jiik, lawful female albae Chaos Sorceror r ,,# ,#,# #,r,# ,,,## ,,,## --.-- --------------|------- ....| |....................| ....|#|.......r............| ....|,@..B.....<...........| ....,---------------------- ----## [Jiik the Chaotic Dweller] St10 Dx6 Co9 In10 Wi5 Ch8 ChaAlbFemLaw S10 Dlvl:1 $10 HP-11(20) Pw27(27) AC-3 Xp1/0 Wt57/1050 T50 Bli Latest messages The blast of lightning hits you! [-9 -> 11] The blast of lightning bounces! Pick an object. Q a quantum mechanic or other scientist (tame chaos polymorpher called Mr. X) (base level 7) (male) [seen: telepathy] Accessing Pokedex entry for chaos polymorpher... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Is a valid polymorph form for monsters only. Attacks: 1d4, claw (punch, hit, etc.) - polymorphs you There is a wall in the way! 3 gold pieces. The copper dragon bat breathes lightning! The blast of lightning hits you! [-5 -> 8] You are blinded by the flash! You displaced Mr. X. You can see again. Pick an object. The copper dragon bat breathes lightning! The blast of lightning hits you! [-6 -> 4] You are blinded by the flash! The blast of lightning hits you! You die... Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 402 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 74% Musable item generation frequency was reduced by 38% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 63% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: scimitar (turn 37) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22984 Monster spawn increase reached its maximum at turn 41851 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2126396 The monster class that cannot be genocided was dragon The monster class that was spawned more often: major demon (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 6) The monster species that spawned more often: purple warp fungus (freq bonus 8) The monster species that spawned more often: anti grue (freq bonus 4) The monster species that spawned more often: amnesia vortex (freq bonus 12) The monster species that spawned more often: special mushroom (freq bonus 10) The monster species that spawned more often: nymph (freq bonus 5) The monster species that spawned more often: mud spider (freq bonus 6) The monster species that spawned more often: borrowing cube (freq bonus 8) The monster species that spawned more often: crazy chemist (freq bonus 8) The monster species that spawned more often: giant white tick (freq bonus 3) The monster species that spawned more often: black bishop (freq bonus 26) The monster species that spawned more often: chaos warlord (freq bonus 10) The monster species that spawned more often: sapusaur (freq bonus 4) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 8) The monster species that spawned more often: ruby warp fungus (freq bonus 12) The monster species that spawned more often: jet unicorn (freq bonus 4) The monster species that spawned more often: enhanced chicken (freq bonus 20) The monster species that spawned more often: giant insect swarm (freq bonus 14) The monster species that spawned more often: Frieza (freq bonus 12) The monster species that spawned more often: crystal stalk (freq bonus 5) The monster species that spawned more often: Phineas T. Barnum (freq bonus 8) The monster species that never randomly spawned: soldier The monster species that never randomly spawned: threshold spore The monster species that never randomly spawned: lucid monster The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: field vole The monster species that never randomly spawned: formless spawn of Tsathoggua The monster species that never randomly spawned: long dick The monster species that never randomly spawned: jungle ape The monster species that never randomly spawned: Avorial The monster species that never randomly spawned: cold hound The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 6) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 64) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 13) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 18) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 7) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 6) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 4) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 17) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 4) Next attribute increase check would have come at turn 904 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You were blinded (4) You were prevented from having psi resistance (0) You were prevented from having sickopathy (0) You were telepathic You had 1450 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja You could not have safely prayed (480) You are dead Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 100% b - chaos bolt 5 chaos 95% 400% c - earthquake 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X LIMIT(0) dazzle 1 R LIMIT(0) weapon practice 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) blood ritual 1 R LIMIT(0) Discoveries Amulets amulet of swimming (coral) Armor robe of randomness (orange robe) Scrolls scroll of punishment (HOW CONVENIENT) scroll of teleportation (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of rumor (WHY IS THERE NO FUCKING PROMPT) scroll of message (DAD AND BABY ATTACKING) scroll of healing (DEATH TO CLEANERS) scroll of mana (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of phase door (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of standard id (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of cure (ECNETOPINMO) Spellbooks spellbook of berserk (long) spellbook of chaos bolt (vaporized) spellbook of earthquake (colorglad) spellbook of reroll artifact (tartan) Potions potion of clairvoyance (laurel) potion of paralysis (topaz) Wands wand of light (soviet) wand of enlightenment (shining) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye jiik the Chaos Sorceror...