Z,`5 Player: jeffbrody Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-06-16.16:52:42.ttyrec Time: (1623862362) Wed Jun 16 16:52:42 2021 Z,`EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. Z,`K"WShall I pick a character's race, role, gender and alignment for you? [ynq] ],`. nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant (1 of 6)a,`p  B - a Convict  C - a Cook  D - a Courier  E - a Cracker  F - a Cruel Abuser  G - a Cyberninja  H - a Dancer  I - a Death Eater  J - a Demagogue  K - a Diablist  L - a Dissident  M - a Diver  N - a Doll Mistress  O - a Doom Marine  P - a DQ Slime  Q - a Dragonmaster  R - a Druid  S - a Drunk  T - a Dunmer  U - an Electric Mage  V - an Elementalist  W - an Elph  X - an Emera  Y - an Empath  Z - an Erdrick  a - a Failed Existence  b - a Feat Master  c - a Feminist  d - a Fencer (2 of 6)l,`Fv e - a Fighter  f - a Firefighter  g - a Fjorde  h - a Flame Mage  i - a Form Changer  j - a Foxhound Agent  k - a Gamer  l - a Gang Scholar  m - a Gangster  n - a Geek  o - a Genderstarist  p - a Gladiator  q - a Goff  r - a Goldminer  s - a Graduate  t - a Grenadonin  u - a Gunner  v - a Half Baked  w - a Healer  x - a Hussy  y - an Ice Mage  z - an Intel Scribe  A - a Janitor  B - a Jedi  C - a Jester  D - a Justice Keeper  E - a Knight  F - a Korsair  G - a Kurwa (3 of 6)w,`+Choosing Race Pick the race of your Ice Mage   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher (1 of 10)z,` B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon (2 of 10)~,`3I e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip  p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy  w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube (3 of 10),`s H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld  M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic  i - illithid  j - immunizer (4 of 10),`E )+Use hybrid races? [yn] (n) ,`|nChoosing Gender Pick the gender of your hemi-doppelganger Ice Mage  m - male f - female * - Random ! - Quit(end) ,`[QB+Choosing Alignment Pick the alignment of your female hemi-doppelganger Ice Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ,`-b+,`lgĿ?@dy$,`[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 15(15)  Pw 24(24)  AC3 Exp1 T1  It is written in the Book of Frost:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Frost seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cooler, have been heralded from birth as the instrument of Frost. You are destined to recover the Amulet for your deity, or die in the,`đ~ attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Frost!--More--,`+,`~,`~Hello jeffbrody, welcome to SlashEMExtended! You are a neutral female hemi-doppelganger Ice Mage.--More--,`A9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--,`1 Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--,` ,`"[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T1 The moon is waxing tonight.--More--,`}Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More--,`E  ,`T^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ,` a[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T1 ,`[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T2 <@,`k0[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T3 d@,`7 @d@,`K [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T3 The boom light explodes!,` -You duck some of the blast.,`4[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T3 [-1 -> 14][Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T4 -`=N Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of freeze sphere (1:4) {0} i - a blessed spellbook of cone of cold (7:1) {0} j - a blessed finalized spellbook of confuse monster (0:0) {0} Potions d - an uncursed potion of invisibility {0} Rings g - an uncursed ring of levitation {0} -`NNWands f - an uncursed wand of cold (0:7) {0}(end) -`  [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 14(15)  Pw 24(24)  AC3 Exp1 T4 [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T4 -`d[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T5 @-`B[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T5 @-`CTThe winter wolf cub picks up a scroll {0}.[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T6 d-` Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of freeze sphere (1:4) {0} i - a blessed spellbook of cone of cold (7:1) {0} j - a blessed finalized spellbook of confuse monster (0:0) {0} Potions d - an uncursed potion of invisibility {0} Rings g - an uncursed ring of levitation {0} -`4NWands f - an uncursed wand of cold (0:7) {0}(end) -`|e  [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 14(15)  Pw 24(24)  AC3 Exp1 T6 [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T6 "-`kE[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T7 d@#-`&[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T7 [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T8 @d$-`?R[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T9 @dZ-`[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T9 @Z-`PSThe winter wolf cub drops a scroll {0}.[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T10 ?d]-`SQ[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T11 @d]-`9 .[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T11 [Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T12 @d^-`cK[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T13 @dp-`f#Unknown command '^O'.--More--r-`[You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) -`:`nTurn the number pad on? [yn] (n) -`8n[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T13 -`3z@d-`[Jeffbrody the Cool er] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  14(15)  Pw 24(24)  AC3 Exp1 T14 -`,J[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T15 @d-`%The winter wolf cub picks up a scroll {0}.@d$-`There is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T17 -`@4In what direction? [hykulnjb><] -`' -`A Never mind.[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T17 -`  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) -` + SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/jeffbrody/slex/jeffbrody.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, confirm, classic_status, cursesgraphics, DECgraphics, eatingboulders, eatingconfirm, eatingdoors, eatingwalls, eight_bit_tty, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar, IBMgraphics, ignintr, inertiaconfirm, invwe-`+ight, knapsacklimit, large_font, legacy, lit_corridor, lootabc, mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, simpledescs, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, wonderla-`@nd, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomicider, hybridsuxxor, hybridwarper, --More---`/,hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, hybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, hybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, hybridgrouper, hybridscriptor, hybridunbalancor, hybridbeacher, hybridstairseeker, hybridmatrayser, hybridfeminizer, hybridchallenger, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for-`- displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., parrotname:Polly), `girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special-`;-] effects, `font_map' - the font to use in the map window, --More---`>0`font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, -`%1B[17;1H`menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, --More---` `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), [16;1-` H`role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, --More---`%n`videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More---`*![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 15(15)  Pw 24(24)  AC3 Exp1 T17 Ŀ<@d$-`O [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T17 @-`Q QThe winter wolf cub drops a scroll {0}.[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T18 d?-`>C[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T19 @d-`/[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T19 [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T20 d@-`CThere is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T20 -`pM[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T21 d@-`; 4[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T21 [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T22 @d-`ŐI[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T23 @d-`0 0[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T23 [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T24 @?d-`There is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T24 -`d -`There is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T24 -`v -`TvThere is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T24 .`0[[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T25 @d.`R A[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T25 [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T26 @<d.` !@.` F[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T26 The winter wolf cub picks up 15 gold pieces {0}.[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T27 d.`::[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T27 [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 @d.`_There is a wall in the way![Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 .`. 8What do you want to drink? [d or ?*] .`ϴ.`BNever mind.[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 .`< 8What do you want to ready? [- or ?*] .`rn.`nNever mind.[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 .`wO0Unknown command '^Q'.--More--.` ZYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) .`_nTurn the number pad on? [yn] (n) .`gn[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 .`>*3@.`X*[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T28 .`@[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu  15(15)  Pw 24(24)  AC3 Exp1 T29 d$.` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) (.`7 + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) +.`+Really quit? WARNING: this will erase your game permanently! [yes/no]? -.`,y-.` e..`s..`7 [Jeffbrody the Cooler  15(15)  Pw 24(24) ..`о Ŀ@<d?..` 1[Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 15(15)  Pw 24(24)  AC3 Exp1 T29 Do you want your possessions identified? DYWYPI? [ynq] (n) 1.` n Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of freeze sphere (1:4) {0} i - a blessed spellbook of cone of cold (7:1) {0} j - a blessed finalized spellbook of confuse monster (0:0) {0} Potions d - an uncursed potion of invisibility {0} Rings g - an uncursed ring of levitation {0} 1.`gRWands f - an uncursed wand of cold (0:7) {0}(end) 2.`C C [Jeffbrody the Cooler ] St5 Dx16 Co12 In16 Wi12 Ch5 IceHemFemNeu Dlvl:1 $0 HP 15(15)  Pw 24(24)  AC3 Exp1 T29 Do you want to see your attributes? [ynq] (n) 4.`/q4.`$ 4.`7 Since you quit, the score list will not be checked. 4.`