introsp3ct, lawful female senser Lunatic -------- .......| |.F...@. |.....r| |....`.| |......| -------- [Introsp3c the Howler] St11 Dx15 Co12 In11 Wi11 Ch7 LunSenFemLaw+Z S0 Dlvl:1 $0 HP19(19) Pw6(6) AC-13 Xp1/0 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello introsp3ct, the amnesiac senser Lunatic, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: fear resistance You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 90% Wand drop chance was reduced to 96% Potion drop chance was reduced to 98% Monster death drops spawned with only 91% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: martial arts (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57940 Monster spawn increase reached its maximum at turn 89883 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 489261 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: nightly warp patch (freq bonus 6) The monster species that spawned more often: magma hound (freq bonus 40) The monster species that spawned more often: ghetto stalk (freq bonus 8) The monster species that spawned more often: red storm (freq bonus 16) The monster species that spawned more often: moldy pudding (freq bonus 3) The monster species that spawned more often: undead kurwa (freq bonus 8) The monster species that spawned more often: arch-lichen (freq bonus 9) The monster species that spawned more often: brown naga (freq bonus 8) The monster species that spawned more often: sea naga hatchling (freq bonus 36) The monster species that spawned more often: multicolor turret (freq bonus 6) The monster species that spawned more often: crystal mushroom (freq bonus 4) The monster species that spawned more often: pope (freq bonus 8) The monster species that spawned more often: azure drake (freq bonus 12) The monster species that spawned more often: Gas Kop (freq bonus 6) The monster species that spawned more often: greater draconic quylthulg (freq bonus 6) The monster species that spawned more often: foxfire (freq bonus 2) The monster species that spawned more often: petty numb fly (freq bonus 8) The monster species that spawned more often: titanium golem (freq bonus 12) The monster species that spawned more often: cloaker (freq bonus 2) The monster species that spawned more often: acid ant (freq bonus 16) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster species that never randomly spawned: slow warp fungus The monster species that never randomly spawned: silver devil The monster species that never randomly spawned: staff permamimic The monster species that never randomly spawned: wind warp fungus The monster species that never randomly spawned: bipolar oddity The monster species that never randomly spawned: petty komodo dragon The monster species that never randomly spawned: crispy burner The monster species that never randomly spawned: :âˆä¿—9€yB ­SÑGQ,: The monster species that never randomly spawned: shade jelly The monster species that never randomly spawned: Yog-Sothoth, the All-in-One The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 24) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 11) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 10) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 2) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 2) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this trap was always invisible: arabella speaker The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 1) Next attribute increase check would have come at turn 436 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were prevented from having fear resistance (0) Your chance to block was 34% You had 1500 points of nutrition remaining You regenerated You were a weretiger You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eluvian, Moon and Lycanthus Your deity was Eluvian The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (154) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helm of steel (rotating helmet) gauntlets of steel (covered pair of gloves) kicking boots (fin boots) Scrolls scroll of healing (GRAB EM BY THE PUSSY) scroll of mana (CAMAMNMALCHA XJ) scroll of phase door (TROPHY GET) scroll of standard id (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of cure (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye introsp3ct the Lunatic... Youescaped from the dungeon with 0 points,