jiik, chaotic male missing Shapeshifter -------------- |............+ |............| |......<.....| |............. |{...........| ----.--------- #%,# #,# #@# #r# [Jiik the Polymorph Trainee] St5 Dx7 Co10 In17 Wi17 Ch14 ShaMisMalCha Dlvl:1 $0 HP0(20) Pw26(26) AC10 Exp1 T275 Latest messages You hit the sewer rat. The sewer rat bites you! [-1 -> 8] The RNG hits the sewer rat. The sewer rat is killed! The sewer rat bites you! [-1 -> 7] You hit the sewer rat. The sewer rat bites you! [-2 -> 5] Unknown command ' '. You miss the sewer rat. The sewer rat bites you! [-2 -> 3] Warning: HP low! You hit the sewer rat. The sewer rat just misses! You miss the sewer rat. The sewer rat bites you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: keen memory You could nothave this property extrinsically: teleport control You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 10 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 81% Wand drop chance was reduced to 45% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: elemental spells (turn 603) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 9 Monster spawn increase started at turn 32723 Monster spawn increase reached its maximum at turn 62754 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 80660 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: moth (freq bonus 6) The monster species that spawned more often: vampiric amazonas fish (freq bonus 24) The monster species that spawned more often: onanocter 4d (freq bonus 4) The monster species that spawned more often: sticky mushroom (freq bonus 32) The monster species that spawned more often: slow force patch (freq bonus 5) The monster species that spawned more often: copperhead snake (freq bonus 2) The monster species that spawned more often: hell fire rogue (freq bonus 4) The monster species that spawned more often: old plain dragon (freq bonus 3) The monster species that spawned more often: ice trove (freq bonus 6) The monster species that spawned more often: flesheater (freq bonus 8) The monster species that spawned more often: black rat (freq bonus 3) The monster species that spawned more often: courier (freq bonus 6) The monster species that spawned more often: journeyman light wall (freq bonus 6) The monster species that spawned more often: vip viper (freq bonus 6) The monster species that spawned more often: clefable (freq bonus 8) The monster species that spawned more often: Anne (freq bonus 3) The monster species that spawned more often: acid-tripper (freq bonus 4) The monster species that spawned more often: Elif (freq bonus 3) The monster species that spawned more often: ramapithecus (freq bonus 10) The monster species that spawned more often: thieving lady (freq bonus 3) The monster species that never randomly spawned: farao mummy The monster species that never randomly spawned: serpent man of Yoth The monster species that never randomly spawned: gazer nupperibo The monster species that never randomly spawned: hell spawn The monster species that never randomly spawned: mechanical steam-powered ball The monster species that never randomly spawned: son of Typhon The monster species that never randomly spawned: porter dark spore The monster species that never randomly spawned: camper asshole The monster species that never randomly spawned: portal guard The monster species that never randomly spawned: yochlol The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 13) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 9) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 7) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 16) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 7) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 12) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 4) Next attribute increase check would have come at turn 1160 Strength training was 1 Dexterity training was 2 Wisdom training was 1 Constitution training was 13 You were prevented from having teleport control (0) You were prevented from having keen memory (0) You had 1487 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ilneval, Luthic and Gruumsh Your deity was Gruumsh You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) recharge 1 R LIMIT(0) Discoveries Scrolls scroll of healing (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of mana (CURSED PLUS3 DOUBLE BREXIT) scroll of phase door (EY REFLECT EFF INT) scroll of standard id (DAIYEN FOOELS) scroll of cure (THIS KITTEN CORPSE IS DELICIOUS) Potions potion of polymorph (wormwood) potion of paralysis (jasmine) Wands wand of polymorph (bamboo) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) polymorphing [Basic] (max Grand Master) (21 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye jiik the Shapeshifter...