jonadab, lawful male null Monk ---------- |.$......| |........----- |............. -------------------- |............|##########|................... |.............,,,,,,,,,,|..................| --------|-----#########,-...$@a............. #,# ##--+----------------- ##,# #,,# ---.-- |....| -...<- |......| |....... --....-- |....| ------ [Jonadab the Candidate] St15 Dx19 Co14 In10 Wi15 Ch7 MonNulMalLaw S44 Dlvl:1 $0 HP-1(17) Pw10(10) AC3 Xp1/11 T73 Latest messages The firefly bites you! [-3 -> 6] The firefly bites you! [-1 -> 6] The firefly bites you! [-1 -> 5] The firefly misses. The firefly bites you! [-1 -> 4] The firefly bites you! [-1 -> 3] Warning: HP low! The firefly misses. (2x) The firefly just misses! The firefly bites you! [-1 -> 2] Warning: HP low! The firefly misses. The firefly bites you! You die... Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Tools f - a blessed chest {187} Contents of the chest: an uncursed potion of healing {1} an uncursed potion of gain level {1} an uncursed +0 dagger {4} an uncursed +1 scale mail {100} 21 cursed -3 droven bolts {21} Final attributes You have transgressed Your alignment was -43 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Monsters only dropped their musable items with 29% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 88% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Monster spawn increase started at turn 47560 Monster spawn increase reached its maximum at turn 150223 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1556320 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: living iron chain (freq bonus 4) The monster species that spawned more often: purple patch (freq bonus 5) The monster species that spawned more often: fools garden (freq bonus 12) The monster species that spawned more often: nine of spades (freq bonus 8) The monster species that spawned more often: porter black unicorn (freq bonus 24) The monster species that spawned more often: tome of annihilation (freq bonus 6) The monster species that spawned more often: ultimate giant kraken (freq bonus 9) The monster species that spawned more often: snow golem (freq bonus 5) The monster species that spawned more often: asshole gnome rogue (freq bonus 6) The monster species that spawned more often: white blob (freq bonus 16) The monster species that spawned more often: eastern moon rabbit (freq bonus 3) The monster species that spawned more often: ochre jelly (freq bonus 6) The monster species that spawned more often: frozen incineration (freq bonus 7) The monster species that spawned more often: The Invisible Man (freq bonus 10) The monster species that spawned more often: blood temptress (freq bonus 6) The monster species that spawned more often: gem trove (freq bonus 4) The monster species that spawned more often: topaz colony (freq bonus 4) The monster species that spawned more often: xiclotlan (freq bonus 8) The monster species that spawned more often: yellow spore (freq bonus 2) The monster species that spawned more often: quiver slot (freq bonus 4) The monster species that never randomly spawned: silly nymph The monster species that never randomly spawned: chaos rat The monster species that never randomly spawned: white butterfly The monster species that never randomly spawned: udun-spawn The monster species that never randomly spawned: wind mushroom The monster species that never randomly spawned: leveldrain turret The monster species that never randomly spawned: lightning grue The monster species that never randomly spawned: joy prison mage The monster species that never randomly spawned: young adult deep dragon The monster species that never randomly spawned: alien The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 72) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 4) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 27) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 2) Next attribute increase check would have come at turn 919 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 1 You were sleep resistant You saw invisible You had 1427 points of nutrition remaining You could survive without air You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (501) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 fireflies (1 created) a little dog 0 grid xorns (1 created) 0 hata-hatas (1 created) 1 creatures vanquished. 4 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (21 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 0 pieces of gold, after 73 moves. Killer: firefly You were level 1 with a maximum of 17 hit points when you died. You reached the 185th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 181 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 182 45 Elronnd-Hea-Hep-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a deathmold. - [21] 183 44 Elronnd-War-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [29] 184 44 MissPrince-Mah-Dev-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] *185 44 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a firefly. - [17] 186 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] 187 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 188 30 Elronnd-War-Rod-Mal-Law quit in The Dungeons of Doom on level 1. 23 [23] 189 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17]