GJZE  Player: jiik Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-25.05:31:51.ttyrec Time: (1519536711) Sun Feb 25 05:31:51 2018 GJZE Qzombie. 29 [32] 108 906 AmyBSOD-Arc-Hum-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a gremlin. - [13] 109 900 AmyBSOD-Arc-Dwa-Fem-Law died in The Dungeons of Doom on level 19. Killed by a dog. - [15] HJZWlBad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: autoopen. Hit return to continue: NJZ^ k Bad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: bones. Hit return to continue: OJZ._ Warning - compound option specified multiple times: sortloot. Hit return to continue: OJZv Bad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: suppress_alert=3.4.3 Invalid reference to a future version ignored. Hit return to continue: PJZC Bad option line: "SYMBOLS=S_ghost:8" Hit return to continue: PJZ| ] Warning - Boolean option specified multiple times: autodig. Hit return to continue: QJZ9n Bad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: autoopen. Hit return to continue: QJZã k Bad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: bones. Hit return to continue: RJZZ` Warning - Boolean option specified multiple times: hilite_pet. Hit return to continue: RJZ-` Warning - Boolean option specified multiple times: menucolors. Hit return to continue: RJZ%a Warning - compound option specified multiple times: number_pad. Hit return to continue: RJZ( ` Warning - Boolean option specified multiple times: autopickup. Hit return to continue: RJZ` Warning - Boolean option specified multiple times: autoquiver. Hit return to continue: SJZ|_ Warning - Boolean option specified multiple times: cmdassist. Hit return to continue: SJZ=[ Warning - Boolean option specified multiple times: color. Hit return to continue: SJZ ] Warning - Boolean option specified multiple times: confirm. Hit return to continue: SJZ a Warning - Boolean option specified multiple times: DECgraphics. Hit return to continue: TJZc Warning - Boolean option specified multiple times: eight_bit_tty. Hit return to continue: TJZ] Warning - Boolean option specified multiple times: extmenu. Hit return to continue: TJZ\ Warning - Boolean option specified multiple times: fixinv. Hit return to continue: TJZZ Warning - Boolean option specified multiple times: help. Hit return to continue: UJZS] Warning - Boolean option specified multiple times: ignintr. Hit return to continue: UJZ b Warning - Boolean option specified multiple times: lit_corridor. Hit return to continue: UJZn] Warning - Boolean option specified multiple times: lootabc. Hit return to continue: UJZZ Warning - Boolean option specified multiple times: null. Hit return to continue: UJZfa Warning - Boolean option specified multiple times: prayconfirm. Hit return to continue: UJZ` Warning - Boolean option specified multiple times: pushweapon. Hit return to continue: UJZc Warning - Boolean option specified multiple times: rest_on_space. Hit return to continue: UJZ ^ Warning - Boolean option specified multiple times: safe_pet. Hit return to continue: UJZy] Warning - Boolean option specified multiple times: showexp. Hit return to continue: UJZ>^ Warning - Boolean option specified multiple times: showrace. Hit return to continue: UJZ _ Warning - Boolean option specified multiple times: showscore. Hit return to continue: UJZO \ Warning - Boolean option specified multiple times: silent. Hit return to continue: UJZG ^ Warning - Boolean option specified multiple times: sortpack. Hit return to continue: UJZNO  UJZYP [ Warning - Boolean option specified multiple times: sparkle. Hit return to continue: UJZ ^ Warning - Boolean option specified multiple times: standout. Hit return to continue: UJZ; Z Warning - Boolean option specified multiple times: time. Hit return to continue: UJZ~ \ Warning - Boolean option specified multiple times: travel. Hit return to continue: UJZd[b Warning - Boolean option specified multiple times: use_darkgray. Hit return to continue: UJZS a Warning - Boolean option specified multiple times: use_inverse. Hit return to continue: VJZ] Warning - Boolean option specified multiple times: verbose. Hit return to continue: VJZFga Warning - compound option specified multiple times: msghistory. Hit return to continue: VJZ,^ Warning - compound option specified multiple times: boulder. Hit return to continue: VJZ\ Warning - compound option specified multiple times: fruit. Hit return to continue: VJZ*a Warning - compound option specified multiple times: msg_window. Hit return to continue: VJZ'yc Warning - compound option specified multiple times: pickup_types. Hit return to continue: VJZS;^ Warning - compound option specified multiple times: runmode. Hit return to continue: VJZe Warning - compound option specified multiple times: suppress_alert. Hit return to continue: VJZ. Bad syntax in OPTIONS in /dgldir/userdata/jiik/sporkhack/jiik.sporkrc: suppress_alert=3.4.3 Invalid reference to a future version ignored. Hit return to continue: VJZC Bad option line: "SYMBOLS=S_ghost:8" Hit return to continue: VJZT VJZT)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. VJZG Hello jiik, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk JZW 2;2Hp - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZ a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZ( a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZk a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZ 0 a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZ a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZͷ a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!VJZ'|a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!WJZ1a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!ZJZza - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!]JZj(0lqqqqqqqqqqqk(B(0x~~~~~~(B)(0~~~~x(B(0~~~~~~~~~(Bf@(0~x(B(0x~~~~(B%(0~~~~~~x(B(0mqqqqqq~qq{qj(B]JZ {Jiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[17;2]JZ${G3H of us all: Go bravely with Anhur!--More--]JZi1(0lqqqqqqqqqqqk(B(0x~~~~~~(B)(0~~~~x(B(0~~~~~~~~~(Bf@(0~x(B(0x~~~~(B%(0~~~~~~x(B(0mqqqqqq~qq{qj(BHello jiik, welcome to SporkHack! You are a chaotic female elven Wizard._JZW Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of protection (being worn)  Scrolls  i - an uncursed scroll of light  j - an uncursed scroll of enchant weapon  k - a blessed scroll of identify  Spellbooks  l - a blessed spellbook of force bolt  m - a blessed spellbook of protection  n - an uncursed spellbook of detect monsters  Potions  f - a blessed potion of gain energy  g - an uncursed potion of speed  h - an uncursed potion of blindness  Rings  d - an uncursed ring of see invisible  e - an uncursed +1 ring of gain constitution  Wands  c - a wand of undead turning (0:6) [22;1_JZ:X_H Tools  o - an uncursed tooled horn (end) cJZQJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1(0lqqqqqqqqqqqk(B(0x~~~~~~(B)(0~~~~x(B(0~~~~~~~~~(Bf@(0~x(B(0x~~~~(B%(0~~~~~~x(B(0mqqqqqq~qq{qj(BcJZSt13(13) Pw:8(8) AC:7 Xp:1/0 T:2@<(0~(BcJZ‡ 13(13) Pw:8(8) AC:7 Xp:1/0 T:3@(0~(B(0~(BfdJZ/@(0~(BYou see here a long sword.13(13) Pw:8(8) AC:7 Xp:1/0 T:4f(0~~(BeJZ[p - a long sword.f(0~(B13(13) Pw:8(8) AC:7 Xp:1/0 T:4The kitten eats a tripe ration.13(13) Pw:8(8) AC:7 Xp:1/0 T:5eJZh13(13) Pw:8(8) AC:7 Xp:1/0 T:6(0~(B@eJZB You displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/0 T:7(0~(Bf@fJZkE13(13) Pw:8(8) AC:7 Xp:1/0 T:7fJZW6 13(13) Pw:8(8) AC:7 Xp:1/0 T:8(0~~(B(0~(B@fd gJZg(0~~(B(0~~~~(B(0~(B(0~~(B@13(13) Pw:8(8) AC:7 Xp:1/0 T:8The jackal bites!12(13) Pw:8(8) AC:7 Xp:1/0 T:8 12(13) Pw:8(8) AC:7 Xp:1/0 T:9(0~(BfgJZdE12(13) Pw:8(8) AC:7 Xp:1/0 T:9hJZ12(13) Pw:8(8) AC:7 Xp:1/0 T:10(0~~(B(0~(B(0~~~~(B@(0~(Bf(0~(Bd#hJZpd 12(13) Pw:8(8) AC:7 Xp:1/0 T:11@d(0~(Bf(0~(BiJZ 12(13) Pw:8(8) AC:7 Xp:1/0 T:12d@(0~(Bf(0~(BjJZ$(0~(Bd@12(13) Pw:8(8) AC:7 Xp:1/0 T:12The kitten misses the jackal.12(13) Pw:8(8) AC:7 Xp:1/0 T:13kJZu CWhat do you want to write with? [- acdep or ?*] kJZFYou write in the dust with your fingers.--More--lJZv;What do you want to write in the dust here? lJZEmJZlmJZ#bmJZJemJZ{rmJZemJZ4 tmJZ@g hmJZq12(13) Pw:8(8) AC:7 Xp:1/0 T:13The jackal bites!11(13) Pw:8(8) AC:7 Xp:1/0 T:13The kitten misses the jackal.--More--oJZThe kitten bites the jackal.The jackal is killed!11(13) Pw:8(8) AC:7 Xp:1/0 T:14%pJZ @(0~(BThere is a staircase up here.You see here a jackal corpse.12(13) Pw:8(8) AC:7 Xp:1/0 T:15f(0~(BqJZ!@f(0~(B12(13) Pw:8(8) AC:7 Xp:1/0 T:15The kitten eats a jackal corpse.12(13) Pw:8(8) AC:7 Xp:1/0 T:16qJZt=i12(13) Pw:8(8) AC:7 Xp:1/0 T:17(0~(B@rJZMessage History The kitten eats a jackal corpse. There is a staircase up here. You see here a jackal corpse. The kitten bites the jackal. The jackal is killed! The jackal bites! The kitten misses the jackal. What do you want to write in the dust here? Elbereth What do you want to write with? [- acdep or ?*] The kitten misses the jackal. The jackal bites! You displaced your kitten. p - a long sword. The kitten eats a tripe ration. You see here a long sword. Hello jiik, welcome to SporkHack! You are a chaotic female elven Wizard. --More--sJZdJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:0 Dungeons of Doom:1 $:0 HP:12(13) Pw:8(8) AC:7  Xp:1/0 T:17(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0~~~~~~~~~~(Bf(0~x(B(0x~~~~~~~(B@(0~~~x(B(0mqqqqqq~qq{qj(B#(0~(BsJZ12(13) Pw:8(8) AC:7 Xp:1/0 T:18(0~~(B(0~~~~(B(0~(B(0~~(B@#tJZp12(13) Pw:8(8) AC:7 Xp:1/0 T:20(0~~~~~(B(0~~~(B(0~~~~(B(0~~(B<(0~(B(0~~(B(0~~(B(0~(B##@#%(0~(B(0x~~~(B(0x~~(B(0x~~(B(0mqq(BuJZz12(13) Pw:8(8) AC:7 Xp:1/0 T:21(0~~~(B(0~(B####(0q(B@(0q(B(0~(B$(0x(B(0~~x(B(0~(B((0~(B(0~~~x(B(0qqj(BuJZ12(13) Pw:8(8) AC:7 Xp:1/0 T:22(0~(B###(0lq(B(0~(B(0k(B(0x(B@uJZ*% (0~(B(0~(Bf@(0~(BYou see here a food ration.12(13) Pw:8(8) AC:7 Xp:1/0 T:23(0~(BfvJZq - a food ration.12(13) Pw:8(8) AC:7 Xp:1/0 T:24#fvJZ:12(13) Pw:8(8) AC:7 Xp:1/0 T:25(0~(B(0~(B#f(0~(B@vJZ (0~(B@5 512(13) Pw:8(8) AC:7 Xp:1/0 T:25$ - 5 gold pieces.12(13) Pw:8(8) AC:7 Xp:1/0 T:26(0~(B(0~(BfvJZ G12(13) Pw:8(8) AC:7 Xp:1/0 T:26wJZp12(13) Pw:8(8) AC:7 Xp:1/0 T:27(0~(B(0~(B@fwJZGE(0~(B@You see here a large box.12(13) Pw:8(8) AC:7 Xp:1/0 T:28f(0~~(BxJZV# xJZ lootxJZ ootxJZ BThere is a large box here, loot it? [ynq] (q) yJZj6FyYou carefully open the large box...--More--yJZQ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) zJZ+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0~~~~~~~~~~(B<(0~x(B Take out what type of objects?  a - All types b - Comestibles ('%') c - Spellbooks ('+') A - Auto-select every item X - Items of unknown B/C/U status(end) zJZ +{JZ}C(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0~~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~~x(B(0mqqqqqq~qq{qj(B Take out what?  Comestibles ('%') a - a fortune cookie Spellbooks ('+') b - a hardcover spellbook(end) {JZ\++{JZU(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~(B<(0~x~~~~~~~~~~x(Br - a fortune cookie.s - a hardcover spellbook.12(13) Pw:8(8) AC:7 Xp:1/0 T:29(0~(Bf}JZY;What do you want to read? [i-ns or ?*] }JZ12(13) Pw:8(8) AC:7 Xp:1/0 T:29This spellbook is difficult to comprehend. Continue? [yn] (n) ~JZn13(13) Pw:8(8) AC:7 Xp:1/0 T:30(0~(B(0~(Bf~JZ13(13) Pw:8(8) AC:7 Xp:1/0 T:31f@#(0~(B~JZ~ 13(13) Pw:8(8) AC:7 Xp:1/0 T:32(0~~~(B(0~(B((0~(B@#(0~(B#~JZ$V(0~(B(0~~~(B(0~~~(B(0~(B##(0~x(B(0~~~(Bf(0~~~x(B#@(0~~~~~x(B(0q(B(0qqj(B13(13) Pw:8(8) AC:7 Xp:1/0 T:35~JZ 13(13) Pw:8(8) AC:7 Xp:1/0 T:37(0qqqk(B(0~~~x(B(0~~~x(B(0~~~(B#(0x~(B#f@(0m(BJZq 13(13) Pw:8(8) AC:7 Xp:1/0 T:38(0lq(B(0x~(B(0x~(B(0x(Bf#(0~(B@(0~(BJZ?13(13) Pw:8(8) AC:7 Xp:1/0 T:39(0~(Bf(0~(B@JZJ 13(13) Pw:8(8) AC:7 Xp:1/0 T:40(0~(B(0~(Bf@#JZs13(13) Pw:8(8) AC:7 Xp:1/0 T:41(0~(B(0~(B(0~(B(0~~(Bf@JZ>iA13(13) Pw:8(8) AC:7 Xp:1/0 T:41JZ! You stop. Your kitten is in the way!13(13) Pw:8(8) AC:7 Xp:1/0 T:42f(0~(BJZt G13(13) Pw:8(8) AC:7 Xp:1/0 T:42JZ A13(13) Pw:8(8) AC:7 Xp:1/0 T:42JZA13(13) Pw:8(8) AC:7 Xp:1/0 T:42JZcA13(13) Pw:8(8) AC:7 Xp:1/0 T:42JZz 13(13) Pw:8(8) AC:7 Xp:1/0 T:43(0~(Bf(0~(B(0~~~~(B@#JZW13(13) Pw:8(8) AC:7 Xp:1/0 T:44f(0~(B(0~(B@(0~(B#JZ&13(13) Pw:8(8) AC:7 Xp:1/0 T:45(0~(B(0~(B(0~(Bf#@(0~(BJZ13(13) Pw:8(8) AC:7 Xp:1/0 T:46(0~~~(B(0~~~(B(0~~~(B#(0~~(B#@f(0~(BJZ 13(13) Pw:8(8) AC:7 Xp:1/0 T:47(0~(B(0~(B@f(0~(BJZA A13(13) Pw:8(8) AC:7 Xp:1/0 T:47JZtA13(13) Pw:8(8) AC:7 Xp:1/0 T:47JZ\A13(13) Pw:8(8) AC:7 Xp:1/0 T:47JZX* 13(13) Pw:8(8) AC:7 Xp:1/0 T:48##@(0~~(B#f(0~~~~(BJZ 13(13) Pw:8(8) AC:7 Xp:1/0 T:49(0~(B(0~~~(B(0~~~(B@(0~~~(Bf##JZwd13(13) Pw:8(8) AC:7 Xp:1/0 T:50(0~~~(B(0~(B@#f(0~(B#JZۛ@(0~(B#You see here a large box.13(13) Pw:8(8) AC:7 Xp:1/0 T:51JZr13(13) Pw:8(8) AC:7 Xp:1/0 T:52@(JZvmx13(13) Pw:8(8) AC:7 Xp:1/0 T:53@(0~(B#JZGW 13(13) Pw:8(8) AC:7 Xp:1/0 T:54(0~(B###@(0~(Bf(0~(BJZ{A13(13) Pw:8(8) AC:7 Xp:1/0 T:55(0~(B(0~~(B#@(0~(B(0~~(Bf(0~(B(0~(B(0~(B(0~(BJZ )13(13) Pw:8(8) AC:7 Xp:1/0 T:56(0~(B(0~(B##@##f(0~~(B(0~~(B(0~~(B(0~~~~(BJZ9 13(13) Pw:8(8) AC:7 Xp:1/0 T:57#@f#(0~(B(0~~(B(0~(BJZ_13(13) Pw:8(8) AC:7 Xp:1/0 T:58#@#fJZhh#@##########13(13) Pw:8(8) AC:7 Xp:1/0 T:63JZ? 13(13) Pw:8(8) AC:7 Xp:1/0 T:67##@####fJZ 13(13) Pw:8(8) AC:7 Xp:1/0 T:68##@###JZj<13(13) Pw:8(8) AC:7 Xp:1/0 T:69#@###JZ@13(13) Pw:8(8) AC:7 Xp:1/0 T:69JZ13(13) Pw:8(8) AC:7 Xp:1/0 T:70##@###JZY13(13) Pw:8(8) AC:7 Xp:1/0 T:71@##JZF13(13) Pw:8(8) AC:7 Xp:1/0 T:72#@#JZ }13(13) Pw:8(8) AC:7 Xp:1/0 T:73@###JZ O@13(13) Pw:8(8) AC:7 Xp:1/0 T:73JZY' Count: 20JZ+13(13) Pw:8(8) AC:7 Xp:1/0 T:74 13(13) Pw:8(8) AC:7 Xp:1/0 T:75 13(13) Pw:8(8) AC:7 Xp:1/0 T:76 13(13) Pw:8(8) AC:7 Xp:1/0 T:77 13(13) Pw:8(8) AC:7 Xp:1/0 T:78 13(13) Pw:8(8) AC:7 Xp:1/0 T:79+#fJZā ZThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZgThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ0ggThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZKfgThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ"\gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ &In what direction? JZ`@13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZwgThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZ%gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:79JZX&In what direction? JZ{ iThe door resists!13(13) Pw:8(8) AC:7 Xp:1/0 T:80#JZ!_gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:80JZ gThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:80JZ&In what direction? JZThe door opens.13(13) Pw:8(8) AC:7 Xp:1/0 T:81(0qk(B((0x(Bd>d+(0qqj(BJZ@You hit the jackal.d(0~(B13(13) Pw:8(8) AC:7 Xp:1/0 T:81The jackal bites!12(13) Pw:8(8) AC:7 Xp:1/0 T:81 12(13) Pw:8(8) AC:7 Xp:1/0 T:82JZYou miss the jackal.(d12(13) Pw:8(8) AC:7 Xp:1/0 T:82The jackal bites!11(13) Pw:8(8) AC:7 Xp:1/0 T:82 11(13) Pw:8(8) AC:7 Xp:1/0 T:83JZ?You miss the jackal.>11(13) Pw:8(8) AC:7 Xp:1/0 T:83The jackal misses.11(13) Pw:8(8) AC:7 Xp:1/0 T:84fJZYou displaced your kitten.(0q(Bdf(0~(B@##11(13) Pw:8(8) AC:7 Xp:1/0 T:84The kitten bites the jackal.--More--JZrb The jackal is killed!11(13) Pw:8(8) AC:7 Xp:1/0 T:85(0~(B%JZA< #f11(13) Pw:8(8) AC:7 Xp:1/0 T:85The kitten eats a jackal corpse.11(13) Pw:8(8) AC:7 Xp:1/0 T:86dJZ]n11(13) Pw:8(8) AC:7 Xp:1/0 T:87(dJZkq_11(13) Pw:8(8) AC:7 Xp:1/0 T:88d>JZ? e11(13) Pw:8(8) AC:7 Xp:1/0 T:89(0~(BdJZWK12(13) Pw:8(8) AC:7 Xp:1/0 T:90>JZxT12(13) Pw:8(8) AC:7 Xp:1/0 T:91dJZNc u12(13) Pw:8(8) AC:7 Xp:1/0 T:92d(#fJZ@te12(13) Pw:8(8) AC:7 Xp:1/0 T:93(0~(BdJZVR 12(13) Pw:8(8) AC:7 Xp:1/0 T:93The kitten misses the jackal.12(13) Pw:8(8) AC:7 Xp:1/0 T:94>JZE Z12(13) Pw:8(8) AC:7 Xp:1/0 T:95dJZ(%d((0a(Bf12(13) Pw:8(8) AC:7 Xp:1/0 T:95The kitten bites the jackal.The jackal is killed!12(13) Pw:8(8) AC:7 Xp:1/0 T:96(0~(BJZ} F12(13) Pw:8(8) AC:7 Xp:1/0 T:97JZ`12(13) Pw:8(8) AC:7 Xp:1/0 T:98(0~(B@>(0~(B###JZk 12(13) Pw:8(8) AC:7 Xp:1/0 T:99(0x~(Bf#@(0m(BJZk 12(13) Pw:8(8) AC:7 Xp:1/0 T:100(0l(Bf(#(0a(B@(0~(B#JZ @>You see here a large box.12(13) Pw:8(8) AC:7 Xp:1/0 T:101(0~(BfJZ*L # JZ LootJZ>ootJZAThere is a large box here, loot it? [ynq] (q) JZpnyHmmm, it seems to be locked.12(13) Pw:8(8) AC:7 Xp:1/0 T:101JZ12(13) Pw:8(8) AC:7 Xp:1/0 T:102@(f(0a(B>JZIn what direction? JZM rTHUD!12(13) Pw:8(8) AC:7 Xp:1/0 T:103#fJZ&In what direction? JZF THUD!You break open the lock!12(13) Pw:8(8) AC:7 Xp:1/0 T:104(0a(B>fJZ(0~(B@You see here a large box.13(13) Pw:8(8) AC:7 Xp:1/0 T:105f(0~(BJZ # JZyqlootJZP ootJZ͝AThere is a large box here, loot it? [ynq] (q) JZޅ EyYou carefully open the large box...--More--JZ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) JZy) Y+(0lqqk(B(0lqqqqqqqqqqqk(B(0x(Bf@(0x(B(0x~~~~~~~~~~~x(B#(0a(B>(0~(B+(0~~~~~~~~~~(B<(0~x(B Take out what type of objects?  a - All types b - Scrolls ('?') c - Gems ('*') A - Auto-select every item X - Items of unknown B/C/U status(end) JZ+JZ(0k(B(0lqqqqqqqqqqqkx(B(0x~~~~~~~~~~~x(B+(0~~~~~~~~~~(B<(0~xj(B(0x~~~~~~~~~~~x(B(0mqqqqqq~qq{qj(B Take out what?  Scrolls ('?') a - a scroll labeled VENZAR BORGAVVE Gems ('*') b - a green gem(end) JZK ++JZ5(0lqqk(B(0lqqqqqqqqqqqkx(Bf@(0x(B(0x~~~~~~~~~~~xa(B>(0~(B+(0~~~~~~~~~~(B<(0~xmqqj(B(0x~~~~~~~~~~~x(Bt - a scroll labeled VENZAR BORGAVVE.u - a green gem.13(13) Pw:8(8) AC:7 Xp:1/0 T:106(0~(B>fJZw 13(13) Pw:8(8) AC:7 Xp:1/0 T:107f(@(0~(BJZI y13(13) Pw:8(8) AC:7 Xp:1/0 T:108(0~(B(fJZ|(0lqqqk(B+(0~~(B/f(0x~~(B@(0x(B(0x~~~x(B(0mqqqj(BJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:55 Dungeons of Doom:2 $:5 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:108 13(13) Pw:8(8) AC:7 Xp:1/0 T:109f(0~(BJZ\\Unknown command ' '.13(13) Pw:8(8) AC:7 Xp:1/0 T:109JZe(0lqqk(B(0lqqqqqqqqqqqk(B(0x(Bf((0x(B(0x~~~~~~~~~~~x(B#(0a(B@(0~(B+(0~~~~~~~~~~(B<(0~x(B#(0mqqj(B(0x~~~~~~~~~~~x(B####(0mqqqqqq~qq{qj(B##################(0lqq~qk(B(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~(B((0~(B##(0x~~~~x(B(0x~~~~x(B#(0x~~~~x(B(0mqqqqj(B##(0~~~~~x(B(0mq~qqj(B#Jiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 ChJZ{aotic S:55 Dungeons of Doom:1 $:5 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:109 13(13) Pw:8(8) AC:7 Xp:1/0 T:110(0~(B(fJZA13(13) Pw:8(8) AC:7 Xp:1/0 T:110JZ13(13) Pw:8(8) AC:7 Xp:1/0 T:111#@f(0~(B#JZ 13(13) Pw:8(8) AC:7 Xp:1/0 T:112(0~(B@(0a(BfJZ(0~(B#(0~(B@#:13(13) Pw:8(8) AC:7 Xp:1/0 T:112JZ|^The newt misses.13(13) Pw:8(8) AC:7 Xp:1/0 T:113JZqYou kill the newt!9 13(13) Pw:8(8) AC:7 Xp:1/1 T:114%JZ(0~(B#>#@#You see here a newt corpse.13(13) Pw:8(8) AC:7 Xp:1/1 T:115JZ BThere is a newt corpse here; eat it? [ynq] (n) JZy yThis newt corpse tastes terrible!13(13) Pw:8(8) AC:7 Xp:1/1 T:116 13(13) Pw:8(8) AC:7 Xp:1/1 T:117 13(13) Pw:8(8) AC:7 Xp:1/1 T:118#fYou finish eating the newt corpse.13(13) Pw:8(8) AC:7 Xp:1/1 T:119#fJZ> hUnknown command ' '.13(13) Pw:8(8) AC:7 Xp:1/1 T:119JZJ13(13) Pw:8(8) AC:7 Xp:1/1 T:120###@##JZ13(13) Pw:8(8) AC:7 Xp:1/1 T:121##@##JZEt#########@#13(13) Pw:8(8) AC:7 Xp:1/1 T:126JZ~###f###@#You hear water falling on coins.(0~(B(0~(B#######f##@#(0~~(B(0~~~(B(0~~(B(0~~~~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:133JZa q(0~~~~~~(B(0~~~~(B(0~(B(0~~~~~~(B#?##########@(0~~(B(0~~~~(B(0~~~(B(0~~~~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:140JZD ? 13(13) Pw:8(8) AC:7 Xp:1/1 T:141JZέ ]13(13) Pw:8(8) AC:7 Xp:1/1 T:142#@#JZ"~13(13) Pw:8(8) AC:7 Xp:1/1 T:143(0~(B(0~(B#@##JZ (0~~~(B(0~(B(0~~(B@###v - a scroll labeled XIXAXA XOXAXA XUXAXA.13(13) Pw:8(8) AC:7 Xp:1/1 T:144JZa7(For instructions type a ?)JZCiUnknown direction: 'o' (aborted).Done.13(13) Pw:8(8) AC:7 Xp:1/1 T:144JZ# Unix SporkHack Version 0.6.3 - last build Wed Jun 21 12:42:20 2017.13(13) Pw:8(8) AC:7 Xp:1/1 T:144JZ7(For instructions type a ?)JZp H Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--JZT(0lqqk(B(0lqqqqqqqqqqqk(B(0x~(B((0x(B(0x~~~~~~~~~~~x(B#(0a(B>(0~(B+(0~~~~~~~~~~(B<(0~x(BJZFJZPJZUnknown direction: 'a' (aborted).Done.13(13) Pw:8(8) AC:7 Xp:1/1 T:144JZ>13(13) Pw:8(8) AC:7 Xp:1/1 T:145(0~(B(0~(B#@JZg # JZ|rnameJZ~9Name an individual object? [ynq] (q) JZ`;nWhat do you want to call? [b-os-v or ?*] JZ#Call a tooled horn: JZ_tJZ*#Call a tooled horn: JZ H13(13) Pw:8(8) AC:7 Xp:1/1 T:145JZ  Coins  $ - 5 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  p - a long sword  Armor  b - an uncursed +0 cloak of protection (being worn)  Comestibles  q - a food ration  r - a fortune cookie  Scrolls  i - an uncursed scroll of light  j - an uncursed scroll of enchant weapon  k - a blessed scroll of identify  t - a scroll labeled VENZAR BORGAVVE  v - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  l - a blessed spellbook of force bolt  m - a blessed spellbook of protection  n - an uncursed spellbook of detect monsters  s - a hardcover spellbook  Potions  f - a blessed potion of gain energy (1 of 2)JZJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:59 Dungeons of Doom:1 $:5 HP:13(13) Pw:8(8) AC:7  Xp:1/1 T:145(0lqqk(B(0lqqqqqqqqqqqk(B(0x~(B((0x(B(0x~~~~~~~~~~~x(B#(0a(B>(0~(B+(0~~~~~~~~~~(B<(0~x(B#(0mqqj(B(0x~~~~~~~~~~~x(B####(0mqqqqqq~qq{qj(B####################@###(0lqq~qk(B(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~(B((0~(B##(0x~~~~x(B(0x~~~~x(JZQB#(0x~~~~x(B(0mqqqqj(B##(0~~~~~x(B(0mq~qqj(B#JZ3# JZgnameJZ{cameJZN'9Name an individual object? [ynq] (q) JZǵ ;nWhat do you want to call? [b-os-v or ?*] JZT;Call a scroll labeled XIXAXA XOXAXA XUXAXA: JZ;s tJZeJZ؃lJZAeJZ!H13(13) Pw:8(8) AC:7 Xp:1/1 T:145JZ813(13) Pw:8(8) AC:7 Xp:1/1 T:146(0~~~(B(0~(B(0~~(B#@##JZ 13(13) Pw:8(8) AC:7 Xp:1/1 T:147(0~(B(0~(B(0~(B(0~(B###@##JZlc 13(13) Pw:8(8) AC:7 Xp:1/1 T:148(0~~~(B(0~~(B(0~~(B#@##(0~~(B(0~~(B(0~~(B(0~(BJZD13(13) Pw:8(8) AC:7 Xp:1/1 T:149(0~~~(B(0~(B####@(0~(B(0~(B(0~~(B(0~(Bf(0~~~(BJZh13(13) Pw:8(8) AC:7 Xp:1/1 T:150(0~(B(0~~(B###(0~(B@(0~(Bf(0~(BJZ13(13) Pw:8(8) AC:7 Xp:1/1 T:151(0~(B(0~(B@(0~(B(0~(BfJZ13(13) Pw:8(8) AC:7 Xp:1/1 T:152(0~(B@f(0~~(BJZB@ Count: 20JZ*13(13) Pw:8(8) AC:7 Xp:1/1 T:153 13(13) Pw:8(8) AC:7 Xp:1/1 T:154 13(13) Pw:8(8) AC:7 Xp:1/1 T:155 13(13) Pw:8(8) AC:7 Xp:1/1 T:156 13(13) Pw:8(8) AC:7 Xp:1/1 T:157 13(13) Pw:8(8) AC:7 Xp:1/1 T:158 13(13) Pw:8(8) AC:7 Xp:1/1 T:159 13(13) Pw:8(8) AC:7 Xp:1/1 T:160 13(13) Pw:8(8) AC:7 Xp:1/1 T:161 13(13) Pw:8(8) AC:7 Xp:1/1 T:162 13(13) Pw:8(8) AC:7 Xp:1/1 T:163 13(13) Pw:8(8) AC:7 Xp:1/1 T:164 13(13) Pw:8(8) AC:7 Xp:1/1 T:165 13(13) Pw:8(8) AC:7 Xp:1/1 T:166 13(13) Pw:8(8) AC:7 Xp:1/1 T:167 13(13) Pw:8(8) AC:7 Xp:1/1 T:168 13(13) Pw:8(8) AC:7 Xp:1/1 T:169 13(13) Pw:8(8) AC:7 Xp:1/1 T:170 13(JZ*13) Pw:8(8) AC:7 Xp:1/1 T:171 13(13) Pw:8(8) AC:7 Xp:1/1 T:172(0~~~(B(0~~~(B(f##(0~~~~(BJZڔ 13(13) Pw:8(8) AC:7 Xp:1/1 T:173(0~(B(0~(B(0~(B@(0~(BfJZp 13(13) Pw:8(8) AC:7 Xp:1/1 T:174(0~(B(0~~(B(0~(B#@JZbCount: 20JZ13(13) Pw:8(8) AC:7 Xp:1/1 T:175 13(13) Pw:8(8) AC:7 Xp:1/1 T:176 13(13) Pw:8(8) AC:7 Xp:1/1 T:177 13(13) Pw:8(8) AC:7 Xp:1/1 T:178 13(13) Pw:8(8) AC:7 Xp:1/1 T:179 13(13) Pw:8(8) AC:7 Xp:1/1 T:180(0~(B(0~~(Bf(0~(B##(0~~(B+JZa13(13) Pw:8(8) AC:7 Xp:1/1 T:181(0~(B@((0~(BfJZ 13(13) Pw:8(8) AC:7 Xp:1/1 T:182(0~(Bf@(0~~(BJZp \That door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZ/jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZBjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZnjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZ$jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZ jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZnW jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZJjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:182JZ'In what direction? JZD#The door opens.13(13) Pw:8(8) AC:7 Xp:1/1 T:183f(0~(B(0a(BJZq13(13) Pw:8(8) AC:7 Xp:1/1 T:184(0~(B(0~~(Bf(0~(B(0~(B@#JZ13(13) Pw:8(8) AC:7 Xp:1/1 T:185(0~(Bf(0~~(B(0~(B(0~~(B(0a(B@JZ*jB13(13) Pw:8(8) AC:7 Xp:1/1 T:185JZ4 B13(13) Pw:8(8) AC:7 Xp:1/1 T:185JZI#B13(13) Pw:8(8) AC:7 Xp:1/1 T:185JZ13(13) Pw:8(8) AC:7 Xp:1/1 T:186(0~(B(0~~~(B(0~(B(0~(B:f(0~~(B@#JZPYou displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:187(0~(B@(0~(B(0a(BfJZ! 13(13) Pw:8(8) AC:7 Xp:1/1 T:188(0~(B@:(0~(Bf(0a(B#JZs13(13) Pw:8(8) AC:7 Xp:1/1 T:189@(0~(B(0~(BfJZ@:f((0~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:189The kitten misses the newt.13(13) Pw:8(8) AC:7 Xp:1/1 T:190JZ(0~(B###@(0~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:190The kitten misses the newt.13(13) Pw:8(8) AC:7 Xp:1/1 T:191JZ'(0~(B(0~~(B#@(0~(B(0~~(B:(0~(B(0~(Bf(0~(B(0~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:191The kitten bites the newt.The newt misses the kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:192JZ l(0~(B(0~(B##@##(0~(B(0~~(B(0~~(B(0~~~~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:192You hear some noises.13(13) Pw:8(8) AC:7 Xp:1/1 T:193JZ#@#####(0~~(B(0~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:196JZYou hear some noises in the distance.##@####f######13(13) Pw:8(8) AC:7 Xp:1/1 T:203JZ 13(13) Pw:8(8) AC:7 Xp:1/1 T:210f@###########JZ̄Message History You hear some noises in the distance. You hear some noises. The kitten bites the newt. The newt misses the kitten. The kitten misses the newt. The kitten misses the newt. You displaced your kitten. The door opens. In what direction? That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. Count: 20 Count: 20 Call a scroll labeled XIXAXA XOXAXA XUXAXA: tele Name an individual object? [ynq] (q) # name --More--JZJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:59 Dungeons of Doom:1 $:5 HP:13(13) Pw:8(8) AC:7  Xp:1/1 T:210(0lqqk(B(0lqqqqqqqqqqqk(B(0x~(B((0x(B(0x~~~~~~~~~~~x(B#(0a(B>(0~(B+(0~~~~~~~~~~(B<(0~x(Bf(0mqqj(B(0x~~~~~~~~~~~x(B@###(0mqqqqqq~qq{qj(B########################(0lqq~qk(B(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~(B((0~(B##(0x~~~~x(B(0x~~~~x(B#JZ(0x~~~~x(B(0maqqqj(B##(0~~~~~x(B#(0mq~qqj(B#JZ You displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:211(0~(B#@#fJZ013(13) Pw:8(8) AC:7 Xp:1/1 T:212(0~(B@(0~(B#f#JZCount: 20JZxg13(13) Pw:8(8) AC:7 Xp:1/1 T:213 13(13) Pw:8(8) AC:7 Xp:1/1 T:214 13(13) Pw:8(8) AC:7 Xp:1/1 T:215 13(13) Pw:8(8) AC:7 Xp:1/1 T:216 13(13) Pw:8(8) AC:7 Xp:1/1 T:217 13(13) Pw:8(8) AC:7 Xp:1/1 T:218 13(13) Pw:8(8) AC:7 Xp:1/1 T:219 13(13) Pw:8(8) AC:7 Xp:1/1 T:220 13(13) Pw:8(8) AC:7 Xp:1/1 T:221 13(13) Pw:8(8) AC:7 Xp:1/1 T:222 13(13) Pw:8(8) AC:7 Xp:1/1 T:223 13(13) Pw:8(8) AC:7 Xp:1/1 T:224 13(13) Pw:8(8) AC:7 Xp:1/1 T:225 13(13) Pw:8(8) AC:7 Xp:1/1 T:226 13(13) Pw:8(8) AC:7 Xp:1/1 T:227 13(13) Pw:8(8) AC:7 Xp:1/1 T:228 13(13) Pw:8(8) AC:7 Xp:1/1 T:229 13(13) Pw:8(8) AC:7 Xp:1/1 T:230 13(JZ h13) Pw:8(8) AC:7 Xp:1/1 T:231 13(13) Pw:8(8) AC:7 Xp:1/1 T:232##JZw e13(13) Pw:8(8) AC:7 Xp:1/1 T:233(0~(B#@JZz13(13) Pw:8(8) AC:7 Xp:1/1 T:234#(0a(B@#JZBTa13(13) Pw:8(8) AC:7 Xp:1/1 T:235@>JZ5 Count: 20JZJ813(13) Pw:8(8) AC:7 Xp:1/1 T:236 13(13) Pw:8(8) AC:7 Xp:1/1 T:237 13(13) Pw:8(8) AC:7 Xp:1/1 T:238 13(13) Pw:8(8) AC:7 Xp:1/1 T:239 13(13) Pw:8(8) AC:7 Xp:1/1 T:240 13(13) Pw:8(8) AC:7 Xp:1/1 T:241 13(13) Pw:8(8) AC:7 Xp:1/1 T:242 13(13) Pw:8(8) AC:7 Xp:1/1 T:243 13(13) Pw:8(8) AC:7 Xp:1/1 T:244 13(13) Pw:8(8) AC:7 Xp:1/1 T:245 13(13) Pw:8(8) AC:7 Xp:1/1 T:246 13(13) Pw:8(8) AC:7 Xp:1/1 T:247 13(13) Pw:8(8) AC:7 Xp:1/1 T:248 13(13) Pw:8(8) AC:7 Xp:1/1 T:249 13(13) Pw:8(8) AC:7 Xp:1/1 T:250 13(13) Pw:8(8) AC:7 Xp:1/1 T:251 13(13) Pw:8(8) AC:7 Xp:1/1 T:252 13(13) Pw:8(8) AC:7 Xp:1/1 T:253 13(JZ813) Pw:8(8) AC:7 Xp:1/1 T:254 13(13) Pw:8(8) AC:7 Xp:1/1 T:255(#(0a(B>(0~(BfJZT w13(13) Pw:8(8) AC:7 Xp:1/1 T:256(0~(B@#JZ[That door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:256JZshThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:256JZ hThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:256JZ~@(0~(BYou see here a large box.13(13) Pw:8(8) AC:7 Xp:1/1 T:257fJZ% Count: 20JZ&13(13) Pw:8(8) AC:7 Xp:1/1 T:258 13(13) Pw:8(8) AC:7 Xp:1/1 T:259 13(13) Pw:8(8) AC:7 Xp:1/1 T:260 13(13) Pw:8(8) AC:7 Xp:1/1 T:261 13(13) Pw:8(8) AC:7 Xp:1/1 T:262 13(13) Pw:8(8) AC:7 Xp:1/1 T:263 13(13) Pw:8(8) AC:7 Xp:1/1 T:264 13(13) Pw:8(8) AC:7 Xp:1/1 T:265 13(13) Pw:8(8) AC:7 Xp:1/1 T:266 13(13) Pw:8(8) AC:7 Xp:1/1 T:267 13(13) Pw:8(8) AC:7 Xp:1/1 T:268 13(13) Pw:8(8) AC:7 Xp:1/1 T:269 13(13) Pw:8(8) AC:7 Xp:1/1 T:270 13(13) Pw:8(8) AC:7 Xp:1/1 T:271 13(13) Pw:8(8) AC:7 Xp:1/1 T:272 13(13) Pw:8(8) AC:7 Xp:1/1 T:273 13(13) Pw:8(8) AC:7 Xp:1/1 T:274 13(13) Pw:8(8) AC:7 Xp:1/1 T:275 13(JZ&13) Pw:8(8) AC:7 Xp:1/1 T:276 13(13) Pw:8(8) AC:7 Xp:1/1 T:277(0~(B#(0a(Bf(0~(B#JZ You displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:278f(@(0~(BJZR(0lqqqk(B+(0~~(B/(0~(B(0x~(Bf@(0x(B(0x~~~x(B(0mqqqj(BJiik the Evoker St:14 Dx:12 Co:10 In:18 Wi:10 Ch:11 Chaotic S:59 Dungeons of Doom:2 $:5 HP:13(13) Pw:8(8) AC:7  Xp:1/1 T:278 13(13) Pw:8(8) AC:7 Xp:1/1 T:279f(0~(BJZՃ\Unknown command ' '.13(13) Pw:8(8) AC:7 Xp:1/1 T:279JZY|v13(13) Pw:8(8) AC:7 Xp:1/1 T:280/(0~(B@fJZqt13(13) Pw:8(8) AC:7 Xp:1/1 T:281@f(0~(B<JZGq\That door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:281JZg jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:281JZYou displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:282(0~(B@(0~(BfJZ(0~(B@w - a marble wand.13(13) Pw:8(8) AC:7 Xp:1/1 T:283f(0~(BJZLFWhat do you want to write with? [- ac-epuw or ?*] JZ_GYou write in the dust with your fingers.--More--JZ% CWhat do you want to write in the dust here? ElberethJZBEJZlJZU bJZ; eJZ rJZeJZ JZl JZ؟ JZ  JZ.  JZ  JZC 13(13) Pw:8(8) AC:7 Xp:1/1 T:284f(0~(B(0~(BJZmu8What do you want to write with? [- ac-epuw or ?*] JZ:13(13) Pw:8(8) AC:7 Xp:1/1 T:284The engraving on the floor vanishes!--More--JZUZ@You write in the dust with a marble wand.--More--JZCWhat do you want to write in the dust here? ElberethJZa' ;What do you want to write in the dust here? JZo; The marble wand glows, then fades.13(13) Pw:8(8) AC:7 Xp:1/1 T:285(0~(BfJZ7(For instructions type a ?)JZ+ H13(13) Pw:8(8) AC:7 Xp:1/1 T:285JZO# JZnameJZpameJZe!9Name an individual object? [ynq] (q) JZ|;nWhat do you want to call? [b-os-w or ?*] JZܘ #Call a marble wand: JZVk vJZ$iaJZnJZ%iJZa)sJZEihJZ eJZ8 rJZq- H13(13) Pw:8(8) AC:7 Xp:1/1 T:285JZ13(13) Pw:8(8) AC:7 Xp:1/1 T:286@(0~(Bf(0~(B(0~(BJZ-13(13) Pw:8(8) AC:7 Xp:1/1 T:287@(0~(B(0~(BfJZ$\That door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:287JZTa jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:287JZ jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:287JZjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:287JZY'In what direction? JZlThe door resists!13(13) Pw:8(8) AC:7 Xp:1/1 T:288f<(0~(BJZ 'In what direction? JZK%The door resists!13(13) Pw:8(8) AC:7 Xp:1/1 T:289(0~(BfJZjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/1 T:289JZ'In what direction? KZ6The door resists!13(13) Pw:8(8) AC:7 Xp:1/1 T:290(0~(Bf(0~(BKZu 'In what direction? KZs The door opens.13(13) Pw:8(8) AC:7 Xp:1/1 T:291(0a(B(0~(BfKZz'In what direction? KZM&jThis door is already open.13(13) Pw:8(8) AC:7 Xp:1/1 T:291KZ 13(13) Pw:8(8) AC:7 Xp:1/1 T:292##@(0~(Bf(0~~(BKZz13(13) Pw:8(8) AC:7 Xp:1/1 T:293(0~(B#@(0a(Bf(0~~(B(0~~~(BKZB13(13) Pw:8(8) AC:7 Xp:1/1 T:293KZB13(13) Pw:8(8) AC:7 Xp:1/1 T:293KZ !(0qqq(B(0~~~(B(0~(B#@####(0~~~(Bf(0~~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:294KZ B 13(13) Pw:8(8) AC:7 Xp:1/1 T:296(0lqq(B(0~~~(B(0x(B(0x(B)(0~~~(B@(0mqqqqqj(B###(0~(B(0~~(B(0~~(BKZ 13(13) Pw:8(8) AC:7 Xp:1/1 T:297(0k(B@(0~(B##KZz @(0~~~~(BYou see here 8 bamboo arrows.13(13) Pw:8(8) AC:7 Xp:1/1 T:301fKZ0 x - 8 bamboo arrows.13(13) Pw:8(8) AC:7 Xp:1/1 T:302f(0~~(BKZү13(13) Pw:8(8) AC:7 Xp:1/1 T:303##@f(0~(B(0~(BKZsR(0lq(B(0x~(B(0x(B>(0~(B=F#@##f###(0~~~~~~(B(0~~~~~(B13(13) Pw:8(8) AC:7 Xp:1/1 T:308KZqM 13(13) Pw:8(8) AC:7 Xp:1/1 T:310(0~(B(0~(B(0x~(B@(0mqq(B###KZ} xYou kill the lichen!75 13(13) Pw:8(8) AC:7 Xp:1/5 T:311(0a(BKZz13(13) Pw:8(8) AC:7 Xp:1/5 T:312(0q(B(0~~(B(0~x(B@#(0j(BfKZWgThere is nothing here to pick up.13(13) Pw:8(8) AC:7 Xp:1/5 T:312KZm@(0a(B###y - a pearl ring.13(13) Pw:8(8) AC:7 Xp:1/5 T:313KZ13(13) Pw:8(8) AC:7 Xp:1/5 T:314(0k(B(0a(B@(0~(Bf# KZ(0~(BKZ!@13(13) Pw:8(8) AC:7 Xp:1/5 T:328KZ 13(13) Pw:8(8) AC:7 Xp:1/5 T:329(0~~(B@#fKZ (0a(B@#(0~(B(0~~(B13(13) Pw:8(8) AC:7 Xp:1/5 T:329KZ%} #######@>#13(13) Pw:8(8) AC:7 Xp:1/5 T:336KZY 13(13) Pw:8(8) AC:7 Xp:1/5 T:341(0~~(B#####@KZ- A13(13) Pw:8(8) AC:7 Xp:1/5 T:341KZ A13(13) Pw:8(8) AC:7 Xp:1/5 T:341KZd Count: 20KZ]13(13) Pw:8(8) AC:7 Xp:1/5 T:342 13(13) Pw:8(8) AC:7 Xp:1/5 T:343#KZZ13(13) Pw:8(8) AC:7 Xp:1/5 T:344#@##KZ? A13(13) Pw:8(8) AC:7 Xp:1/5 T:344KZ 13(13) Pw:8(8) AC:7 Xp:1/5 T:345###@##KZ=(13(13) Pw:8(8) AC:7 Xp:1/5 T:346###@##KZ_x13(13) Pw:8(8) AC:7 Xp:1/5 T:347###@KZMB13(13) Pw:8(8) AC:7 Xp:1/5 T:347KZ2 B13(13) Pw:8(8) AC:7 Xp:1/5 T:347KZ+Count: 20KZ^13(13) Pw:8(8) AC:7 Xp:1/5 T:348 13(13) Pw:8(8) AC:7 Xp:1/5 T:349 13(13) Pw:8(8) AC:7 Xp:1/5 T:350 13(13) Pw:8(8) AC:7 Xp:1/5 T:351 13(13) Pw:8(8) AC:7 Xp:1/5 T:352 13(13) Pw:8(8) AC:7 Xp:1/5 T:353 13(13) Pw:8(8) AC:7 Xp:1/5 T:354+KZ"\That door is closed.13(13) Pw:8(8) AC:7 Xp:1/5 T:354KZjThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/5 T:354KZZ\ jThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/5 T:354KZ 'In what direction? KZ{ &The door opens.13(13) Pw:8(8) AC:7 Xp:1/5 T:355(0qqqqqqqqqqqk(B(0~~~~~~~~~~~x(B(0~~~~~~~(B%(0~~~~~x(Brrd(0~~~~~~~~~~~~x(B(0qqqqqqqq(B(0qqqqqj(BKZI 7You miss the sewer rat.13(13) Pw:8(8) AC:7 Xp:1/5 T:355The sewer rat bites!12(13) Pw:8(8) AC:7 Xp:1/5 T:355 12(13) Pw:8(8) AC:7 Xp:1/5 T:356rd(0~(BKZ>You miss the sewer rat.12(13) Pw:8(8) AC:7 Xp:1/5 T:356The sewer rat bites!9(13) Pw:8(8) AC:7 Xp:1/5 T:356(0~(B--More--KZ-^The jackal misses the sewer rat.9(13) Pw:8(8) AC:7 Xp:1/5 T:357:KZVYou kill the sewer rat!9 9(13) Pw:8(8) AC:7 Xp:1/6 T:358d(0~(Bx KZpYou miss the jackal.x(0~(B9(13) Pw:8(8) AC:7 Xp:1/6 T:358The jackal misses.9(13) Pw:8(8) AC:7 Xp:1/6 T:359(0~(B:!KZdYou kill the jackal!33 10(13) Pw:8(8) AC:7 Xp:1/7 T:360%x(0~(B"KZY|(0qqq(Br(0~~(B#(0x~(B##@(0m(BThere is an open door here.You see here a jackal corpse.10(13) Pw:8(8) AC:7 Xp:1/7 T:361(0~(Br:(0~(Bx(0~(B#KZW10(13) Pw:8(8) AC:7 Xp:1/7 T:362(0~(Brx(0~(B$KZOMYou miss the sewer rat.dx(0~(B10(13) Pw:8(8) AC:7 Xp:1/7 T:362The sewer rat bites!9(13) Pw:8(8) AC:7 Xp:1/7 T:362 9(13) Pw:8(8) AC:7 Xp:1/7 T:363(0~(B:&KZ, You miss the fox.9(13) Pw:8(8) AC:7 Xp:1/7 T:363The fox just misses!x(0~(BThe sewer rat misses.9(13) Pw:8(8) AC:7 Xp:1/7 T:364'KZ=You miss the fox.9(13) Pw:8(8) AC:7 Xp:1/7 T:364The fox bites!7(13) Pw:8(8) AC:7 Xp:1/7 T:364x(0~(BThe sewer rat bites!6(13) Pw:8(8) AC:7 Xp:1/7 T:364 6(13) Pw:8(8) AC:7 Xp:1/7 T:365:(0~(B(KZTYou miss the fox.6(13) Pw:8(8) AC:7 Xp:1/7 T:365The fox bites!5(13) Pw:8(8) AC:7 Xp:1/7 T:365x(0~(BThe sewer rat bites!4(13) Pw:8(8) AC:7 Xp:1/7 T:365--More--)KZyThe fox bites!2(13) Pw:8(8) AC:7 Xp:1/7 T:365 2(13) Pw:8(8) AC:7 Xp:1/7 T:366)KZ} iUnknown command ' '.2(13) Pw:8(8) AC:7 Xp:1/7 T:366*KZ;0You miss the fox.2(13) Pw:8(8) AC:7 Xp:1/7 T:366The fox bites!0(13) Pw:8(8) AC:7 Xp:1/7 T:366--More--+KZ9You die...+KZlJ0(13) Pw:8(8) AC:7 Xp:1/7 T:366--More--+KZ GDo you want your possessions identified? [ynq] (n) ,KZy Coins  $ - 5 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  p - a +0 long sword  x - 8 +0 ya  Armor  b - an uncursed +0 cloak of protection (being worn)  Comestibles  q - an uncursed food ration  r - an uncursed fortune cookie  Scrolls  i - an uncursed scroll of light  j - an uncursed scroll of enchant weapon  k - a blessed scroll of identify  t - a cursed scroll of food detection  v - an uncursed scroll of teleportation  Spellbooks  l - a blessed spellbook of force bolt  m - a blessed spellbook of protection  n - an uncursed spellbook of detect monsters  s - an uncursed spellbook of fireball [23;1,KZ /H Potions (1 of 2)/KZ  f - a blessed potion of gain energy  g - an uncursed potion of speed  h - an uncursed potion of blindness  Rings  d - an uncursed ring of see invisible  e - an uncursed +1 ring of gain constitution  y - an uncursed ring of poison resistance  Wands  c - a wand of undead turning (0:6)  w - a wand of make invisible (0:6)  Tools  o - an uncursed tooled horn  Gems  u - an uncursed worthless piece of green glass (2 of 2)