jiik, chaotic female albae Chaos Sorceror -#--#---- ------ |.......|### |..... + |........,,##|....| ......| ------|--#,,#|...'- ............# #,# #,#|..@.| ......| #,# #,#|....| ------- ###,# #,#----.- #,#,# #,# ##,# -----.-.---#,# #,,# |.........-,,----.-- |.........|#,|.....| |.........|#,......| |.........|#,|.....| |.........|#,|<....|############## |.........|#,-------#,,,,,,,,,,,,# -----------#,,,,,,,,,,############ ############ [Jiik the Chaotic Dweller] St11 Dx9 Co14 In11 Wi8 Ch5 ChaAlbFemCha S30 Dlvl:1 $14 HP-17(20) Pw29(29) AC6 Xp1/4 Wt598/1350 T217 Latest messages In what direction? [hykulnjb><] THUD! You hear some noises in the distance. Mr. X is suddenly very cold! In what direction? [hykulnjb><] THUD! You break open the lock! You see here a wooden box {501}. # There is a wooden box {501} here, loot it? [ynq] (q) You carefully open the wooden box... z - a wooden box {501}. You see a door open. The burning monster attacks you with a fiery gaze! [-7 -> 11] Pick an object. ' a golem (burning monster) (base level 25) (female) Accessing Pokedex entry for burning monster... Base statistics of this monster type: Base level = 25, difficulty = 28, AC = 4, magic resistance = 65, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists fire, sleep, poison. Leaves no corpse. Big, not genocidable, breathless, amphibious, thick-skinned, nonliving. May be eaten by vegans. Is a valid polymorph form. Attacks: 3d22, claw (punch, hit, etc.) - burns you 3d12, gaze - fire damage The burning monster claws you! The burning monster rips into your breast with maniacal fervor! You die... Final attributes You have transgressed Your alignment was -12 Your max alignment was 12 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: numbopathy You could not have this property intrinsically: telepathy Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 52% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 74% Musable item generation frequency was reduced by 22% Ring drop chance was reduced to 79% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 59% of the time only The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: polymorphing (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27801 Monster spawn increase reached its maximum at turn 49307 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 255675 The monster class that cannot be genocided was worm The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: Dr. Ramov (freq bonus 20) The monster species that spawned more often: Roswitha's lacquered pump (freq bonus 12) The monster species that spawned more often: phaser warp fungus (freq bonus 3) The monster species that spawned more often: mazewalker (freq bonus 4) The monster species that spawned more often: ninja turret (freq bonus 6) The monster species that spawned more often: red centipede (freq bonus 3) The monster species that spawned more often: undead graduate (freq bonus 6) The monster species that spawned more often: fat bully (freq bonus 9) The monster species that spawned more often: snore mold (freq bonus 4) The monster species that spawned more often: hell burner (freq bonus 6) The monster species that spawned more often: Alexia (freq bonus 12) The monster species that spawned more often: Maurah's hugging boot (freq bonus 30) The monster species that spawned more often: colluded force fungus (freq bonus 3) The monster species that spawned more often: baby shimmering dragon (freq bonus 3) The monster species that spawned more often: Garland (freq bonus 3) The monster species that spawned more often: sea drake (freq bonus 10) The monster species that spawned more often: Ilja (freq bonus 3) The monster species that spawned more often: stag beetle (freq bonus 2) The monster species that spawned more often: sea giant (freq bonus 2) The monster species that spawned more often: leocentaur ruler (freq bonus 6) The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: teal force patch The monster species that never randomly spawned: Tatewaki Kuno The monster species that never randomly spawned: pa bil sag The monster species that never randomly spawned: evasive tank breaker The monster species that never randomly spawned: burning dead potato The monster species that never randomly spawned: fake colony The monster species that never randomly spawned: hell stone The monster species that never randomly spawned: porter elf The monster species that never randomly spawned: Antitank Kop The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 32) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 165) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 11) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 56) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 2) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 2) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 2) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 23) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 10) Next attribute increase check would have come at turn 855 Strength training was 2 Dexterity training was 1 Wisdom training was 2 Constitution training was 6 You were magic-protected You were prevented from having detect monsters (0) You were prevented from having numbopathy (0) You had 1257 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru You could not have safely prayed (1816) You are dead Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 113% b - random speed 3 chaos 0% 198% c - vanishing 7 chaos 99% 598% d - disintegration 8 chaos 100% 698% Techniques known in the end Name Level Status sigil of tempest 1X LIMIT(0) dazzle 1 R LIMIT(0) weapon practice 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) blood ritual 1 R LIMIT(0) Discoveries Amulets amulet of restful sleep (hammer) Armor robe of randomness (orange robe) Scrolls scroll of teleportation (SENIL LELLARAP) scroll of inventory id (LAD OS GA TIL CITADELLET) scroll of rumor (MYS SKIN WITH ACID) scroll of message (ETAOIN SHRDLU) scroll of healing (RAIN FALL FROM SKY) scroll of mana (GRO STUNT NO EFFECTIVE) scroll of phase door (VEGETARIANISM IS AN EATING DISORDER) scroll of standard id (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of cure (EX PROTEO) Spellbooks spellbook of rumor (parchment) spellbook of random speed (clueless) spellbook of vanishing (khaki) spellbook of disintegration (vellum) Potions potion of gain energy (greenish-blue) potion of booze (bird's eye) Wands wand of sliming (marble) wand of healing (lacquered) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (22 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (25 of 160) Goodbye jiik the Chaos Sorceror...