jiik, chaotic female ungenomoldic Warrior - ## --- -- - - , # . . . . - -- , - - } . -- . . .. . ? % . . . / . . . | . . . . | | - | | . . . - % [ [ . . } | 1. . , -- , | . --+--- . . # - - . . - |..!.| | # # |( |.@@.| + . . # } G |..[.| | . . . # , . . |....|. .. . - - - ------ | . . ... , , - - -- # , [Jiik the String-tanga Prostitute] St18/01 Dx10 Co9 In11 Wi6 Ch4 WarUngFemCha Min:6 $270 HP220(220) Pw122(122) AC-23 HD28 Exp10 T4382 Lev Leg Cnf Latest messages An uncursed rotted effervescent potion {1} hits the floor. An uncursed rotted effervescent potion {1} shatters! You smell a peculiar odor... Call an effervescent potion: You drop a blessed burnt diluted sparkling potion {1}. A blessed burnt diluted sparkling potion {1} hits the floor. A blessed burnt diluted sparkling potion {1} shatters! You smell a peculiar odor... You feel dizzy! Call a diluted sparkling potion: You drop 2 uncursed dark green potions {2}. 2 uncursed dark green potions {2} hit the floor. 2 uncursed dark green potions {2} shatter! You smell a peculiar odor... Call a dark green potion: You drop 2 uncursed steamy potions {2}. 2 uncursed steamy potions {2} hit the floor. You cannot reach the floor. # Really quit [yes/no]? Your inventory Amulets a - a blessed amulet of power {1} v - an uncursed rotted amulet of ESP (being worn) {1} Weapons c - an uncursed +0 long sword {16} d - the cursed -3 elven bow named Al Canone {12} y - an uncursed +0 bullwhip {8} T - an uncursed +0 dwarvish mattock {48} Armor b - an uncursed +0 dwarvish mithril-coat (being worn) {60} f - a cursed +2 enchanted (of levitation) spawn cloak (being worn) {4} t - an uncursed rusty +0 pair of gauntlets of leech {4} A - an uncursed burnt +0 enchanted (of warning) robe of specialty {16} P - an uncursed +0 pair of iron shoes {20} V - a cursed +0 pair of high stilettos (being worn) {8} Z - an uncursed +0 mummy wrapping {2} Comestibles g - 44 uncursed carrots {27} h - 38 uncursed apples {19} i - 5 uncursed melons {3} j - 2 uncursed tripe rations {2} n - 3 uncursed rotted tripe rations {3} H - an uncursed food ration {1} U - 2 uncursed burnt oranges {2} Wands # - an uncursed wand of sleep (0:3) {1} # - an uncursed wand of speed monster (0:2) {1} # - an uncursed wand of sleep (0:4) {1} # - a cursed corroded wand of death (0:9) {1} # - an uncursed burnt wand of create monster (0:13) {1} # - an uncursed rotted wand of cancellation (0:0) {1} Tools # - an uncursed +0 pick-axe {32} # - an uncursed leather leash {1} # - an uncursed bag of tricks (3:10) {5} # - an uncursed leather saddle {1} # - an uncursed mirror {1} # - an uncursed oil lamp {1} # - an uncursed rotted crystal ball (0:5) {1} Gems # - an uncursed +0 luckstone # - an uncursed +0 touchstone # - 5 uncursed +0 flint stones Final attributes You were piously aligned Your alignment was 30 Your max alignment was 31 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: fear resistance You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 88% chance Potion drop chance was reduced to 91% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: sling (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 98 Monster spawn increase started at turn 18329 Monster spawn increase reached its maximum at turn 47012 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 4945864 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: Melanie (freq bonus 12) The monster species that spawned more often: creeping adamantite coins (freq bonus 4) The monster species that spawned more often: clock warp fungus (freq bonus 4) The monster species that spawned more often: Giulia (freq bonus 4) The monster species that spawned more often: mister whoopee (freq bonus 5) The monster species that spawned more often: landmaid (freq bonus 16) The monster species that spawned more often: Amorous Lady (freq bonus 8) The monster species that spawned more often: lightning grue (freq bonus 6) The monster species that spawned more often: ore lichen (freq bonus 4) The monster species that spawned more often: mummified servant (freq bonus 12) The monster species that spawned more often: Skylla (freq bonus 6) The monster species that spawned more often: poisonous Olog-hai (freq bonus 6) The monster species that spawned more often: racoon (freq bonus 8) The monster species that spawned more often: water dolphin (freq bonus 8) The monster species that spawned more often: acid smasher (freq bonus 6) The monster species that spawned more often: Patricia's combat boot (freq bonus 12) The monster species that spawned more often: mahou shoujo (freq bonus 8) The monster species that spawned more often: shooter turret (freq bonus 10) The monster species that spawned more often: hungry patch (freq bonus 5) The monster species that spawned more often: fruit bat (freq bonus 16) The monster species that never randomly spawned: ki-rin The monster species that never randomly spawned: radiant mushroom The monster species that never randomly spawned: cigarette-smoking prostitute The monster species that never randomly spawned: mirkwood orc The monster species that never randomly spawned: arcade scrub The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: badger The monster species that never randomly spawned: magic light The monster species that never randomly spawned: petty numb fly The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 80) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 15) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 3) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 17) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 3) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 3) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 7) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 8) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 8) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 18) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 12) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 9) Next attribute increase check would have come at turn 4925 Strength training was 29 Dexterity training was -13 Wisdom training was -14 Constitution training was 50 You were poison resistant You were confused (4) You had the following problem: Monster respawn speeded up rapidly. (0) You were prevented from having fear resistance (0) You were prevented from drunken boxing (0) You had wounded legs (150) You were telepathic You were warned You had automatic searching You had 2258 points of nutrition remaining You were levitating (0) You were polymorphing You were polymorphed into a string-tanga prostitute You were very fast Your luck was zero Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 10X Prepared(0) world fall 10 R Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) poke ball 10 R Prepared(0) research 10 R Prepared(0) weapon practice 10 R Prepared(0) calm steed 10 R Prepared(0) turn undead 10 R Prepared(0) blessing 10 R Prepared(0) draw blood 10 R Prepared(0) surgery 10 R Prepared(0) double thrownage 10 R Prepared(0) eddy wind 10 R Prepared(0) shield bash 1X Prepared(0) disarm 1 O Prepared(0) Discoveries Artifacts Al Canone [chaotic metal sling] Amulets amulet of power (inka) amulet of ESP (vivid) Weapons * orcish dagger (crude dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (frequent helmet) * sedge hat (narrow helmet) * skullcap (steel helmet) * flack helmet (RNG helmet) * crystal helm (radiant helmet) * mining helm (secret helmet) * field helm (spinning helmet) * helm of safeguard (arduous helmet) * war hat (weeping helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (steel gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (fingerless gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hugging boots) * field boots (nature boots) * boots of safeguard (heavy boots) spawn cloak (opera cloak) gauntlets of leech (odd pair of gloves) robe of specialty (red robe) high stilettos (velcro boots) Scrolls scroll of healing (STRC PRST SKRZ KRK) scroll of mana (NESRECA HROSCEV) scroll of phase door (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of standard id (SEE YA CUNT) scroll of cure (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of genocide (COMPILE SLEX SUDO UBUNTU) scroll of antimatter (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll called polymorph (LETS FAIL AND ROLL) Potions potion called confusion (gray) potion of vampire blood (blood-red) potion of paralysis (cloudy) Wands wand of death (rusty) wand of sleep (penis-shaped) wand of create monster (shaped) wand of speed monster (cherry) wand of cancellation (soft) Tools whistle called tin leather leash (leash) bag of tricks (bag) leather saddle (saddle) mirror (looking glass) oil lamp (lamp) crystal ball (glass orb) Gems luckstone (gray) touchstone (gray) flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 35 times You eaten food with animal by-products 33 times You eaten meat 28 times You have communicated with the gods 101 times You never prayed to the gods You hit with a wielded weapon 231 times You killed 237 monsters You read items or engraved 9 times You genocided 1 type of monster You never polymorphed an object You changed form 9 times You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (52 of 20) general combat [Basic] (max Master) (48 of 160) shield [Basic] (max Expert) (22 of 160) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Basic] (max Master) (83 of 160) devices [Basic] (max Master) (25 of 160) spirituality [Unskilled] (max Expert) (20 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (39 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Skilled] (max Master) (211 of 540) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (60 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (21 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (23 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye jiik the Warrior...