jiik, chaotic female illithid Valkyrie -------### |......,,# ----- |.....|#,# |...| ######## |.>...|#,# |...|#?,,,,,,# |......,,,, |...-,,#----|-- #-|-----##,# |...|,,,......| #,,# #,# |.`.|,##|.....|## #,## #,# -.---## |......,# #,# #,# #,# -------,# #,# #,# ##,# #,# #,# #,# #,,# #,# --.------ #,# #,# #,# |.......| #^----|-- #,------- |.......| #,|.....| #,|.....| |.......| #,|.....| #,|....h. |.......| #,|....`| #,|.....| |..<..... ,`......| #,......| |.......| #|.....| ##------- --------- -+----- [Jiik the Skirmisher] St12 Dx6 Co15 In5 Wi4 Ch6 ValIllFemCha+W Dlvl:2 $52 HP72(72) Pw21(21) AC5 Xp5/195 Wt588/1650 T725 Hal Latest messages The Ashtar stole 2 poisoned tsurugis. The Ascodel warbles! The mediator loses some energy lines! Your tentacles suck the adult plain dragon. You miss the lethe mushroom. Your tentacles suck the flying cockatrice. You eat the Mecha-Streisand's brain! You kill the poor King of Slavers! You hear the studio audience applaud! You see here a tripe ration. w - a food ration. Count: 20 What do you want to eat? [dlw or ?*] This food ration tastes terrible! You feel that eating the kitten was a bad idea. You finish eating the egg. # Talk to whom? (in what direction) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -37 Your max alignment was 13 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: acid resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 417 Potion identification only worked 3 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 40 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: occult spells (turn 14) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36580 Monster spawn increase reached its maximum at turn 66233 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 345612 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: nymph (freq bonus 36) The monster species that spawned more often: ferret kit (freq bonus 82) The monster species that spawned more often: ruby wraith (freq bonus 41) The monster species that spawned more often: emperor onsen penguin (freq bonus 74) The monster species that spawned more often: powered steam vortex (freq bonus 39) The monster species that spawned more often: fog cloud (freq bonus 37) The monster species that spawned more often: nazi (freq bonus 39) The monster species that spawned more often: Juen's block-heeled combat boot (freq bonus 76) The monster species that spawned more often: cross-eyed mage (freq bonus 39) The monster species that spawned more often: ocean naga hatchling (freq bonus 38) The monster species that spawned more often: humanoid centaur (freq bonus 80) The monster species that spawned more often: azure mold (freq bonus 37) The monster species that spawned more often: half-ogre (freq bonus 82) The monster species that spawned more often: rain cloud dragon (freq bonus 39) The monster species that spawned more often: colluded growth (freq bonus 37) The monster species that spawned more often: silver dragon (freq bonus 78) The monster species that spawned more often: ice colony (freq bonus 156) The monster species that spawned more often: mafioso (freq bonus 76) The monster species that spawned more often: old black dragon (freq bonus 38) The monster species that spawned more often: hallucination monster (freq bonus 86) The monster species that spawned more often: frost golem (freq bonus 38) The monster species that never randomly spawned: gigantic pseudodragon The monster species that never randomly spawned: moonbridge mage The monster species that never randomly spawned: abnormal program termination The monster species that never randomly spawned: phaser stalk The monster species that never randomly spawned: purple naga The monster species that never randomly spawned: whirlwind girl The monster species that never randomly spawned: draugr zombie The monster species that never randomly spawned: Cerberus The monster species that never randomly spawned: giant vampire bat The monster species that never randomly spawned: dangerous snake The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 37) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 60) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 18) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 25) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 19) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 11) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 5) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 7) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 9) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this trap was always invisible: highlevel trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 8) Next attribute increase check would have come at turn 996 Strength training was 5 Dexterity training was 15 Wisdom training was -4 Constitution training was 12 You were cold resistant You were hallucinating (393) You were prevented from having acid resistance (0) You were prevented from having warning (0) Your chance to block was 18% You saw invisible You were telepathic You had infravision You had 2107 points of nutrition remaining You were stealthy You aggravated monsters You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Cyberdemon MkIII Deluxe and Communism Your deity was Ilmater You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 5X Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (frequent helmet) * sedge hat (rotating helmet) * skullcap (crazy helmet) * flack helmet (yellow helmet) * crystal helm (organic helmet) * mining helm (padded helmet) * field helm (arduous helmet) * helm of safeguard (orange visored helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (ice-cold gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (snow boots) * boots of safeguard (area boots) Scrolls scroll of healing (SULKEMISAIKA) scroll of mana (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of phase door (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of standard id (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of cure (MANANNANMACLIR) Wands wand of striking (marble) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 20 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Master) (24 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (90 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (39 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel jiik the Valkyrie...