jiik, lawful female albae Chaos Sorceror ----- ----- |........@| |........Q| |.........| |......... ----------- [Jiik the Chaotic Dweller] St10 Dx8 Co13 In5 Wi10 Ch6 ChaAlbFemLaw S0 Dlvl:1 $0 HP20(20) Pw26(26) AC5 Xp1/0 Wt65/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello jiik, welcome to SlashEMExtended! You are a lawful female albae Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Pick an object. Q a quantum mechanic or other scientist (tame chaos polymorpher called Mr. X) (base level 7) (female) Accessing Pokedex entry for chaos polymorpher... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Is a valid polymorph form for monsters only. Attacks: 1d4, claw (punch, hit, etc.) - polymorphs you # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: curse resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 137 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 95% Wand drop chance was reduced to 88% Potion drop chance was reduced to 71% Monster death drops spawned with only 90% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: short sword (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11935 Monster spawn increase reached its maximum at turn 37207 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 4093264 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: yasd horror (freq bonus 6) The monster species that spawned more often: energy patch (freq bonus 3) The monster species that spawned more often: shadow wraith (freq bonus 4) The monster species that spawned more often: shard mold (freq bonus 12) The monster species that spawned more often: warhorse (freq bonus 6) The monster species that spawned more often: mosquito (freq bonus 18) The monster species that spawned more often: undead elph (freq bonus 8) The monster species that spawned more often: greater nalfeshnee (freq bonus 5) The monster species that spawned more often: shadow warrior (freq bonus 3) The monster species that spawned more often: stealing machine (freq bonus 4) The monster species that spawned more often: covetous hill orc (freq bonus 4) The monster species that spawned more often: Jack the Ripper (freq bonus 5) The monster species that spawned more often: jelly (freq bonus 2) The monster species that spawned more often: secluded patch (freq bonus 6) The monster species that spawned more often: sarnrog (freq bonus 4) The monster species that spawned more often: theme boar (freq bonus 4) The monster species that spawned more often: jungle archer (freq bonus 8) The monster species that spawned more often: water colony (freq bonus 6) The monster species that spawned more often: ice force patch (freq bonus 3) The monster species that spawned more often: tasloi shaman (freq bonus 7) The monster species that never randomly spawned: poison devil The monster species that never randomly spawned: young adult white dragon The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: Feagwath, the Undead Sorcerer The monster species that never randomly spawned: osyluth The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: Olog-hai mimic The monster species that never randomly spawned: shard growth The monster species that never randomly spawned: Vargo, Tyrant of Fire The monster species that never randomly spawned: difficult elephant The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 4) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 25) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 9) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 9) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 1) Next attribute increase check would have come at turn 309 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having manaleech (0) You were prevented from having curse resistance (0) You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja You could not have safely prayed (531) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - russian roulette 6 chaos 98% 500% c - lycanthropy 5 chaos 95% 400% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet of change (tar) Armor robe of randomness (black robe) Scrolls scroll of charging (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of teleportation (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of rumor (ATTACK BY POLYGONAL) scroll of message (FNORD) scroll of healing (TSVETOCHNYYE SHORTY I LEY) scroll of mana (MESSED AFTER RUSH AND WHIRLING) scroll of phase door (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of standard id (IMMORTAL DUNGEON) scroll of cure (GON GET YA) Spellbooks spellbook of cure random status (threatening) spellbook of russian roulette (dark blue) spellbook of lycanthropy (immortal) spellbook of disintegration beam (fullpost) Potions potion of hallucination (anise seed) potion of full healing (pink) Wands wand of opening (acyclic) wand of teleportation (saffron) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye jiik the Chaos Sorceror...