jonadab, lawful male null Monk ----------- ........... |.........| -------- |.......... ........| |.....<@f.| . ----------- | [Jonadab the Candidate] St18/01 Dx8 Co7 In5 Wi9 Ch8 MonNulMalLaw S4 Dlvl:1 $4 HP-11(17) Pw9(9) AC8 Xp1/0 T8 Latest messages Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You see here a sycamore wand {1}. f - a sycamore wand {1}. What do you want to zap? [f or ?*] In what direction? [hykulnjb><] You bash yourself! [-7 -> 10] You displaced Cauchy. You see here 4 gold pieces {0}. 4 gold pieces. What do you want to zap? [f or ?*] (2x) In what direction? [hykulnjb><] You bash yourself! [-7 -> 3] Warning: HP low! What do you want to zap? [f or ?*] In what direction? [hykulnjb><] You bash yourself! You die... Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Wands f - an uncursed wand of striking (0:1) {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 84% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 44390 Monster spawn increase reached its maximum at turn 67303 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 70112 The monster class that cannot be genocided was centaur The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: sloppy spore (freq bonus 18) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 4) The monster species that spawned more often: battlehorse (freq bonus 6) The monster species that spawned more often: cerulean patch (freq bonus 6) The monster species that spawned more often: wildwest gunman (freq bonus 24) The monster species that spawned more often: gore colony (freq bonus 6) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 4) The monster species that spawned more often: artillery dragon (freq bonus 16) The monster species that spawned more often: sentry turret (freq bonus 28) The monster species that spawned more often: false spore (freq bonus 12) The monster species that spawned more often: death leprechaun (freq bonus 3) The monster species that spawned more often: lethe growth (freq bonus 14) The monster species that spawned more often: baby purple worm (freq bonus 12) The monster species that spawned more often: black wasp (freq bonus 11) The monster species that spawned more often: pink fungus (freq bonus 8) The monster species that spawned more often: blink mushroom (freq bonus 12) The monster species that spawned more often: Fanny's velcro sneaker (freq bonus 3) The monster species that spawned more often: cantor (freq bonus 4) The monster species that spawned more often: flareon (freq bonus 4) The monster species that spawned more often: dark force patch (freq bonus 5) The monster species that never randomly spawned: young deep dragon The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: greater ice elemental The monster species that never randomly spawned: garo master The monster species that never randomly spawned: migo drone The monster species that never randomly spawned: Suzuki-Dogezaemon The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: water patch The monster species that never randomly spawned: fifth-wall breaker The monster species that never randomly spawned: tactical nuke The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 16) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 3) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 8) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 2) Next attribute increase check would have come at turn 875 Strength training was -3 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had 1492 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (528) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 xoves (1 created) 0 racoon dogs (1 created) 0 kittens (1 created) 0 evasive sewer rats (2 created) 0 visor sewer rats (1 created) 0 scavengers (1 created) 0 wild rabbits (1 created) 0 newts (1 created) 0 creatures vanquished. 9 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 8 moves. Killer: zapped himself with a wand You were level 1 with a maximum of 17 hit points when you died. You reached the 207th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 203 8 Vis-Sli-Mon-Fem-Law quit in The Dungeons of Doom on level 1. 3 [3] 204 4 BSOD2-Pri-Nym-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 205 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 206 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] *207 4 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Zapped himself with a wand. - [17] 208 3 Lorskel-Tha-Ung-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19] 209 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 210 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 211 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16]