jiik, chaotic female albae Binder -----############### |...-,,,,,,,,,,,,,,--------- |...|#############,|.......} ---------- #####|...| ,,-..#.#..| |.........,,,,,,....| #,|#..#...| |..`....||,,####--+-- |...#...|## |.........,,# -.-------.# |........|}# `,,,,,,,,,# -.-------- ###,,,###,# #,,,### ###,} #,#----- ###,,,# #,# #,,-...| ---------.-### #,# ##|...| |..........,,# #,# #,....| |.........|#### --.--##,|...| |..........,@,, |....,,,---}- |.........|#### |<..|#### ----------- |...| ----- [Jiik the Exile] St12 Dx14 Co11 In6 Wi6 Ch9 BinAlbFemCha S146 Dlvl:2 $28 HP18(19) Pw13(13) AC-4 Xp1/17 Wt315/1250 T487 Latest messages In what direction? [hykulnjb><] This door is locked. In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! In what direction? [hykulnjb><] You kick at empty space. You hit the kobold zombie. You miss the kobold zombie. The kobold zombie claws you! [-1 -> 18] You displaced your little dog. You hear some noises. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -6 Your max alignment was -6 You carried 16 sins You could not have this property at all: drain resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 99% Potion drop chance was reduced to 96% Monster death drops spawned with only 94% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: enchantment spells (turn 58) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38150 Monster spawn increase reached its maximum at turn 180790 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 216081 The monster class that cannot be genocided was zombie The monster class that was spawned more often: piece of food (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: mornungol (freq bonus 10) The monster species that spawned more often: apprentice dark wall (freq bonus 32) The monster species that spawned more often: daughter of Typhon (freq bonus 4) The monster species that spawned more often: prayer book permamimic (freq bonus 6) The monster species that spawned more often: indigo stalk (freq bonus 7) The monster species that spawned more often: elder multi-hued jelly (freq bonus 12) The monster species that spawned more often: fifteen-headed hydra (freq bonus 5) The monster species that spawned more often: scorched archer (freq bonus 5) The monster species that spawned more often: tree mewlip (freq bonus 6) The monster species that spawned more often: stalking bulette (freq bonus 10) The monster species that spawned more often: Shaddai El Chai, Prince of Air (freq bonus 24) The monster species that spawned more often: very nice girl (freq bonus 8) The monster species that spawned more often: vampire ogre (freq bonus 12) The monster species that spawned more often: really dangerous colony (freq bonus 4) The monster species that spawned more often: giant mind flayer (freq bonus 12) The monster species that spawned more often: mean fungus (freq bonus 4) The monster species that spawned more often: ice permamimic (freq bonus 6) The monster species that spawned more often: sludge warp fungus (freq bonus 6) The monster species that spawned more often: chaos spawn (freq bonus 11) The monster species that spawned more often: petty mind flayer (freq bonus 6) The monster species that never randomly spawned: vip rubber The monster species that never randomly spawned: Ruea's stiletto boot The monster species that never randomly spawned: swarm nymph The monster species that never randomly spawned: Ilse The monster species that never randomly spawned: beige patch The monster species that never randomly spawned: lightning spire The monster species that never randomly spawned: poison cat The monster species that never randomly spawned: kroncopotaca The monster species that never randomly spawned: disgusting mushroom The monster species that never randomly spawned: Hela, Queen of the Dead The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 120) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 301) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 10) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 43) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 2) Next attribute increase check would have come at turn 777 Strength training was 9 Dexterity training was 4 Wisdom training was 3 Constitution training was 14 You were magic-protected You were prevented from having drain resistance (0) You were prevented from having glib combat (0) You had 965 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of mana (TRAETOR HORIGO) scroll of phase door (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (FUS RO DAH) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (15 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jiik the Binder...