jiik, lawful male cockatrice Electric Mage ----.----------- ..............<. |..............| |....@.........| ----------#----- [Jiik the Charger] St7 Dx13 Co13 In16 Wi7 Ch7 EleCocMalLaw Dlvl:2 $19 HP26(26) Pw32(32) AC7 Exp2 T467 Bli Latest messages # You have no hands! Try to loot it with another part of your body instead? [yn] (n) Off - you just blinded yourself! # You have no hands! Try to loot it with another part of your body instead? [yn] (n) Off - you just blinded yourself! # You have no hands! Try to loot it with another part of your body instead? [yn] (n) Off - you just blinded yourself! # You have no hands! Try to loot it with another part of your body instead? [yn] (n) You don't find anything here to loot. You try to feel what is lying here on the floor. You feel here a wooden box {500}. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff {16} u - 15 uncursed +0 darts {8} x - an uncursed -1 inkutlass {16} B - an uncursed +0 fauchard {24} Armor b - an uncursed +0 studded leather armor (being worn) {80} t - a blessed +0 chain mail {120} Comestibles c - 2 uncursed food rations {2} r - an uncursed pear {1} y - an uncursed tin of ant meat {1} z - 3 uncursed melons {2} Scrolls e - 2 uncursed scrolls of enchant weapon {2} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} p - an uncursed scroll of remove curse {1} v - an uncursed scroll of scare monster {1} w - an uncursed scroll of identify {1} Spellbooks h - a blessed spellbook of shocking sphere (5:5) {1} i - a blessed spellbook of lightning (4:5) {1} Potions d - an uncursed potion of hallucination {1} q - an uncursed potion of ESP {1} A - an uncursed potion of full healing {1} Rings g - an uncursed ring of see invisible {1} Wands f - an uncursed wand of lightning (0:11) {1} Tools j - an uncursed oil lamp {1} s - a blessed +0 pick-axe {32} Final attributes You have sinned Your alignment was -8 Your max alignment was 15 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: invisibility You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 103 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 55% Monster death drops spawned with only 73% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: club (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57470 Monster spawn increase reached its maximum at turn 70317 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4108713 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: nemese (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: petty living wall (freq bonus 24) The monster species that spawned more often: ankou (freq bonus 3) The monster species that spawned more often: petty dour rat (freq bonus 7) The monster species that spawned more often: spore shrieker (freq bonus 16) The monster species that spawned more often: water elemental (freq bonus 64) The monster species that spawned more often: spook (freq bonus 8) The monster species that spawned more often: Kenshiro (freq bonus 16) The monster species that spawned more often: energy growth (freq bonus 4) The monster species that spawned more often: undead wandkeeper (freq bonus 5) The monster species that spawned more often: dirty laser (freq bonus 24) The monster species that spawned more often: abnormal spore (freq bonus 4) The monster species that spawned more often: flying bug (freq bonus 10) The monster species that spawned more often: pit lich (freq bonus 10) The monster species that spawned more often: poetic jelly (freq bonus 3) The monster species that spawned more often: cerulean growth (freq bonus 4) The monster species that spawned more often: wood troll (freq bonus 14) The monster species that spawned more often: colorless colony (freq bonus 6) The monster species that spawned more often: displacement sphere (freq bonus 9) The monster species that spawned more often: hobbit mummy (freq bonus 8) The monster species that spawned more often: force dwarf (freq bonus 10) The monster species that never randomly spawned: forest cattle The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: water vortex The monster species that never randomly spawned: foul crow The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: petty snow king The monster species that never randomly spawned: abnormal force patch The monster species that never randomly spawned: gravity stalk The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: sterilize (sexual) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 6) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 14) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 2) Next attribute increase check would have come at turn 2161 Strength training was 17 Dexterity training was 9 Wisdom training was 3 Constitution training was 17 You were shock resistant You were poison resistant You were petrification resistant You were blinded (129) You were prevented from having manaleech (0) You were prevented from having invisibility (0) You had 1034 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 96% b - lightning 4 matter 19% 296% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) egg bomb 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons quarterstaff (staff) fauchard (pole sickle) Scrolls scroll of enchant weapon (BITING WITH COOL TUSK MAYBE FREEZED) scroll of healing (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of mana (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of phase door (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of standard id (SUOMI MAINITTU TORILLA TAVATAAN) scroll of cure (AMAZING AFRO HEAD RUSH ATTACK) scroll of remove curse (THX FEMMY) scroll of scare monster (LOOK EN WITH EYES TO LOW ATTACK) scroll of identify (USER DEATH IMMINENT) Spellbooks spellbook of shocking sphere (miracle) spellbook of lightning (adorable) Potions potion of hallucination (hibiscus) potion of oil (prickly ash) potion of ESP (crimson) potion of full healing (warping) Rings ring of see invisible (serpent) Wands wand of lightning (stubby-necked) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 8 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (8 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye jiik the Electric Mage...