jonadab, lawful male null Monk ---------- |.....%..| |.------|| +.| |.| |.------.| |<......}| -----|---- #,,# #@## r,# [Jonadab the Candidate] St12 Dx12 Co9 In5 Wi10 Ch7 MonNulMalLaw S21 Dlvl:1 $3 HP-1(18) Pw9(9) AC8 Xp1/2 T29 Latest messages The rabbit misses. The rabbit bites you! [-1 -> 12] The rabbit bites you! [-3 -> 9] The rabbit misses. The rabbit bites you! [-1 -> 8] The rabbit bites you! [-1 -> 7] The rabbit bites you! [-2 -> 5] The rabbit bites you! [-1 -> 4] The rabbit misses. The rabbit bites you! [-2 -> 2] Warning: HP low! The rabbit bites you! You die... Your inventory Scrolls a - 6 uncursed scrolls of healing {6} b - 4 uncursed scrolls of mana {4} c - 2 uncursed scrolls of standard id {2} d - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 98% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39920 Monster spawn increase reached its maximum at turn 69920 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 865203 The monster class that cannot be genocided was centaur The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: black mold (freq bonus 24) The monster species that spawned more often: weir (freq bonus 16) The monster species that spawned more often: flozen spirit (freq bonus 6) The monster species that spawned more often: dark fungus (freq bonus 6) The monster species that spawned more often: wrap golem (freq bonus 10) The monster species that spawned more often: harrowbark wandle (freq bonus 7) The monster species that spawned more often: M:B.N" (freq bonus 10) The monster species that spawned more often: floating skull (freq bonus 10) The monster species that spawned more often: petty komodo dragon (freq bonus 14) The monster species that spawned more often: moon rabbit (freq bonus 14) The monster species that spawned more often: duck warrior (freq bonus 6) The monster species that spawned more often: swamp wight (freq bonus 16) The monster species that spawned more often: red dragonfly (freq bonus 9) The monster species that spawned more often: stairstrap snake (freq bonus 6) The monster species that spawned more often: kobold (freq bonus 6) The monster species that spawned more often: eating gargoyle (freq bonus 6) The monster species that spawned more often: Kristin (freq bonus 7) The monster species that spawned more often: stafspillir (freq bonus 16) The monster species that spawned more often: rainbow patch (freq bonus 6) The monster species that spawned more often: arch-lich (freq bonus 7) The monster species that never randomly spawned: musk ox The monster species that never randomly spawned: warty warp fungus The monster species that never randomly spawned: lethe fungus The monster species that never randomly spawned: compsognathus The monster species that never randomly spawned: white butterfly The monster species that never randomly spawned: Ghatanothoa The monster species that never randomly spawned: sepia growth The monster species that never randomly spawned: muck cattle The monster species that never randomly spawned: baby brass dragon The monster species that never randomly spawned: gray wolf The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 37) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 14) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: turn table (freq bonus 3) Next attribute increase check would have come at turn 3832 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 You were sleep resistant You saw invisible You had 1470 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (383) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jackals (2 created) 0 kittens (1 created) 0 kobolds (1 created) 0 rabbits (1 created) 0 millipedes (1 created) a kobold zombie (2 created) a karate scrub 0 tortoises (1 created) 0 small turrets (1 created) 2 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (22 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 1 with 21 points, and 3 pieces of gold, after 29 moves. Killer: rabbit You were level 1 with a maximum of 18 hit points when you died. You reached the 192nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 188 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17] 189 27 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a small turret. - [15] 190 26 Disprezzo-Gun-Clk-Mal-Law quit in The Dungeons of Doom on level 1. 6 [15] 191 24 FIQ-Wiz-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a mould. - [19] *192 21 jonadab-Mon-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a rabbit. - [18] 193 20 Elronnd-Rin-Mis-Mal-Law quit in The Dungeons of Doom on level 1. 18 [18] 194 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 195 17 BSOD2-Ota-Mis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [23] 196 17 lynn-Sex-Akt-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a thick jackal, while praying unsuccessfully. - [16]