introsp3ct, lawful male alchemist Chevalier ------------ |..........| |..........| |..........| |#...@...#.|#####-------.- |..........-,,,,,|.......| |..D....#..|####,-.......| |...#......| ##|.......| |..........| |.......| ------------ |....<..# --------- [Introsp3c the Basher] St13 Dx8 Co11 In9 Wi12 Ch4 CheAlcMalLaw S4 Dlvl:1 $0 HP18(21) Pw14(19) AC-9 Xp1/1 Wt98/1300 T57 Latest messages The door resists! Ouch! You bump into a door. In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. In what direction? [47896321><] This door is already open. In what direction? [47896321><] This door is already open. You slip and nearly fall. Ouch! You bump into a door. In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. You slip and nearly fall. You flounder. Really save? [yn] (n) Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Monsters only dropped their musable items with 61% chance Ring drop chance was reduced to 97% Amulet drop chance was reduced to 61% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 44973 Monster spawn increase reached its maximum at turn 107243 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 238375 The monster class that cannot be genocided was vampire The monster class that was spawned more often: eye or sphere (freq bonus 10) The monster species that spawned more often: red crab (freq bonus 18) The monster species that spawned more often: Solar Boss (freq bonus 24) The monster species that spawned more often: furious colony (freq bonus 15) The monster species that spawned more often: ravenous cream pie (freq bonus 12) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 32) The monster species that spawned more often: Axus (freq bonus 14) The monster species that spawned more often: crap-colored jelly (freq bonus 12) The monster species that spawned more often: gazer horror (freq bonus 26) The monster species that spawned more often: gray dragon (freq bonus 15) The monster species that spawned more often: flying owlbear (freq bonus 15) The monster species that spawned more often: master light wall (freq bonus 64) The monster species that spawned more often: knapsack cow (freq bonus 13) The monster species that spawned more often: electro charger (freq bonus 44) The monster species that spawned more often: ghoul mage (freq bonus 26) The monster species that spawned more often: Maurus (freq bonus 26) The monster species that spawned more often: Non-Pretty Melanie (freq bonus 48) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 44) The monster species that spawned more often: antimatter vortex (freq bonus 96) The monster species that spawned more often: newt zombie (freq bonus 26) The monster species that spawned more often: paper golem (freq bonus 26) The monster species that never randomly spawned: knobble-stick The monster species that never randomly spawned: limlug The monster species that never randomly spawned: fake force fungus The monster species that never randomly spawned: purple wraith The monster species that never randomly spawned: baby silver dragon The monster species that never randomly spawned: controller permamimic The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: kitten The monster species that never randomly spawned: inquisitor The monster species that never randomly spawned: wallaby The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 38) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 5) Next attribute increase check would have come at turn 188 Strength training was 3 Dexterity training was -3 Wisdom training was 1 Constitution training was 4 You were poison resistant You were acid resistant Your chance to block was 29% You fumbled You had 1422 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha You could not have safely prayed (144) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 110% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (21 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (23 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well introsp3ct the Chevalier...