jaybirdo, neutral male ancient Assassin ---------- .........| |..----...`# |..| |..|,# |..----..|,# |.....<..|,# --.-.-.---,# #,,,,,,,#,### ##,#,##,,,,,### #,,,#,,,# -----.---------.------- ....u.................| . |.....................| |[ ...............@@.....| |. ... |.....................| |.... +.....................| |.. |.....................| --- ----------------------- [Jaybirdo the Dark Brotherhood Initiate] St18 Dx19 Co10 In8 Wi4 Ch6 AssAncMalNeu Dlvl:1 $0 HP18(18) Pw5(5) AC0 Exp1 T125 Latest messages You can't force anything without a proper weapon. This door is locked. (11x) In what direction? [47896321><] As you kick the door, it crashes open! You hear some noises. There is a wall in the way! Something is engraved here on the ground. Use "r." to read it. There is a wall in the way! You displaced Wiesbek the Thief. You try to move the yumaloq katta tosh, but in vain. (2x) You displaced Wiesbek the Thief. You begin bashing monsters with your yoy. You kill the nold! You see here a nold murda {20}. Wiesbek the Thief eats a nold murda {20}. You displaced Wiesbek the Thief. (2x) There is a wall in the way! (3x) You see here 10 oltin qisms {0}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 yoy (weapon in hands) {12} b - 50 uncursed +2 strelkas (in quiver) {1} c - 2 uncursed +1 xanjars (alternate weapon; not wielded) {8} Armor d - an uncursed +1 charm zirh (being worn) {60} e - an uncursed +0 charm plash (being worn) {7} Comestibles f - 4 uncursed oziq-ovqat ratsions {0} o - an uncursed squeak babe murda {1450} Scrolls i - 5 uncursed scrolls of davolash {0} j - 4 uncursed scrolls of sirli kuch {0} k - 3 uncursed scrolls of bosqich eshik {0} l - 2 uncursed scrolls of yagona identifikatsiya {0} m - an uncursed scroll of qattiqlashishi {0} n - an uncursed scroll of todo {0} Potions g - an uncursed finalized potion of falaj {0} h - an uncursed potion of uyqu {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: detect monsters Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 79% Tool drop chance was reduced to 61% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: gun control The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54102 Monster spawn increase reached its maximum at turn 93978 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 8012850 The monster class that cannot be genocided was orc The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: furring epitome (freq bonus 3) The monster species that spawned more often: terrestric force patch (freq bonus 16) The monster species that spawned more often: proximo frostwork (freq bonus 24) The monster species that spawned more often: mist dragon (freq bonus 12) The monster species that spawned more often: stat permamimic (freq bonus 7) The monster species that spawned more often: zoologist ensconcing (freq bonus 6) The monster species that spawned more often: wimpy platinum dragon (freq bonus 3) The monster species that spawned more often: acid paraelemental (freq bonus 4) The monster species that spawned more often: dibug (freq bonus 18) The monster species that spawned more often: lilac mushroom (freq bonus 66) The monster species that spawned more often: giant white jellyfish (freq bonus 36) The monster species that spawned more often: illusion orb (freq bonus 12) The monster species that spawned more often: oversell firebrick hopping outriding spiral (freq bonus 24) The monster species that spawned more often: funny ghost (freq bonus 22) The monster species that spawned more often: antistatic ghost (freq bonus 12) The monster species that spawned more often: alien grandma (freq bonus 16) The monster species that spawned more often: whnas (freq bonus 12) The monster species that spawned more often: evasive gnoll (freq bonus 32) The monster species that spawned more often: Elif's sneaker (freq bonus 12) The monster species that spawned more often: Yendorian Keelhauler (freq bonus 48) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 3) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 12) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster species that never randomly spawned: poison cat The monster species that never randomly spawned: Hanh's boot The monster species that never randomly spawned: fuming starfish The monster species that never randomly spawned: scavenger The monster species that never randomly spawned: operand depreciatory The monster species that never randomly spawned: rock worm The monster species that never randomly spawned: pyrite naga The monster species that never randomly spawned: uncrossed fating The monster species that never randomly spawned: fake spore The monster species that never randomly spawned: rifleman abduct The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: bayiltici hayvon (octarine) The RNG hath decreed that this item was never generated: oilskin cloak (sirg'anchiq plash) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: bo'ri inson shakli (transforming) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: cloak of protection (yirtiq plash) The RNG hath decreed that this item was never generated: cloak of outright evilness (xitoy plash) The RNG hath decreed that this item was never generated: stairwell stomping boots (platosi chizilmasin) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dubulg'a orzu, freq bonus 18) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 31) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 44) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 21) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: faerie floss rhing (zahari sachratmoq, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 8) The RNG hath decreed that this item was generated more often: momaqaldiroq to'lqin (raw, freq bonus 11) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 7) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 2) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: rogues gloves (qaynatilgan qo'lqoplar) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: synthetic sandals (janubiy koreyaning kavushlari) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: droven dagger (teaneck xanjar) The RNG hath decreed that this trap was always invisible: dimness trap The RNG hath decreed that this trap was generated more often: rememberance trap (freq bonus 5) Trap randomization happened for 1 in 342 traps Next attribute increase check would have come at turn 161 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You had not decided on your sexuality yet You had 1366 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ford The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) calm steed 1 O Prepared(0) Discoveries Scrolls scroll of davolash (YIKES) scroll of sirli kuch (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of bosqich eshik (SPARKLING EDWARD CULLEN) scroll of yagona identifikatsiya (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of qattiqlashishi (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of todo (SNU QQQ) * scroll of qo'shimcha shifo (STUNT OF GHOST IS DIFFER) * scroll of katta sehrli energiya tiklash (01DOTE) Potions potion of falaj (nettle) potion of uyqu (fuming) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 weit unicorns (1 created) 0 shaded lichens (1 created) a nold 0 hider nagas (1 created) 0 human thieves (1 created) a squeak babe 0 hielers (1 created) 0 minighosts (1 created) 8 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ancient 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (22 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jaybirdo the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 40 points, and 0 pieces of gold, after 125 moves. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. You reached the 358th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 356 54 Natsume-Arc-Bos-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Swidnica, the shopkeeper). - [18] 357 40 AtomMind-Ama-Anc-Fem-Law escaped the dungeon [max level 1]. 18 [18] *358 40 jaybirdo-Ass-Anc-Mal-Neu quit in The Dungeons of Doom on level 1. 18 [18] 359 38 35-Zyb-Clk-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] 360 37 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 1. Killed himself with his bullwhip. - [16]