XP Player: johanes Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-12.21:49:50.ttyrec Time: (1492033790) Wed Apr 12 21:49:50 2017 XdAccess to /dgldir/userdata/johanes/grunthack/johanes.gruntrc denied (2). Hit return to continue: X GruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] Xsy----------------|...@....:.....|  .....d.........| |..............||..............|--------.-------  Johanes the Stripling  Johanes the Stripling St:16  Johanes the Stripling St:16 Dx:11  Johanes the Stripling St:16 Dx:11 Co:17  Johanes the Stripling St:16 Dx:11 Co:17 In:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10 Lawful Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:21(21) Dlvl:1 $:0 HP:21(21) Pw: Dlvl:1 $:0 HP:21(21) PXw:3(3) Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2  Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2 Exp:1 Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2 Exp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: X*Go bravely with Tyr!--More--X<----------------|...@....:.....|.....d.........||..............||..............|--------.-------Velkommen johanes, welcome to GruntHack! You are a lawful giant Valkyrie. --More--Xe  XtCount: 66 X X8Count: 11X XS  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - DECgraphics [false]  k - eight_bit_tty [false]  l - extmenu [false]  m - fixinv [true]  n - help [true]  o - hilite_pet [false]  p - hilite_hidden_stairs [false]  q - hilite_obj_piles [false]  r - IBMgraphics [false] (1 of 5)XUH a - ignintr [false]  b - lit_corridor [false]  c - lootabc [false]  d - mail [true]  e - menucolors [false]  f - null [true]  g - old_C_behaviour [false]  h - paranoid_hit [false]  i - paranoid_quit [false]  j - paranoid_remove [false]  k - perm_invent [false]  l - pickup_thrown [true]  m - prayconfirm [true]  n - pushweapon [false]  o - quiver_fired [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showborn [false]  s - showexp [false]  t - showbuc [false]  u - showrace [false]  v - showmonrace [false]  w - showscore [false] (2 of 5)X< a - showsym [true]  b - silent [true]  c - sortpack [true]  d - sound [true]  e - sparkle [true]  f - standout [false]  g - time [false]  h - timed_delay [true]  i - tombstone [true]  j - toptenwin [false]  k - travel [true]  l - use_inverse [false]  m - win_edge [false]  n - verbose [true]   Compounds (selecting will prompt for new value):  name [johanes]  role [Valkyrie]  race [giant]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)] (3 of 5)XA dogname [(none)]  dumpfile [/dgldir/userdata/%n/grunthack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [ni ns na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - autopickup exceptions (0 currently set)   Variable playground locations: (4 of 5)Xx + X6% Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) #Xc #----------------|...@....:.....|.....d.........|Johanes the Stripling  Johanes the Stripling St:16  Johanes the Stripling St:16 Dx:11  Johanes the Stripling St:16 Dx:11 Co:17  Johanes the Stripling St:16 Dx:11 Co:17 In:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10 Lawful Johanes the Stripling St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:21(21) Dlvl:1 $:0 HP:21(21) Pw: Dlvl:1 $:0 HP:21(21) Pw:3(3) Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2  Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2 Exp:1 Dlvl:1 $:0 HP:21(21) Pw:3(3) AC:2 Exp:1----------------[6;5#Xc 4H|...@....:.....|  .....d.........| |..............||..............|--------.-------  %XR----------------|...<@........| ..............| |..............||..............|--------.------- %X----------------|...<.@.......| ......d........| |..............||..............|--------.-------  %XM----------------|...<..@......| ..............| |..............||..............|--------.-------   A bear trap closes on your foot!:. .dThe little dog misses the newt.'X, jYou miss the newt.The little dog bites the newt.--More--)XL&The newt is killed!.*X|mYou are caught in a bear trap..d .*XG*.d*XXJ ..d*Xe *d.*X? D .d.+Xd.d+X ? d..+Xd@You displace your little dog.---------------- |...<..^d......| ..............| |..............||..............|--------.-------   +X@ ---------------- |...<..^.......|  ..........d....|  |........@.....||..............|--------.-------     +X F---------------- |...<..^.......| ...........d...||..............||.........@....|--------.-------   ,XT---------------- |...<..^.......| ............d..| |..............| |........@.....|--------.-------   ,XD z---------------- |...<..^.......| ...............||..............||..............|--------@------- #   -X ----------------|...<..^.......|....................... ....... -.-  d  ###  @   ###  -X_ --  #   ###  d   #@#     .Xm    #  #  d#@   0X.Count: 100X.# # ##+  1X "That door is closed.2X10That door is closed.2X0That door is closed.4X'In what direction? 4X]g*This door is locked.5X3'In what direction? 6XnWkWHAMMM!!!d#  7X5'In what direction? 7X݄WHAMMM!!!## d 8X'In what direction? 8X/kWHAMMM!!!d#  9Xw'In what direction? 9X IWHAMMM!!!  :Xٟ'In what direction? :X$5WHAMMM!!! ;X'In what direction? ;XIWHAMMM!!!  XЙ !### #  --------------.-  |.......@......|  |..............|  ...............|  |..............|----------------You see here a chest.## @X>There is a chest here, loot it? [ynq] (q) @X6yHmmm, it seems to be locked.AXN1Unknown command '^J'.AXX BXf oe - a chest.##. CXl--------------.-|......@.....d.| |..............| ...............| |..............|----------------CXj t  --------------.- |@.............|  |.......d......|  ...............| |..............|----------------DXF  --------------.- |..............| |@....d........| ...............| |..............|----------------DX N--------------.-|..............|  |..............|  #@......d.......|   |..............|----------------EXN      @  # --------------.- # |..............|  # |..............|  ##...............|  |..............|---------------EX_4.. FX'VCount: 10GX            #    #  # ...  # ...  #  GX         #  @  #  #  #  #  # ...  # .  #  GX  ----------------+@  |...<..^.......|  ## ...............|  # |..............|  # |..............| #  #  d  #  #  #  #   # ...  ##. HX* !That door is closed.HX.That door is closed.IXA &In what direction? JXWHAMMM!!!  d##..KX&In what direction? KXWHAMMM!!!d#..  KX&In what direction? LX1mWHAMMM!!!d##  ..LXݴ &In what direction? LX6As you kick the door, it crashes open!------------- +............d |...........  ## |.......%. # ---------- #  #  #  #  #  #  #  # ... #   #  NX~: Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations Tools e - a chest(end) QX&~1---------------------------...........d@|...<..^.......|..........##...............|......%.#|..............|--------#|..............|#--------.-------##QX f@dYou displace your little dog.--------------  +............# |............|#d |.......%.... # ------------- #  #   #   #  #  #  #  # ..  #  # RXB4-------------- +...........@.# |............|## |.......%....|# --------------# ..  RX_a/-------------- +..........@..# |...........d|## |.......%....|# --------------  ..RXc& -------------- +.............# |.........@..||.......%..d.|-------------- ... RXB -------------- +.............# |.........d..||.......%@...|--------------  ..SX;qR-------------- +.............#|...........||.......@....|--------------You see here a tripe ration.d.  ..TXRCThere is a tripe ration here; eat it? [ynq] (n) TX$DyYak - dog food!..d  #. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1 You are feeling mildly nauseated. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1  Satiated d.  ###--More--VXYou finish eating the tripe ration..d.  ##WXf 9What do you want to throw? [ab or ?*] XX, { Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger(end) ZXߑ{--------------------Never mind.ZX 9What do you want to throw? [ab or ?*] [X: Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations Tools e - a chest(end) \Xt \+----------------------------............#|...<..^.......|.....d.....|##...............|......@....|#|..............|------------#|..............|#--------.-------##In what direction? ]X@yThe little dog yelps!You kill the poor little dog!. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1  Satiated --More--^XYou hear the rumble of distant thunder...(  ##You feel slightly confused. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1  Satiated  Conf `Xd aXf-------------- +.............# |......(.@...||............|-------------- # #bXp#-------------- +.............# |......(@....||............|--------------# # #bX. -------------- +.............# |......(.@...||............|--------------##    You can't seem to think straight. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1  Satiated  Conf  Stun cXB -------------- +.............# |......(@....||............|--------------##  cX :-------------- +.............# |......@.....||............|--------------You see here a chest.##   cX5-------------- +.....@......d# |......(.....|#|............|#--------------  You feel incredibly sick.dX-------------- +...........d.# |.....@(.....||............|--------------  dXý -------------- +......@...d..# |......(.....||............|--------------.   eXw-------------- +............# |......@.....||............|--------------You see here a chest..d  You suddenly vomit! St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 21(21)  Pw: 3(3)  AC:2  Exp:1  Conf  Stun d..   --More--fX[|The fox's bite is narrowly stopped by your small shield!  --More--gX$ You can move again.hXT# 7-------------- +.............# |......(....||.......@....|-------------- The fox bites! St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 19(21)  Pw: 3(3)  AC:2  Exp:1  Conf  Stun   jXS=-------------- +.............# |......@....||............|--------------You see here a chest.The fox bites! St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 17(21)  Pw: 3(3)  AC:2  Exp:1  Conf  Stun   kXN)You miss the fox. The fox's bite is stopped by your small shield!  --More--lX<The fox's bite is stopped by your small shield!mX I-------------- +.............# |......(....||......@.....|--------------The fox's bite is narrowly stopped by your small shield!   nX5 --------------  +.............#  |......(.....||.....@d.....|-------------- oX-------------- +.............#  |......(.....| |....@d......|--------------oXe-------------- +.............# |.....@(.....||...........|--------------  The fox's bite is narrowly stopped by your small shield!  --More--pX$ <The fox's bite is stopped by your small shield!qX -------------- +....@........#  |....d.(.....| |............|--------------rXa-------------- +.....@.......# |.....(.....||............|--------------  The fox misses.  You feel a bit steadier now. St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 17(21)  Pw: 3(3)  AC:2  Exp:1  Conf sX You miss the fox...The fox bites! St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 15(21)  Pw: 3(3)  AC:2  Exp:1  Conf  sX You kill the fox! St:16 Dx:11 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 16(21)  Pw: 3(3)  AC:2  Exp:1  Conf   .  uX<-------------- +......@......#  |......(.....| |............|--------------uX&-------------- +.............# |......@.....||............|--------------You see here a chest.    wXX &In what direction? xXyX//Unknown command '^J'.{Xp&In what direction? }X>X٠/You see here a chest.X &In what direction? Xv/X1You can't go down here.X` /Unknown command '^J'.X XTx In what direction? XONever mind.X5 -------------- +.............# |......(@....| |............| --------------XM4In what direction? X; WTHUD!   Xq&In what direction? X Dumb move! You strain a muscle.     St:16 Dx:10  Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 16(21)  Pw: 3(3)  AC:2  Exp:1  Conf You feel less confused now. St:16 Dx:10 Co:17 In:10 Wi:10 Ch:10  Lawful  $:0 HP: 16(21)  Pw: 3(3)  AC:2  Exp:1 X1EYour right leg is in no shape for kicking.--More--XzXS# X p quitX} uitXcitXatXVy)Really quit? [yn] (n) X ,y St:16 Dx:10 Co:17 In:10 Wi:10 Ch:10  Lawful $:0 HP: 16(21)  Pw: 3(3)  AC:2  Exp:1Do you want your possessions identified? [ynq] (n) XqX| XG