin-Mis-Mal-Law quit in The Dungeons of Doom on level 1. 18 [18] 196 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 197 17 BSOD2-Ota-Mis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [23]