jiik, chaotic male x-race Failed Existence ----- |...| - --- -- #,#####r|...---- $.. .......... ,,,,,,,,\....@.| | | --.-------------,#####,|......| |..........^#..|,# |......| +..<...#.......|,# -......| |...............,# -------- ----------------## [Jiik the Looser] St6 Dx13 Co10 In16 Wi16 Ch16 FaiXraMalCha Dlvl:1 $0 HP-4(16) Pw16(16) AC-11 Exp1 T71 Hun Latest messages Use hybrid races? [yn] (n) Hello jiik, welcome to SlashEMExtended! You are a chaotic male x-race Failed Existence. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. You displaced Jasajeen. You see here a scroll labeled WHACKING YOURSELF WITH HIGH HEELS IS FUN {1}. k - a scroll labeled WHACKING YOURSELF WITH HIGH HEELS IS FUN {1}. A board beneath you squeaks loudly. You displaced Jasajeen. (2x) You are beginning to feel hungry. You see here 18 arrows {9}. l - 18 arrows {9}. The rabbit zaps an edgy wand! The bolt of lightning hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property at all: magical breathing You could nothave this property extrinsically: sickopathy You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 27 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 62% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 85% Potion drop chance was reduced to 94% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35930 Monster spawn increase reached its maximum at turn 53882 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 355320 The monster class that cannot be genocided was light The monster class that was spawned more often: rodent (freq bonus 3) The monster color that was spawned more often: white (freq bonus 6) The monster species that spawned more often: furious mold (freq bonus 12) The monster species that spawned more often: soulless cutter (freq bonus 8) The monster species that spawned more often: seven-headed hydra (freq bonus 10) The monster species that spawned more often: petty venom slime (freq bonus 4) The monster species that spawned more often: skater girl (freq bonus 12) The monster species that spawned more often: octarine force patch (freq bonus 10) The monster species that spawned more often: medium generator (freq bonus 7) The monster species that spawned more often: taker fungus (freq bonus 4) The monster species that spawned more often: cortex (freq bonus 10) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 20) The monster species that spawned more often: clock colony (freq bonus 5) The monster species that spawned more often: drone stalk (freq bonus 7) The monster species that spawned more often: bullywug shaman (freq bonus 10) The monster species that spawned more often: metallic blue centipede (freq bonus 18) The monster species that spawned more often: growlithe (freq bonus 14) The monster species that spawned more often: young plain dragon (freq bonus 14) The monster species that spawned more often: venom grue (freq bonus 12) The monster species that spawned more often: deadly eye (freq bonus 7) The monster species that spawned more often: Marija the Wench (freq bonus 4) The monster species that spawned more often: nine of diamonds (freq bonus 12) The monster species that never randomly spawned: glare warp patch The monster species that never randomly spawned: Dragon Lord The monster species that never randomly spawned: grey mushroom patch The monster species that never randomly spawned: Juen The monster species that never randomly spawned: Bael The monster species that never randomly spawned: freemason worthy advisor The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: antimagic fungus The monster species that never randomly spawned: Orkus The monster species that never randomly spawned: pebble elf The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 6) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 14) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 104) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 12) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 2) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 5) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 15) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 1) Next attribute increase check would have come at turn 417 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having magical breathing (0) You were prevented from having sickopathy (0) You had infravision You had 488 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ludwig, Nico and Anastasia Your deity was Anastasia You could not have safely prayed (1101) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 300% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor sentient high-heeled shoes (hot boots) Scrolls scroll of healing (ODIV) scroll of mana (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of phase door (BYE BITCH) scroll of standard id (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of cure (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) Spellbooks spellbook of lightning (final) Wands wand of lightning (edgy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jiik the Failed Existence...