jonadab, neutral male doppelganger Monk ----- ....| ###|....| #,@cD...| ###,#|....+ #,,,# .---- #,### #,# ----------------,# |...............,# |.........<...`|# |............... ---------------- Jonadab the Initiate St18/03 Dx14 Co13 In8 Wi12 Ch6 MonDopMalNeu Dlvl:7 $64 HP-6(74) Pw85(85) AC-2 Exp8 T1575 Latest messages Ruth's sneaker hits you! [-2 -> 2] Warning: HP low! You can move again. Unknown command ' '. You hit Ruth's sneaker! You are frozen by Ruth's sneaker! Ruth's sneaker escapes upstairs! You can move again. You see here a statue of a visor crow {60}. Your hands are no longer slippery. You hear a chugging sound. For some reason, the invisible castle lighting's presence is known to you. You feel aggravated at the invisible castle lighting. You attack thin air. The yora chick bites you! [-4 -> 4] Warning: HP low! The yora chick attacks you with a fiery gaze! You die... Your inventory Weapons s - 25 uncursed +0 darts {14} K - an uncursed +0 long sword {16} M - an uncursed +4 knife {2} P - an uncursed +0 knife {2} T - an uncursed +0 long sword {16} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} x - an uncursed +0 cloak of invisibility {4} A - an uncursed +0 pair of speed boots {8} B - a blessed +3 pair of water walking boots {8} L - a cursed -3 robe {16} O - an uncursed +0 robe {16} Comestibles f - 3 uncursed food rations {3} g - 17 uncursed apples {10} h - 5 blessed apples {3} i - 15 uncursed oranges {9} j - 4 uncursed fortune cookies {4} q - an uncursed sandwich {1} v - an uncursed ugh memory to create inventory window {1} z - a blessed egg {1} C - 2 uncursed eggs {2} D - 10 uncursed slime molds {5} Q - an uncursed pear {1} Scrolls d - a blessed scroll of charging {1} k - 6 uncursed scrolls of healing {6} l - 5 uncursed scrolls of mana {5} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {1} o - an uncursed scroll of cure {1} r - an uncursed scroll of sin {1} t - an uncursed scroll of enchant weapon {1} y - a cursed scroll of healing {1} G - an uncursed scroll of identify {1} H - a blessed scroll of mass murder {1} I - a blessed scroll of stinking cloud {1} R - a cursed scroll of fountain building {1} Spellbooks c - a blessed spellbook of sleep (0:1) {1} Potions e - 3 uncursed potions of healing {3} u - a cursed potion of hallucination {1} E - an uncursed potion of clairvoyance {1} N - an uncursed potion of full healing {1} S - an uncursed potion of see invisible {1} Tools p - 7 uncursed tallow candles {4} w - an uncursed large box {32} F - an uncursed bottle {1} J - an uncursed large box {30} Contents of the large box: an uncursed brass lantern {1} an uncursed spellbook of chemistry (0:1) {1} The large box is empty. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 97% chance Ring drop chance was reduced to 61% Wand drop chance was reduced to 91% Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 16613 Monster spawn increase reached its maximum at turn 36654 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 834872 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: high stalk (freq bonus 18) The monster species that spawned more often: yellow light (freq bonus 14) The monster species that spawned more often: Illurien of the Myriad Glimpses (freq bonus 8) The monster species that spawned more often: Denwy (freq bonus 22) The monster species that spawned more often: cursed grue (freq bonus 18) The monster species that spawned more often: yora hawk (freq bonus 8) The monster species that spawned more often: ruby patch (freq bonus 14) The monster species that spawned more often: odorous lady (freq bonus 32) The monster species that spawned more often: petit permamimic (freq bonus 16) The monster species that spawned more often: watcher geist (freq bonus 8) The monster species that spawned more often: brown mushroom patch (freq bonus 7) The monster species that spawned more often: steam drill (freq bonus 14) The monster species that spawned more often: irresistible force fungus (freq bonus 42) The monster species that spawned more often: giant tarantula (freq bonus 9) The monster species that spawned more often: giant grey ant (freq bonus 18) The monster species that spawned more often: irresistible force patch (freq bonus 14) The monster species that spawned more often: giant grey termite (freq bonus 7) The monster species that spawned more often: thorn spore (freq bonus 20) The monster species that spawned more often: grating bone devil (freq bonus 11) The monster species that spawned more often: bright white colony (freq bonus 18) The monster species that never randomly spawned: bramble spore The monster species that never randomly spawned: desert force patch The monster species that never randomly spawned: gray yeek The monster species that never randomly spawned: flying monkey The monster species that never randomly spawned: tomb spitter The monster species that never randomly spawned: telepathic eye The monster species that never randomly spawned: elite uruk The monster species that never randomly spawned: jumping kraken The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: centaurtrice The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 6) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 6) Next attribute increase check would have come at turn 3541 Strength training was 4 Dexterity training was 21 Wisdom training was 4 Constitution training was 2 You were sleep resistant You were poison resistant You saw invisible You were warned You had 1112 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 85% Techniques known in the end Name Level Status pummel 8X Prepared(0) air dash 8X Prepared(0) chained blitz 8X Prepared(0) liquid leap 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) chi strike 7X Prepared(0) chi healing 5X Prepared(0) elemental fist 3X Prepared(0) draw energy 1X Prepared(0) Vanquished creatures a putty a stinging insect 0 red blobs (1 created) 0 yora chicks (1 created) 0 jackals (3 created) 0 coyotes (2 created) 0 little dogs (1 created) a gas spore a kitten 3 lion cubs 0 normal hobbits (1 created) 0 force dwarves (1 created) 0 hidden dwarven wizards (1 created) 0 homunculi (1 created) 0 petit permamimics (1 created) 0 mimics (1 created) 0 small mimics (2 created) a naiad 0 goblins (1 created) 0 little pigs (1 created) 0 sewer rats (2 created) 0 evasive sewer rats (4 created) 0 giant rats (1 created) an electric rat 4 cave spiders (5 created) 2 healthy cave spiders a land spider 2 centipedes a swarm centipede a large spider a recluse spider a spider a porter spider a black centipede a tiny lurker 0 red shyguys (1 created) 2 grid bugs 0 echidnas (1 created) a housebat a large bat 0 baby copper dragons (1 created) 0 young deep dragons (1 created) 0 castle lightings (1 created) 0 earth elementals (1 created) 0 lichens (1 created) a porter lichen a brown growth 0 brown colonies (4 created) 0 orange growths (1 created) a red growth 0 red warp fungi (1 created) 0 pale spores (1 created) a shrieker (2 created) 0 spore molds (1 created) 0 sub-gnomes (2 created) 0 gnomes (3 created) 0 gnome thieves (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (3 created) 0 gnomish wizards (1 created) 0 deep gnome thieves (1 created) a Keystone Kop (3 created) 0 Keystone Inspectors (1 created) a Policeman Sergeant a Detective Lieutenant 4 mummies (5 created) a goblin mummy a tasloi mummy an orc mummy a dwarf mummy an elf mummy a human mummy 0 golden naga hatchlings (1 created) 0 guardian naga hatchlings (1 created) 0 purple naga hatchlings (1 created) 0 armadillos (1 created) 0 snakes (1 created) 2 barrow wights a wraith a nasty wraith 0 grid xorns (1 created) 0 ossium animatums (1 created) 0 orc zombies (1 created) 9 elf zombies (10 created) an elderly gentleman 0 heretics (1 created) 0 weregridbugs (1 created) 0 novice pretty magical girls (1 created) 0 division jedis (1 created) 0 shopkeepers (5 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 Ruth's sneakers (1 created) 2 mana stealers (3 created) 2 small boos 2 shadows a chaser shadow 0 tortoises (1 created) a hata-hata 0 jellyfish (5 created) 0 giant clams (1 created) 0 eel-lizards (1 created) 0 alligator snapping turtles (1 created) a newt a leopard frog 0 archaeopteryxes (1 created) 0 lizards (1 created) 0 lizard-eels (1 created) a brown mushroom patch 0 shrieker mushroom patches (1 created) 0 flying goombas (1 created) 0 green mewlips (1 created) a pile of copper coins a floor grue 2 novice medium walls 0 apprentice dark walls (1 created) a mini rub monster 0 small turrets (1 created) a dart turret (2 created) 0 jumping babelfish (1 created) 77 creatures vanquished. 186 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 63 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (147 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (3 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jonadab the Monk... You died in The Dungeons of Doom on dungeon level 7 with 10666 points, and 64 pieces of gold, after 1575 moves. Killer: yora chick You were level 8 with a maximum of 74 hit points when you died. You reached the 73rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 71 11750 Elronnd-Dea-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [21] 72 10696 Makir-Ord-Esp-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by Ms. Vanzac, the shopkeeper, while fainted from lack of food. - [68] *73 10666 jonadab-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a yora chick. - [74] 74 10663 AmyBSOD-Dea-Sed-Fem-Cha died in Sokoban on level 6 [max 9]. Killed by an elven arrow. - [80] 75 8329 Wolfechu-Coo-Grd-Mal-Cha died in The Gnomish Mines on level 6. Killed by a gnome priest. - [69]