introsp3ct, lawful male bretonian Chevalier --------------- |.............| |.............. |....@........| |.....D........ --------------- [Introsp3c the Basher] St18 Dx9 Co6 In6 Wi14 Ch8 CheBreMalLaw+R S0 Dlvl:1 $0 HP21(21) Pw24(24) AC10 Xp1/0 Wt81/1300 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Randomized hybridization (but always add at least one hybrid race)? [yn] (n) Salutations introsp3ct, welcome to SlashEMExtended! You are a lawful male randomizer bretonian Chevalier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You don't have anything to use or apply. In what direction? [47896321><] Odahviing is not saddled. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 94% Potion drop chance was reduced to 52% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34730 Monster spawn increase reached its maximum at turn 61661 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1465990 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: rodent (freq bonus 10) The monster species that spawned more often: The King of the Awgwas (freq bonus 30) The monster species that spawned more often: crimson mold (freq bonus 12) The monster species that spawned more often: giant shoggoth (freq bonus 26) The monster species that spawned more often: fools garden (freq bonus 48) The monster species that spawned more often: fallen angel (freq bonus 12) The monster species that spawned more often: giant brass frog (freq bonus 11) The monster species that spawned more often: master newt (freq bonus 12) The monster species that spawned more often: nimble turret (freq bonus 14) The monster species that spawned more often: old rainbow dragon (freq bonus 26) The monster species that spawned more often: snake archer (freq bonus 16) The monster species that spawned more often: Anita (freq bonus 13) The monster species that spawned more often: young plain dragon (freq bonus 13) The monster species that spawned more often: acidic fungus (freq bonus 14) The monster species that spawned more often: oddoshishi (freq bonus 13) The monster species that spawned more often: undead hyper doll (freq bonus 26) The monster species that spawned more often: energy force fungus (freq bonus 34) The monster species that spawned more often: warty spore (freq bonus 15) The monster species that spawned more often: The King of Hearts (freq bonus 26) The monster species that spawned more often: chillbug (freq bonus 12) The monster species that spawned more often: lower hulk (freq bonus 11) The monster species that never randomly spawned: ill stalk The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: giant owl The monster species that never randomly spawned: vampiric mushroom The monster species that never randomly spawned: armored rubber The monster species that never randomly spawned: malicious leprechaun The monster species that never randomly spawned: rock piercer The monster species that never randomly spawned: gnoll The monster species that never randomly spawned: magic mushroom patch The monster species that never randomly spawned: valley giant The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 46) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 38) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Next attribute increase check would have come at turn 271 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha You could not have safely prayed (63) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (0 of 160) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well introsp3ct the Chevalier...