` Player: joan Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-04-25.05:52:46.ttyrec Time: (1619329966) Sun Apr 25 05:52:46 2021 `c NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ` Restoring save file...`) --More--`k-------|.<...||...f.||..@..||.....+----+--`^Joan the Rambler St:11 Dx:14 Co:13 In:16 Wi:10 Ch:15 Neutral Dlvl:2 $:202 HP:11(14) Pw:2(2) AC:10 Xp:1Aloha joan, the human Tourist, welcome back to NetHack!Joan the Rambler St:11 Dx:14 Co:13 In:16 Wi:10 Ch:15 Neutral Dlvl:2 $:202 HP:11(14) Pw:2(2) AC:10 Xp:1`@}.@`1The door opens..f|`/-..f@##`Z f.|@`[ $.|#@###`\ B###f@+That door is closed.`o 3The door resists!f` F `FZThe door opens.|............-------`߿#f-@-.........| |......| |..... ----`tg HP:12# -----|--- |...@.| |.`1 |f@`=.f@`..@f`f.@#`4N.f.@##@#`kNf..#####@` @f` )You swap places with Romeo.`^> HP:13#f#f`#f`m1 HP:14#@f` @#####@#`@.`Q@.f` @.f.` @.f.`Jh@..f`%u @|.`u N#####@##|..@#`@|`x .@f` !This door is locked.`.This door is locked.`&.This door is locked.`e CWhat do you want to use or apply? [lm or ?*] `5 Tools l - an expensive camera (0:52) m - an uncursed credit card(end) `]+In what direction? ` *Unlock it? [yn] (n) `:Y..f|You succeed in picking the lock.f.` )In what direction? `4The door resists!.f`nt4The door resists!.f`.That door is closed.` `y +The door opens.f.d`n~You begin bashing monsters with your bare hands.You miss the jackal.--More--`G CThe jackal bites! HP:13.f`f>What do you want to throw? [$aor or ?*] `#In what direction? `T 5The dart misses the jackal.`U GThe jackal bites! HP:12f.`2f >What do you want to throw? [$aor or ?*] `7 #In what direction? `a ` 0You kill the jackal!.f)`C:.@#There is an open door here.`+You see here 2 +2 darts..f`Ca - 2 +2 darts (at the ready)..f@`|f-@##`.-###@##`1#####f@#....----`You hear water falling on coins. HP:13##f@#-------......|.......|##|.......|f@....+-----`,--|.|#f@` f..@`7 ...@f`mf@`(n3You swap places with Romeo.f.`e...@f`f@`ψ9You swap places with Romeo...f` GYou stop. Romeo is in the way!f.`{w "f..@`U0The door opens.f.-` 8.f#.@##`0 .#f-@#`_ F##@#.-### HP:14#f`` #######@####`b #######@####f##`cd ---------------........$....-........................{......#######@#####`d ####f@#`(m@f`nm8You swap places with Romeo.#f`@f#`@##`i @#`n@f`@##`wf||..|........-@-#`Ք\|.|.!..||.....@...|-------.-----`M(..@.f`g =|f.$|@...{..` 4$.f..@....`S EYou see here a potion of extra healing...f`F/You can't go up here.`G@...f..!|`!.@`OW...@..fYou see here 10 gold pieces.f.`6 `6J $:212$ - 10 gold pieces.@f.`..@f.` ..@.f` ..@f`|[@...f...You see here a potion of extra healing.f..` Gb - a potion of extra healing.@..f`kR&@f...`+f@You swap places with Romeo.`k.f.`{f f@`f 9You swap places with Romeo..f.`*f@`+9You swap places with Romeo..f.`gf@`yg7You swap places with Romeo...f`3 f@`3 9You swap places with Romeo..f.`MR f@`R 9You swap places with Romeo..f{`?/f@`y/8You swap places with Romeo...@.f`0...@#..f#`. .@#.f`[y---..###@#..----|!#f@|..`X-#f@-`f...@`11You see here 7 gold pieces.f.`'K `jKI $:219$ - 7 gold pieces.!.f@` #f..@`aR.@#Romeo picks up a potion...f`7.f@###@`<ARomeo drops a potion.!#####@`7 `M*#You find a hidden passage.`@##`p@##`99#@+That door is closed.`} `~ _The door opens.d.d....*(...------`pKYou kill the jackal!|.d`$p#-@-|>..|dF..|.....|...|---`A-|-----@...|.|.`;The jackal bites! HP:13`0You miss the jackal.`$XThe jackal bites! HP:11|F.`/You hit the jackal.`\HThe jackal bites! HP:10|`@ ` MYou kill the jackal! HP:11f%` .@`n >You see here a jackal corpse.|.f`iC.f@Romeo eats a jackal corpse.`<.@You see here 6 rocks.`\*@`:6@.You see here 6 rocks.`*@`*@.You see here a whistle.`\*Romeo misses the lichen.`,i - a whistle.@`K*Romeo misses the lichen.`EWhat do you want to use or apply? [ilm or ?*] `9You produce a high whistling sound.`*Romeo misses the lichen.`! # `8<name` d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `AP+---------------|.............------|.............||...||..............####....|-----|........{....|#|...|....||.............|-!---....|--------.------##....|##############################What do you want to name? [$a-ik-moqrt or ?*] ` :PWhat do you want to name this scroll labeled ABRA KA DABRA? `i`n`M` # `"\name`d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ` +---------------|.............------|.............||...||..............####....|-----|........{....|#|...|....||.............|-!---....|--------.------##....|##############################What do you want to call? [biqt or ?*] ` $Call a whistle: `t` Bi`fn`-`*  Coins  $ - 219 gold pieces  Weapons  a - 39 +2 darts (at the ready)  o - 9 arrows  r - a crude dagger  Armor  k - an uncursed +0 Hawaiian shirt (being worn)  Comestibles  c - an uncursed tripe ration  d - an uncursed pancake  e - 5 uncursed food rations  f - an uncursed pear  g - an uncursed banana  h - an uncursed cram ration  Scrolls  t - a scroll labeled ABRA KA DABRA named in  Potions  b - a potion of extra healing  Tools  i - a whistle called tin  l - an expensive camera (0:52)  m - an uncursed credit card (1 of 2)`K Gems/Stones  q - an orange gem (2 of 2)`Joan the Rambler St:11 Dx:14 Co:13 In:16 Wi:10 Ch:15 Neutral Dlvl:2 $:219 HP:11(14) Pw:2(2) AC:10 Xp:1----------------------|.............------|.<...||.............||...||.....||..............####....||.....|---------|........{....|#|...||.....-##|.......||.............|-!-------|--####|.......|--------.------##############|.......|################################........-################---------### ------|------|------ |.........||>..F...| |.........||..f....| |.........|#|..*....| |..........######.@......| --------------------`.# `fhname`md What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `a +---------------|.............------|.............||...||..............####....|-----|........{....|#|...|....||.............|-!---....|--------.------##....|##############################What do you want to name? [$a-ik-moqrt or ?*] `>[What do you want to name this scroll labeled ABRA KA DABRA named in? in`J `R  `a` Coins  $ - 219 gold pieces  Weapons  a - 39 +2 darts (at the ready)  o - 9 arrows  r - a crude dagger  Armor  k - an uncursed +0 Hawaiian shirt (being worn)  Comestibles  c - an uncursed tripe ration  d - an uncursed pancake  e - 5 uncursed food rations  f - an uncursed pear  g - an uncursed banana  h - an uncursed cram ration  Scrolls  t - a scroll labeled ABRA KA DABRA named in  Potions  b - a potion of extra healing  Tools  i - a whistle called tin  l - an expensive camera (0:52)  m - an uncursed credit card (1 of 2) `aK Gems/Stones  q - an orange gem (2 of 2) ` Joan the Rambler St:11 Dx:14 Co:13 In:16 Wi:10 Ch:15 Neutral Dlvl:2 $:219 HP:11(14) Pw:2(2) AC:10 Xp:1----------------------|.............------|.<...||.............||...||.....||..............####....||.....|---------|........{....|#|...||.....-##|.......||.............|-!-------|--####|.......|--------.------##############|.......|################################........-################---------### ------|------|------ |.........||>..F...| |.........||..f....| |.........|#|..*....| |..........######.@......| -------------------- `Really save? [yn] (n)  `(Saving... `."Be seeing you...