jiik, chaotic female angelic Chaos Sorceror ------------------------------ |............................| -- |............................| ################ --. |............................| #,,,,,,,,,,,,,,# ..- |............................| ##,-----------#,#...| |............................| ,,,|.........|#,....- ----.---------.---------------####,,|..........,,#--- #,,,,,,,,,,,# ###,,,,,,,,,,,..........|,,# #########,,,########,,,------###,-----+-----,,# #,,,,,,,,,,,,---....---,,,,,,,,, ,,,# --.--######|.....<...,####,,,# #,,# |.I>|#####,.......A.|## #,## #,,## |I.}|#,,,,,|........| -.--------,,# |.}.|#,####|........- |........|,,# |}.}.,,# ---....--- -.........,,# |.}.|### ------ # |........|#,+ |}.}| ----------### ----- [Jiik the Enemy of Order] St14 Dx5 Co13 In9 Wi3 Ch7 ChaAngFemCha S702 Dlvl:2 $30 HP42(43) Pw73(73) AC7 Xp4/143 Wt79/1600 T425 Latest messages Pick an object. Q a quantum mechanic or other scientist (tame chaos polymorpher called Mr. X) (base level 7) (female) Accessing Pokedex entry for chaos polymorpher... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Is a valid polymorph form for monsters only. Attacks: 1d4, claw (punch, hit, etc.) - polymorphs you You miss the ice bear cub. You just miss the ice bear cub. You miss the ice bear cub. Your robe of randomness blocks the ice bear cub's attack. You miss the ice bear cub. You claw the ice bear cub. You miss the ice bear cub. The ice bear cub misses. You miss the ice bear cub. You claw the ice bear cub. You curse at the ice bear cub. The ice bear cub claws you! [-1 -> 41] You miss the ice bear cub. You claw the ice bear cub. You kill the ice bear cub! # Really quit [yes/no]? Your inventory Amulets m - an uncursed amulet of life saving (being worn) {1} Weapons e - an uncursed +0 rose whip (alternate weapon; not wielded) {6} C - an uncursed +0 orcish spear (weapon in hand) {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of punishment {1} j - an uncursed scroll of clouds {1} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} y - an uncursed scroll of magic mapping {1} Spellbooks a - a blessed spellbook of cure random status (0:1) {1} b - a blessed spellbook of lock manipulation (0:3) {1} c - a blessed spellbook of polyform (5:5) {1} d - a blessed spellbook of selfdestruct (5:5) {1} Potions g - an uncursed potion of confusion {1} h - an uncursed potion of clairvoyance {1} x - a cursed potion of healing {1} z - a cursed potion of fruit juice {1} A - a potion of unholy water {1} B - an uncursed potion of water {1} E - an uncursed potion of object detection {1} Wands n - an uncursed wand of teleportation (0:5) {1} o - an uncursed wand of healing (0:6) {1} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone Final attributes You have strayed Your alignment was -1 Your max alignment was 16 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: keen memory You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 11% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: matter spells (turn 49) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29996 Monster spawn increase reached its maximum at turn 68046 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1992060 The monster class that cannot be genocided was wraith The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: steel wolf (freq bonus 6) The monster species that spawned more often: bang lich (freq bonus 8) The monster species that spawned more often: gravity spore (freq bonus 4) The monster species that spawned more often: werejackal (freq bonus 7) The monster species that spawned more often: psychic dragon (freq bonus 10) The monster species that spawned more often: ice force fungus (freq bonus 4) The monster species that spawned more often: nymphomaniac (freq bonus 16) The monster species that spawned more often: hunger turret (freq bonus 14) The monster species that spawned more often: fake patch (freq bonus 16) The monster species that spawned more often: Olog-hai berserker (freq bonus 4) The monster species that spawned more often: undead worm (freq bonus 9) The monster species that spawned more often: bramble warp patch (freq bonus 4) The monster species that spawned more often: electro lich (freq bonus 22) The monster species that spawned more often: Bundly Ann (freq bonus 6) The monster species that spawned more often: warding turret (freq bonus 8) The monster species that spawned more often: nexus mold (freq bonus 4) The monster species that spawned more often: rock inhabitant (freq bonus 6) The monster species that spawned more often: old plain dragon (freq bonus 6) The monster species that spawned more often: nondescript mold (freq bonus 20) The monster species that spawned more often: flying moyatto ball (freq bonus 4) The monster species that never randomly spawned: unknown grue The monster species that never randomly spawned: porter mana stalk The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: Mariya The monster species that never randomly spawned: null force patch The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: hell fire rogue The monster species that never randomly spawned: grandmaster mind flayer The monster species that never randomly spawned: The Babbage Analytical Engine The monster species that never randomly spawned: club racquet The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 25) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 12) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 6) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 4) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 10) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 1) Next attribute increase check would have come at turn 5490 Strength training was 2 Dexterity training was 5 Wisdom training was 5 Constitution training was 14 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 2285 points of nutrition remaining You aggravated monsters Your life would have been saved You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru You could not have safely prayed (149) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 96% b - lock manipulation 2 chaos 0% 96% c - polyform 7 chaos 99% 596% d - selfdestruct 6 chaos 98% 496% Techniques known in the end Name Level Status sigil of tempest 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) turn undead 4 R Prepared(0) invoke deity 4 R Prepared(0) reinforce memory 1X Prepared(0) Discoveries Amulets amulet of life saving (rectangular) Weapons orcish spear (crude spear) Armor robe of randomness (purple robe) Scrolls scroll of punishment (GENTLE PEEPTOE HIGH HEELS) scroll of clouds (KLOCK DOCK KAPOW) scroll of rumor (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of message (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of healing (REDUC ENEMY POWER BY COQUETRY) scroll of mana (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of phase door (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) scroll of standard id (LONG YU DE LILIANG) scroll of cure (NUVVEMI CESTUNNAVU) scroll of magic mapping (ODIV) Spellbooks spellbook of cure random status (adorable) spellbook of lock manipulation (perpetual) spellbook of polyform (pregnant) spellbook of selfdestruct (silly) Potions potion of confusion (brown) potion of clairvoyance (iffy) potion of healing (vapor) potion of fruit juice (camo) potion of water (clear) potion of object detection (plaid) Wands wand of teleportation (symptomatic) wand of healing (automatic) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 14 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (30 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye jiik the Chaos Sorceror...