Cf Player: huetoo Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-04-05.12:14:59.ttyrec Time: (1712319299) Fri Apr 5 12:14:59 2024 Cfu NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. DfDVShall I pick character's race, role, gender and alignment for you? [ynaq] Ef My name: huetoo  role: Cavewoman  race: dwarf  gender: female  alignment: lawful Is this ok? [ynq]  huetoo, lawful dwarven Cavewoman  y + Yes; start game n - No; choose role again q - Quit(end) HfcZHf l-+-------|.......||...d...||..@.....---------Hf$  Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:8 Xp:1 It is written in the Book of Anu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Anu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go braveHfC "ly with Anu!--More--If If! If Hello huetoo, welcome to NetHack! You are a lawful dwarven Cavewoman.Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:8 Xp:1KfzJe - an uncursed +0 leather armor (being worn).Kfz  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) Kf@ e - an uncursed +0 leather armor (being worn).Kf@  What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) LfmLfۖ <e - an uncursed +0 leather armor (being worn).Lf @<LfU .@.dNfK@.d.<NfnS .@.dOf<e - an uncursed +0 leather armor (being worn).Of @.d.OfX le - an uncursed +0 leather armor (being worn).Unknown command '~'.QfbJe - an uncursed +0 leather armor (being worn).Qfb What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) Qff mSfkCount: 97SfP2 !Count: 977Tf[UfCount: 66Uf 9!Count: 666UfV VfK@d..Vfe +The door opens.|.dWfK*##@.d.Wfٴ@d..Xfg[#@#dXf>#d@#|Xf: #d@#XfԀ##d@#Yf#d@Yfx##@d#Yf R ,#@d##Zfd@Zfѣ6You swap places with Slasher.#d#Zf[@#d#ZfW $##@#d[f7#d@#[f]#@#d[f )#@d#\f>)+@d#\f@"This door is locked.\fy 0This door is locked.]fH0This door is locked.]f1 d@]f1 +You swap places with Slasher.]fS @d]fm <You swap places with Slasher.#d_fF "#d`fIA In what direction? `fcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--af .Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:8 Xp:1+@####d#########-|-------|.......||.......||..<.....---------bf#In what direction? bf. bfQ +WHAMMM!!!d#cf0This door is locked.df*In what direction? dfRXdf{X(WHAMMM!!!d#ef-*In what direction? efe*ef*As you kick the door, it crashes open!-------.............o....#dffl'------|......-|......|.......|.....|....-@-#d#ff d|.|[..|....$@.|-------.---d#gfS)@d.#gf\ i@.You have a little trouble lifting f - a statue of a goblin.@--More--if}Your movements are slowed slightly because of your load. Burdened..djf[;There is nothing here to pick up.lf6 <What do you want to drop? [a-f or ?*] qfnNever mind.qf|0 Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks Boulders/Statues f - a statue of a goblin(end) sf/sf /What do you want to drop? [a-f or ?*] uf"{ Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks Boulders/Statues f - a statue of a goblin(end) wf+You drop a statue of a goblin.wfQ`Your movements are now unencumbered.d..}fE }fuF l@..od..Slasher picks up a gold piece.d$f԰^.@.dSlasher drops a gold piece.d$ft&@..df\N.@There's some graffiti on the floor here.--More--f tYou read: "Tne? s?y t??t ?n ?nlucky nack?r once na| a ncse blced at a? altar ?nd died."..df0 (.@d$f.@ $:1$ - a gold piece.You have a little trouble lifting f - a statue of a goblin.@f--More--fpfYour movements are slowed slightly because of your load. Burdenedd.f *Autopickup: OFF.fI.d.f 0What do you want to drop? [$a-f or ?*] f Coins $ - a gold piece Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks Boulders/Statues f - a statue of a goblin(end) fT +You drop a statue of a goblin.Your movements are now unencumbered.fT (--More--f oSlasher picks up a gold piece.d.Slasher drops a gold piece.d$f^@of^1You see here a gold piece..d.fo.$d@f @.f2 4You see here a gold piece.d..fYLMcmdassist: Invalid direction key! Valid direction keys to rush are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More--fAHuetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:1 HP:18(18) Pw:1(1) AC:8 Xp:1-------------|...........-|...........||...........||[...d@o....||...........|--------.----###############-|-------|.......||.......||..<.....---------f; $:2$ - a gold piece.d.@fZ..d.@f.@d..fԵ .@f BYou see here a statue of a goblin...dfdo.@f @.fփ 1You see here a statue of a goblin..dfA @dfGA :You swap places with Slasher.od.fd@d..f@..df @.d.fD @..dfI@.fw:You see here a leather armor.d.f& [@d.fp Coins $ - 2 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks(end) f! f-Autopickup: ON, for all objects.fN*Autopickup: OFF.f d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) fglf1 v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) f\+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monf\ster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts --More--fHHuetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:2 HP:18(18) Pw:1(1) AC:8 Xp:1-------------|...........-|...........||...........||[@.d..o....||...........|--------.----###############-|-------|.......||.......||..<.....---------f3 ;e - an uncursed +0 leather armor (being worn).f3 ,You can't do that! f Coins $ - 2 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks(end) f Sf Huetoo the Cavewoman's attributes:   Background:  You are a Troglodyte, a level 1 dwarven Cavewoman.  You are lawful, on a mission for Anu  who is opposed by Ishtar (neutral) and Anshar (chaotic).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 62 turns ago.  You have 0 experience points.   Basics:  You have all 18 hit points.  You have 1 out of 1 energy points (spell power).  Your armor class is 8.  Your wallet contains 2 zorkmids.  Autopickup is off.   Current Characteristics:  Your strength is 18/09.  Your dexterity is 8 (current; limit:20).  Your constitution is 17 (current; limit:20).  Your intelligence is 9 (current; limit:16).  Your wisdom is 8 (current; limit:16).  Your charisma is 6 (current; limit:16).  (1 of 2)Vf PHuetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:2 HP:18(18) Pw:1(1) AC:8 Xp:1-------------|...........-|...........||...........||[@.d..o....||...........|--------.----###############-|-------|.......||.......||..<.....---------e - an uncursed +0 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) XflXf+Suspend command not available.YfY Zf Huetoo the Cavewoman's attributes:   Background:  You are a Troglodyte, a level 1 dwarven Cavewoman.  You are lawful, on a mission for Anu  who is opposed by Ishtar (neutral) and Anshar (chaotic).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 62 turns ago.  You have 0 experience points.   Basics:  You have all 18 hit points.  You have 1 out of 1 energy points (spell power).  Your armor class is 8.  Your wallet contains 2 zorkmids.  Autopickup is off.   Current Characteristics:  Your strength is 18/09.  Your dexterity is 8 (current; limit:20).  Your constitution is 17 (current; limit:20).  Your intelligence is 9 (current; limit:16).  Your wisdom is 8 (current; limit:16).  Your charisma is 6 (current; limit:16).  (1 of 2)]fcs Current Status:  You are unencumbered.  You are wielding a club.  You have basic skill with club. (2 of 2)^f Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:2 HP:18(18) Pw:1(1) AC:8 Xp:1-------------|...........-|...........||...........||[@.d..o....||...........|--------.----###############-|-------|.......||.......||..<.....---------_f&N!Unknown command ' '._f]c  Huetoo the Cavewoman's attributes:   Background:  You are a Troglodyte, a level 1 dwarven Cavewoman.  You are lawful, on a mission for Anu  who is opposed by Ishtar (neutral) and Anshar (chaotic).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 62 turns ago.  You have 0 experience points.   Basics:  You have all 18 hit points.  You have 1 out of 1 energy points (spell power).  Your armor class is 8.  Your wallet contains 2 zorkmids.  Autopickup is off.   Current Characteristics:  Your strength is 18/09.  Your dexterity is 8 (current; limit:20).  Your constitution is 17 (current; limit:20).  Your intelligence is 9 (current; limit:16).  Your wisdom is 8 (current; limit:16).  Your charisma is 6 (current; limit:16).  (1 of 2)f  Current Status:  You are unencumbered.  You are wielding a club.  You have basic skill with club. (2 of 2)f Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:2 HP:18(18) Pw:1(1) AC:8 Xp:1-------------|...........-|...........||...........||[@.d..o....||...........|--------.----###############-|-------|.......||.......||..<.....---------f3I ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) f+(For instructions type a '?')f!  Use 'h', 'j', 'k', 'l' to move the cursor to the monster you want to name. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' when you are at the right place. Type Space or Escape when you're done. --More--f----...-...|...|...|...|----Move cursor to the monster you want to name:f He - an uncursed +0 leather armor (being worn).f d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) f.D lfd^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) f}r+(For instructions type a '?')fx)floor of a roomf]w 9tame little dog called SlasherfMWhat do you want to call the little dog called Slasher? Slasherf  f#f  fj  f=2  f4  f  fq  f Dfofgf(ef6 fv.There is nothing here to pick up.fJd.f1 d@fQ 0You swap places with Doge.d.fId..f$.dfvd..@fs _.d....@You see here a statue of a goblin..dfƤ "..d@of0]d..@.f]k.d..@f}k?You see here a statue of a goblin.d..fJb3...od..@..df8 d@..f @df {You swap places with Doge.d.@...You see here a statue of a goblin...df޵%@..d...f@...d.o.f\3You see here a leather armor.d.fI fɤ1@...d.[..f.@f*.....d..@.....f ....d.@#fD ..d@#fD -#d#@#fqE#######d#@#fE ###d#@f& d#@#f ##d@f>-You stop. Doge is in the way!#dfU fӇ -You stop. Doge is in the way!#df1 f1 -You stop. Doge is in the way!#df3@dfN'You swap places with Doge.fW@d#f.@#dfZ @d##f߬ @#d#ff @#d#fx @#d#f @d##f/ d@f/ )You swap places with Doge.#df;G@df]G,You swap places with Doge.d#f @#d#fc#@#dfYYou can't do that!f)#@d#fGd@fg)You swap places with Doge.#df% #d@fLYou can't do that!fk#d@f d#@f #d#@fK ##d@fd d#@f5You can't do that!f *#d@#f^@df,You swap places with Doge.#df%3 @d##f @d#f @d#fBE @d#ft @##df @#d#f]u @#d##f0 @#d#f. @d##fC @d#fc @#dfs @d##f @d#f@.d#@.d-f @d..fYou can't do that!f~P@..dfm..@dfC ..d@f You can't do that!ff# fZR sitfr e f:afrfd' cfhfwrf"  f f rf of*of}mfI@search room: unknown extended command.ff # f:sitfe faf9" rfhf% fcf hf] .df # fsitf?e fsafrfcf/hf rf( o f`<o fqm f'?searchroom: unknown extended command. f,@.d.. f '.@d. fRd @.d. f@ .@.d f'.@d. f d@. f..@d f.d@. f -d#@ f-d#@ fK##d@ f\#d@ fd#@ f5#d#@ fn{##d@ fd#@ fK#d#@ f#d#@ f:##d@ fv{d#@ f##d@ f5t d# fd# f]d# f(d# fcd# f L#xYou find a hidden passage.#d x fKF#d x f#d  f#d fYi#d fd# fDd# f&d#x f #dx  fK #dx  fx #dx  f4 #dx  f6#d@#x  f%#d@The grid bug bites! f>You get zapped! HP:17d# f  f! +You kill the grid bug!d##f #d#@#f6 ##d@#fd#@#f#d#@#o fh#d#@##f( HP:18#d#@f1#-----@.....||fCThe goblin hits! HP:15##df fWYou kill the goblin!#dDoge eats a goblin corpse.fm8You stop. Doge is in the way!f:d@You swap places with Doge.#fO,You see here a food ration.fV%@#fV #@#.f #@#F#?fqD#d#@...--r f: FYou kill the lichen!%d%r fi-#@|....-.- There is a doorway here.f04You see here a lichen corpse.##dfQ *#d%@+-fD #%d@fd..@rf. .@fLYou see here a scroll labeled ELBIB YLOH.Doge picks up a lichen corpse..dr.--More--fLm OThe sewer rat turns to flee..dDoge turns to flee. f}1You miss the sewer rat. fVDoge misses the sewer rat. HP:16.r"fn]d.?@The sewer rat bites! HP:13"fI ^.d@.The sewer rat bites! HP:12"fm "f :You kill the sewer rat!.d..$f` ).@?.d$fN .@$f6N DYou see here a scroll labeled ELBIB YLOH.d.-f Mcmdassist: Invalid direction key! Valid direction keys to rush are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More---f Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:2 HP:12(18) Pw:1(1) AC:8 Xp:1-------------|...........-######################------|...........|#%####.....||...........|#|..@d||[.....o....|+.....|...........|--.-----------.----###############-|-------|.......||.......||..<.....---------.f =g - a scroll labeled ELBIB YLOH.@d./fJ @d./f] >@.Doge drops a lichen corpse.%d.0fS(+..@d0fb %d.@.1fץ+...d@:##1fV#d..@2f_ 'You miss the newt.%3f] 3f'You miss the newt.%3fT 3fDYou kill the newt! HP:13%%4f#@#4f8You see here a newt corpse.%d4fQ.##@d#Doge eats a newt corpse.4fd@4f'You swap places with Doge.5f3 @d5fB3 'You swap places with Doge.5f1 @#6f<#@#d#6fmk@#d#6fs &@d##7f؟;You stop. Doge is in the way!d#7fŃ 7f d@7f /You swap places with Doge.d8fR 8fi'The door opens.#-8f" #d@8f>=#d@9f;d-.@9fi) HP:14#-d.@9f{.d.@9fw##.d.@##9f+..d@9f @d9f 2You swap places with Doge.d#:f  d.@:f@d:f@You swap places with Doge.#d##:f -##@d.:f @#d;f}Zd@###;f#d@#;fzd#@#;fv d#@#;fF #d#@#;fc #d#@`;fZWith great effort you move the boulder. HP:15#d#@`;fS #d#@`;fC ##d#@`;f ##d@`;fM--d#@`|.....|..|..|---<fHH-d#.@`.||.|.--<f̭%-##d.@`|<f6You try to move the boulder, but in vain.<flCYou try to move the boulder, but in vain.<f&CYou try to move the boulder, but in vain.<fi7CYou try to move the boulder, but in vain.<fCYou try to move the boulder, but in vain.<f8VYou try to move the boulder, but in vain.You try to move the boulder, but in vain.=fg5CYou try to move the boulder, but in vain.=fR .d|.@>f#>.d.@>fF 6You try to move the boulder, but in vain.>fT CYou try to move the boulder, but in vain.>f CYou try to move the boulder, but in vain.>fT CYou try to move the boulder, but in vain.>f CYou try to move the boulder, but in vain.?fn..d@?fzd..@?f #.d..@?fz .d@.@fL.d@.@fu@d..@f,A < HP:16@d..@f- @d.@fm '@..dAfA?@.d.Afu@.d.AfA9@#.Afe@#Af@#Afg@#AfŴ @#dBf#@#d.Bf]@#d##BfJ;@#d##BfM@#d#Bf@#d#Bf7 HP:17##@Bf #@Bf ##@BfVQ ,#d#@##Bf /##d@###Bf%##d@##Bf #d@Cf=You stop. Doge is in the way!d#Df|-d##@#Df*5'd#@#Df d#@#Ef8.#@Ef d#@#Eff #@dEf| @##Ffy) HP:18@d#Ff@d#Ff@#dFfz@##dFf !##@#Gf#@#Gf#@#Gf'd#@##Gf[ C#d#@#.Hf(##d@#Hf! '#d#@#Hf1 ^#d@.F##.............-------IfP--------------#+............@.>...||..........#||........|......------The lichen misses!dIfZ#d#@#You hear some noises.Ifm>.#@..#-If.>#@You hear some noises in the distance.IfIf\1##d@#Jf9@dJfZ9You swap places with Doge.d#Jf~4@##dKf!9-@#|.d#Kf@.|#-Kf T @.Kf| @.dLf@..Lf @.dLf @.#LfZ. @.Lf. @.Lf @.dLf @.#Lf @.dMf@.d..Mf|@.d..Mf5)The door resists!d.MfFMfF0The door opens.-d.Mf>##@..#d.Mf 9#@-d.Mfl###@#d.Mf*#@#..Nf,#@#dNf @#d#Nf,#@#d#Ofv}*#@d#Of)#@d#Pf_+##@d#Pf@@d#Pf5 B#@#The jackal bites! HP:16Pf #@d#PfP?##@d#Pfӓ@d#QfGX#@#The jackal bites! HP:14QfC 1##@d#Rf(#@d#Rf0#@#The jackal misses!Rf SfN@d#SfvQ?@#The jackal bites! HP:13SfZ Tf`:The jackal bites! HP:11Tf 2+You find a hidden door.Tf? VThe jackal bites! HP:9(18) Pw:1(1) AC:8 Xp:1Uf*jI#@The jackal bites! HP:7Vf>.You miss the jackal.Vf2>=The jackal bites! HP:5Vf @#Vf QThe jackal bites! HP:3  HP:4Vf Vf) .The door opens.-FVf6 =The jackal bites! HP:2Wf{@d#Xf$You kill the jackal!#Xf{-@Yfv8#@.Yfw @#FZfk@#Zf@-ZfrR @.[f2N!You miss the lichen.[ff [f&You kill the lichen!%\fV'You kill the lichen!\f% .@\f& *You see here a lichen corpse.]f YThere appears to be no shopkeeper here to receive your payment.^fZ YThere appears to be no shopkeeper here to receive your payment._f+\AYou don't have anything else to put on.hfW:You don't have anything else to put on.hf RThere appears to be no shopkeeper here to receive your payment.ifRRThere appears to be no shopkeeper here to receive your payment.ifr 0You see here a lichen corpse.jfw'You kill the lichen!kfd'You miss the lichen.kf$ 'You kill the jackal!lf5The door opens. The jackal bites!lf $The jackal bites!mf|:You miss the jackal. The jackal bites!mfD $The jackal bites!nf;=You find a hidden door. The jackal bites!of$The jackal bites!ofk@%pfB .@pfA% HP:3.@pfm$ -@pf...|f8pv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) f ----------###########...`|####.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----############--#..##.>...|f .@dfS d@fm 'You swap places with Doge.f /You see here a lichen corpse..fk #d.@%.f .@.df9 d.@%fD.@fE5You see here a lichen corpse.d.f^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) f T----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----########fxd@%fWX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) f5 +----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----########Please move the cursor to an unknown object.(For instructions type a '?')f>)a lichen corpsef3*floor of a roomf'a lichen corpsefPW% a piece of food (a lichen corpse)Pick an object. f4Done. f .Unknown command ' '.!f )Pick an object."f )a lichen corpse#f Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d#fescribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--+f,-------..x######################------###########...`|..|#%####.....|#|...|..|#|..%.|#|...|.d-###-.....#|...|%.|###--.---#|...|---#########-----#########################---------------####-..............##.>...|#|.............|#||.............|#|..............#Move cursor to an unknown object:.fo+ Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d.f+escribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--/f"-------..x######################------###########...`|..|#%####.....|#|...|..|#|..%.|#|...|.d-###-.....#|...|%.|###--.---#|...|---#########-----#########################---------------####-..............##.>...|#|.............|#||.............|#|..............#Move cursor to an unknown object:/fz -Can't find dungeon feature '/'./fm Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d/fescribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--2f-------..x######################------###########...`|..|#%####.....|#|...|..|#|..%.|#|...|.d-###-.....#|...|%.|###--.---#|...|---#########-----#########################---------------####-..............##.>...|#|.............|#||.............|#|..............#Move cursor to an unknown object:Unknown direction: '[' (use 'h', 'j', 'k', 'l' or '.').Unknown direction: 'C' (use 'h', 'j', 'k', 'l' or '.').5fQ( Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d5f(escribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--6f-------..x######################------###########...`|..|#%####.....|#|...|..|#|..%.|#|...|.d-###-.....#|...|%.|###--.---#|...|---#########-----#########################---------------####-..............##.>...|#|.............|#||.............|#|..............#Move cursor to an unknown object:6f>He - an uncursed +0 leather armor (being worn).6f8?)x-..d@7f=;e - an uncursed +0 leather armor (being worn).7fSh Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 8f----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----############8f +e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) 9f&----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----####;ffT.x@.Doge picks up a lichen corpse.d.=fL| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) >fY----------###########...`|####.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----############--#..##.>...|?fx.@d.@fVX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Cf+----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----########Specify what? (type the word) DflDfOiDfo cDfؤ hDfneEfnEf  EfKcEf\oEf rEfpFfqsFfIeFf|3 GI don't have any information on those things.Hf'| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Jf\----------###########...`|####.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----############--#..##.>...|LfX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Of/+----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----########Specify what? (type the word) Pf6lPfR iPf cPf:hQfeQf#JnQfA3  The chamber was of unhewn rock, round, as near as might be, eighteen or twenty feet across, and gay with rich variety of fern and moss and lichen. The fern was in its winter still, or coiling for the spring-tide; but moss was in abundant life, some feathering, and some gobleted, and some with fringe of red to it. [ Lorna Doone, by R.D. Blackmore ]--More--Tfr----#######------###########...`|#%####.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|Uf#X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Uf9 +----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----########Specify what? (type the word) Uf- ?Uf: ?Vfc  Wfmj WfccWfoWf rWf pWfQsXfeXfEGI don't have any information on those things.Zf [f @.[f FYou see here a statue of a goblin.x.d.]fd@]fDYou swap places with Doge..xodaf`You kill the grid bug! HP:5.d.bf` ..d@.cf'.d.@cfe ..@dfd#@dfn#.d#@df##d#@ff#d@#ffU#@dff/ d#@gf#d@#gf#d#@gf8E ##d@hf.You stop. Doge is in the way!d#hf9]#d@#hf@dhf JYou swap places with Doge. HP:6%dhfB@#You see here a lichen corpse.d#hf$j@%dhfE @d%#hfY d#@ifId|@ifvd.@if/#|d.@if..d@.if @.d.if4?@.d.jf@|.jfy#@jf#@jf+You see here a lichen corpse.lfO'FWhat do you want to write with? [- abcd or ?*] mfb9!Never mind.mfnr HThere is a lichen corpse here; eat it? [ynq] (n) rfv rf w ~This lichen corpse tastes okay. HP:7You finish eating the lichen corpse.sf/ @#tfQ @#uf+%#@d..uf |@.d.uf| .@d.uf d@uf 7You swap places with Doge...dvfd@vf"2You swap places with Doge.d.vfc.d@vfzI .d@vf.d.@vf~P You stop. Doge is in the way!d#~f$d@#f!;@dfi;-You swap places with Doge.dfiI (@d#fƪ d#@#fA##d-@fӀ#d.@f-d.@fk%.d.@f..d@f_.d.@fH.d.@f'.d.@f? HP:10(18) Pw:1(1) AC:8 Xp:1.d.@f.d.@fW..d@fS ..@df .@.df1 d@.f ,.d@fsk.d@#f ##@#f. d#@#fn ##d@#f. HP:11####d#@#f"|.#d##@#fOe--.--....|....#####d#@|....$...|-----f 1-d#.@|-f`#d>@f#.@fS)You see here 4 gold pieces.fAZ'.>d@$fs4 @..dfK7-@>.df*'@.d.f &.@d$f'> HP:12.@d.f.@..df7%.@d$f ..@$df=.d..@f-d.@.f@.f3You see here 4 gold pieces.d.f<Your wallet contains 2 zorkmids.fG &d.@$f .@f”;You see here 4 gold pieces.>df#| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) fa----------###########...`|####.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----###########---.--#-....|--#|.......###############.>...|f H $:6$ - 4 gold pieces..@.df%@..df"@.d.f4$@d>..f@..df #@d.fp+ HP:13#@-df'k##@#d.fDO#@#d-f $###@#d#f$?ok##@#d#fЁ?#o@#d#fx8#o##@#d#f -#o@##df6k##@##df#You kill the goblin!*fxWelcome to experience level 2. HP:22(27) Pw:5(5) Xp:2d#fz@# Things that are here: an orange gem an iron skull cap a food ration--More--fI----------###########...`|###.....|#|...| HP:23d##f"You miss the kobold.fMThe kobold hits! HP:20#df f= :You kill the kobold!%d#fZ@*fZ;You see here a kobold corpse.d#f@#%df~-#d@##f%@ Things that are here: an orange gem an iron skull cap a food ration--More--ff ----------###########...`|###.....|#|...|#df  Pick up what?  Armor a - an iron skull cap Comestibles b - a food ration Gems/Stones c - an orange gem(end) f9_+f\ +fR H----------###########...`|###.....|#|...|#|..%.|#|...|#-.....#|...|#--.---#|...|########-----##%##h - a food ration.f 0i - an orange gem.d#@f ##d@fMJ@[df> d@f>2You swap places with Doge.d#f'> HP:21#d@f#d@f|E ##@dfq d@f 2You swap places with Doge.#df#d##@f}E #d@#f #d@#f#d@#fl#d@#f^d#@#f d##@#fO/ HP:22#d#@f'$ ##@f .@f!##d@.fj@df<You swap places with Doge..df f$#@d..f ..d@f8..d@f"...d:@f2#..d@f,g $..d.@f : HP:23d.@.fa*d @.f.d@.fu'. @d.f=_%You descend the stairs.--More--f------- |...@.| |.....| |.....| |.....| |$....| |.....| -------Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:6 HP:23(27) Pw:5(5) AC:8 Xp:2f$fH <@f. .@f .@f .@fU .@fX@.f & HP:24@.fe@.f3@.fZ'You see here 7 gold pieces.f3 @$f&90.@You see here 7 gold pieces.f|@$f0.@You see here 7 gold pieces.f&  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true] (1 of fW 5)f +fKx -f a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f! [false] (2 of 5)f  a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f" [(none)] (3 of 5)f  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2] f f s - symset [default]  t - roguesymset [default] (4 of 5)f  a - suppress_alert [(none)]  b - whatis_coord [none]  c - whatis_filter [none]   Other settings:  d - autopickup exceptions [(0 currently set)]  e - menu colors [(5 currently set)]  f - message types [(0 currently set)]  g - status hilite rules [(0 currently set)] (5 of 5)f Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:6 HP:24(27) Pw:5(5) AC:8 Xp:2------- |...<.| |.....| |.....| |.....| |@....| |.....| ------- f Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true] (1 of fǡ5)f!  +fX -f a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f'! [false] (2 of 5)f ; a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f;;[(none)] (3 of 5)f8 dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2] fX8f s - symset [default]  t - roguesymset [default] (4 of 5)fq  a - suppress_alert [(none)]  b - whatis_coord [none]  c - whatis_filter [none]   Other settings:  d - autopickup exceptions [(0 currently set)]  e - menu colors [(5 currently set)]  f - message types [(0 currently set)]  g - status hilite rules [(0 currently set)] (5 of 5)fT Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:6 HP:24(27) Pw:5(5) AC:8 Xp:2------- |...<.| |.....| |.....| |.....| |@....| |.....| ------- f  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true] (1 of fF 5)f a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f! [false] (2 of 5)f(Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:6 HP:24(27) Pw:5(5) AC:8 Xp:2------- |...<.| |.....| |.....| |.....| |@....| |.....| ------- fs Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true] (1 of fs5)fA  a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space fB ! [false] (2 of 5)fo a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f[(none)] (3 of 5)f  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2] f5f s - symset [default]  t - roguesymset [default] (4 of 5)f +f^ ; Autopickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain  A - all classes of objects(end) fu +f+f' +fF-+f-f{++f8-f'+fr+f -f +f?-f+f-fj+fY -f# +fl+f^K+f-f +f+f+fq+f +f) - f+ft-fS +fM  Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:6 HP:24(27) Pw:5(5) AC:8 Xp:2------- |...<.| |.....| |.....| |.....| |@....| |.....| ------- #fO@$$f7 .@$fn 'You see here 7 gold pieces.%f@$&f4Autopickup: ON, for $")[?+!=/(* objects.'fe k.@ $:13 HP:24(27) Pw:5(5) AC:8 Xp:2$ - 7 gold pieces.@(fS4 HP:25@.(fDR .@)f2@.)fk5.@)f .@)fC .@*fu .@*f09 .@*fn .@*f @.*f3 @.+f_. HP:26@.+f@.+f@.+f.@.,fS&You climb up the stairs.--More--,f" -----------------|...........-######################------###########...`||...........|#%####.....|#|...||...........|#|..%.|#|...||[.....o....-###-.....#|...||...........|###--.---#|...|--------.----#########-----####%##########[##########################---.--######-....|#########---------------#|.....-|-------###-..............###############.@..d||.......|#|.............|#|....||.......|#|.............|#|....||..<.....##############`|..............#------------------------------Huetoo the Troglodyte St:18/09 Dx:8 Co:,f" G17 In:9 Wi:8 Ch:6 Lawful Dlvl:1 $:13 HP:26(27) Pw:5(5) AC:8 Xp:2,f$ -:..d-fnT >@d..f1,)..@.d/f@d../f(d:@..0f%You descend the stairs.--More--1fz------- |...@.| |.....| |.....| |.....| |.....| |.....| -------Huetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:8 Ch:6 Lawful Dlvl:2 $:13 HP:26(27) Pw:5(5) AC:8 Xp:21f1f% <@1f + HP:27.@1f$ .@1fB .@2f5 .@2f"@.2fx @.2f @.4f Unknown command ' '.4f 5f2You hear the chime of a cash register.5f3 8f2You hear the chime of a cash register.:f!@.:f .@;ft ,What do you want to eat? [h or ?*] <f$ Never mind.=f >f$7.@?f7 .@Af.@Af.@Ff@.Ff5@.GfW@.Gf$You hear bubbling water.Gfn If @.If@ @.Jf6W@.Kf <@KfT)+You find a hidden door.Kf Lf(The door opens.-LfX .@##Lf -@Mf#@#Mf#@#Mf #@#Mfd#@#Nf(@#Nf@#Nfy.@efB #@.ff%##@.ffʆ #@#gf?#@##gf0 #@#hf[ #@hfC"This door is locked.hfj 0This door is locked.hf'A0This door is locked.ifu~0This door is locked.ifxZ0This door is locked.jfo@#jf #@kfIL @#kf?Y #@#kf#@#lf @#mf>4You hear the chime of a cash register.nfРnfe0You hear the splashing of a naiad.nfnfެLYou are beginning to feel hungry. Hungrynf of /You are beginning to feel hungry.pf1 qf#@qfU#@qf3#@qf #@qfo& Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - a food ration Scrolls g - a scroll labeled ELBIB YLOH Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) rf rfs> ,What do you want to eat? [h or ?*] uf, Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - a food ration Scrolls g - a scroll labeled ELBIB YLOH Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) xf+xfzThis food really hits the spot!You finish eating the food ration.yf0 %#@#zfm#@#zfډ##@#zf /|.##@#{fm##@{fT@#|fl@#|fE#@|f '+.#@#|f( 4-----...|{.|..#@}fEID-|.|..|....-@-#}fH "|.@---.}f{p@.~f:@.~fv@.~fU@{f.@f@{f Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) f)fVX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) fM fNPick an object.fj/floor of a roomfP/floor of a roomfG&fountainf fp.@f b Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ffX&+Drink from the fountain? [yn] (n) fTWow! This makes you feel great!You feel wise!--More--f fP Wi:9 A wisp of vapor escapes the fountain...fEr {@fj@.f!Unknown command '''.f)Pick an object.fY /floor of a roomf@8dwarven cavewoman called huetoofb fI@{fR(Pick an object.f,a"fountainf(Q f.@f+Drink from the fountain? [yn] (n) ff+This tepid water is tasteless.f,@{f.@fw .@fOR+Drink from the fountain? [yn] (n) f >3The cool draught refreshes you.fz 8Drink from the fountain? [yn] (n) fQ 3The cool draught refreshes you.fy 'The fountain dries up!fR ;You don't have anything to drink.f .@fqs .@fP!This door is locked.f;.This door is locked.fU .This door is locked.f.@f3 Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) fNfN7@.fIn what direction? fS fAs you kick the door, it crashes open!.k The large kobold throws a dart!)--More--f%You are hit by a dart.).f% HP:26@fW@)k fee-You kill the large kobold!)f*.@f> .@f cmdassist: Invalid direction key! Valid direction keys to move are:  y k u  \ | /  h- -l  / | \  b j n  < up  > down (Suppress this message with !cmdassist in config file.) --More--fH^QHuetoo the Troglodyte St:18/09 Dx:8 Co:17 In:9 Wi:9 Ch:6 Lawful Dlvl:2 $:13 HP:26(27) Pw:5(5) AC:8 Xp:2------------- |...<.-#|....| |.....|#|....| |.....|#|...)) |.....|#|.@..| |.....|#----.- |.....|##### -------#####################-------+-.-----#|..............##-.............||.............||.............|---------------f)@.f & HP:27.@fT.@fkj - a dart.@f -.@#j - 6 darts.@fL#.@#fR ##@f@`Y---###..|@..>.....|#..|---f֙9-#{#@#.-f 9-#.#@#.-f%@#..--f4@#f: @#f { @#f[<#@You hear the footsteps of a guard on patrol.f[#@f #@f]@#f@#fߙ@#f*S#@f3  The Dungeons of Doom: levels 1 to 2  Level 2: <- You are here. A fountain.--More--f/fD9You hear the footsteps of a guard on patrol.f6 f  The Dungeons of Doom: levels 1 to 2  Level 2: <- You are here. A fountain.--More--f/fz@#f@#@f#@fP #@f*U @#f| #@f%@#fd@#f@.f.@fb .@f:#@f  The Dungeons of Doom: levels 1 to 2  Level 2: <- You are here. A fountain.--More--fI/f @#f](#@fP#@f 1-#.#@##f=>-.#@f8-|.#@|.-f$-.@-fb .@f@.fW@.f7 @.fP@#fEF #@f#@#f #@##f  #@fO @#f@#f@#f#@f.@fO .@f>@f.@f_ @.fĠ.@f+Drink from the fountain? [yn] (n) fb 4This water gives you bad breath!f8Drink from the fountain? [yn] (n) f:3The cool draught refreshes you.f:,The fountain dries up!f_8;You don't have anything to drink.f f .@fQ .@f @.f> @.fd@.fӈ@.fܧ @>f @.fj@.f #@fh #@fK #@f #@#fw #@#f#@#f#@##f #@#f; #@f#@#f)! #@f:f]9The gecko bites! HP:25fR) HP:26f,9The gecko bites! HP:25f=o fP#The gecko just misses!f fa# HP:26f̿!You kill the gecko!%fWelcome to experience level 3.Huetoo the Aborigine  HP:30(31) Pw:9(9) Xp:3f @#f EYou see here a gecko corpse. HP:31f-%@f{S @#fS )You see here a gecko corpse.f&@%f> #@fS )You see here a gecko corpse.f %@fI2You hear someone cursing shoplifters.f, f9You hear the footsteps of a guard on patrol.f* f9You hear the footsteps of a guard on patrol.fG@#fH)You see here a gecko corpse.f/ FThere is a gecko corpse here; eat it? [ynq] (n) f" fThis gecko corpse tastes okay.You finish eating the gecko corpse.fF@#f~ @#f$"You kill the lichen!/f_H2@#k - a curved wand.@f0>@#f)@#fk@#f# @#f@#f~ 7 Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) ff ,What do you want to zap? [k or ?*] fo Never mind.f& @#f@#fހ@#f @#ffB @#f@#f6@#fiz@#f #@f` #@f} #@fŌ@#f*B @#f- @.f @.f%X @.f˺ @.f.@f0.@fb .@fD .@:fI .@.f~ #@f]@#fF@#:The newt bites! HP:29f I@.The newt bites! HP:28f,You miss the newt.fB=The newt misses! HP:29fQg fhg UYou kill the newt!%You hear someone counting money.f ?.@You see here a newt corpse.f%@f .@f@#f|@.f|(You see here a newt corpse.#fb%@$f+S @.$fAS (You see here a newt corpse.$fEThere is a newt corpse here; eat it? [ynq] (n) %f0E)Blecch! Rotten food!%fEEWYou feel rather light headed. HP:30 Conf'fv@.'f K.@You feel less confused now.(f].@)f (You feel less confused now.*fz.@*f73 @#*fH @#+f:@#+f# #@+fX / HP:31#@+fY> #@+fw #@+f #@,f @#-f #@-f*Z"This door is locked.-f0This door is locked.-fD 0This door is locked..f*0This door is locked..f0This door is locked..f50This door is locked..f0This door is locked..f&@#/f#@Z/f#@Z./f #@/fƾYThe gnome zombie hits! HP:27  HP:280f>You destroy the gnome zombie!.0f -#@F0fȒ.b@1f%..b@1f׶ .@2fk@.2fg'You miss the yellow mold.2fg;You stagger... Stun3f .@4f,)  HP:29@.4fa @.5fqqYou kill the yellow mold!%You feel a bit steadier now.7f<4.@l - a milky potion.@7f:<4You see here a yellow mold corpse.9f2%@9f-.b@.9f8<.b@.You hear someone cursing shoplifters.9f 4You kill the acid blob!%9f WYou are splashed by the acid blob's acid! HP:28;f}.@;f11 ' HP:29.@;fKs @.<fO@.<f[m@.<fpm/You see here an acid blob corpse.=f_%@=f5.@=f  .@=f.@=fc .@>f 0' HP:30.@>f.@>f@.?f*.@?f.@@f(q$ HP:31Cf:You hear the footsteps of a guard on patrol.DfZEf֮:You hear the footsteps of a guard on patrol.Ffp@#Ff@.FfW @.@.Ff@.FfC @.Ff @.Ff @.Ff,g @.FfF @.Ff#3 @.Ff @.Ff= @.FfP @.Gff .@Gf @.Gf @-HfI #@Hf -@HfV.@Hfճ.@Hf.@Ifw;.@If.@If/You see here an acid blob corpse.If %@Ifb.@If.@IfnL.@If.@If.@If8.@If@.If .@IfgB .@Jf^@#Jf@.Jf1 .@Jfx .@Kf +Kfߣ %You find a hidden door.KfAR KfyYou feel wise! Wi:10 Ch:6 Lawful You must have been very observant.KfLf$ .@Lf0V The door opens.-Lf .@#Lfs -@:Mfd#You kill the newt!)Mf|8##@#m - a sling.@Mf#@NfX#@#Nf##@#Nf @#Nfvp##@:NfpRThe newt bites! HP:30  HP:31Ofm  Coins $ - 13 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) Rfp Sfs @##Tf;t :TfY The newt misses!Tf> GThe newt bites! HP:29Tf Uf5BYou miss the newt.The newt misses!Uf\Ufp?You kill the newt! HP:30%Vfa#@Vfz)You see here a newt corpse.Vf #%@Vf=@#Wf) #@Xf@#Xf)You see here a newt corpse.XfFThere is a newt corpse here; eat it? [ynq] (n) YfYf+This newt corpse tastes okay.YfPYou finish eating the newt corpse. HP:31Zfn#@Zf@#Zfh #@#Zf #@#Zf} #@#ZfSf #@#Zf #@#Zf@#@#[f-#@#[fK(--##@#[fE#@..--\fv6-#.@#\f#-----------@...........|#..................$..|.......|--------\fԒE-#@|.Fx.....---]fK)-@x|.-]f6 -.@The grid bug misses!]f]f''You kill the grid bug!._fM>_fj>'You miss the yellow mold._f _f0 ,You kill the yellow mold!%`f|gS.@n - a scroll labeled XIXAXA XOXAXA XUXAXA.@`fg4You see here a yellow mold corpse.bf%@bf.@bf.@bf#.@bfއb.@bf .@bfc .@cfy.@cfh .@cf~ K $:16$ - 3 gold pieces..@bdf @.b.ef@.ef @.ffN 2What do you want to throw? [$abjm or ?*] gf*!Never mind.gf5 :What do you want to zap? [k or ?*] if>$In what direction? if" .kf Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH n - a scroll labeled XIXAXA XOXAXA XUXAXA Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) lfu------.....|...........|.....|------ Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3lfNH,What do you want to zap? [k or ?*] nfo Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH n - a scroll labeled XIXAXA XOXAXA XUXAXA Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) rf" +------.....|...........|.....|------ Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3That is a silly thing to zap.tf"_ ufNn Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH n - a scroll labeled XIXAXA XOXAXA XUXAXA Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) {f?------.....|...........|.....|------ Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3|f1,What do you want to zap? [k or ?*] |fƕ $In what direction? }f$ f,What do you want to zap? [k or ?*] f^$In what direction? f5c fSc xThe curved wand glows and fades.e - an uncursed +0 leather armor (being worn).f^c d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) f"7mfg.@f >Wait! There's something there you can't see!IfS-@.f+.@fWd.@f&#-d.@f(.@d.f@..dfܿ@..dfl +d@...f3A.d@.The fox bites! HP:28ft -You miss the fox.f <The fox bites! HP:26f .You kill the fox!.ft.@f .@f >Wait! There's something there you can't see!Ifr+You kill it!%fư@.@You see here an acid blob corpse.fk?- HP:27%@f.@f @.fZ@.fw/You see here an acid blob corpse.f@%f_.@f_/You see here an acid blob corpse.f%@fj.@fh.@f52 HP:28#.@#f.@f1#@#fk#@#f&#@#f F@#f#You hit the shrieker!fF6 2You miss the shrieker.f.2You miss the shrieker.f2 fe @You miss the shrieker. HP:29ff-You kill the shrieker!%f $#@#f! -You see here a shrieker corpse.f"$##@%f###@#f/ #@#f#@#f#@#f#@f' HP:30@#f@#f@#fU@#f_x The Dungeons of Doom: levels 1 to 2  Level 2: <- You are here.--More--fp%fWe  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true] (1 of 5fe )f +f5 Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:30(31) Pw:9(9) AC:8 Xp:3---------------------- |...<.-#|....|######|.......| |.....|#|....|#####..>.....| |.....|#|.....###|.......| |.....|#|....|#---------### |.....|#----.-######@#### |.....|######### -------###%#########---------f\ -----#########-............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------ft#@#f4  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true] (1 of 5)fQ a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f~Q! [false] (2 of 5)f a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f_[(none)] (3 of 5)f dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [$")[?+!=/(*]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]fn  s - symset [default]  t - roguesymset [default] (4 of 5)f a - suppress_alert [(none)]  b - whatis_coord [none]  c - whatis_filter [none]   Other settings:  d - autopickup exceptions [(0 currently set)]  e - menu colors [(5 currently set)]  f - message types [(0 currently set)]  g - status hilite rules [(0 currently set)] (5 of 5)fsHuetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:30(31) Pw:9(9) AC:8 Xp:3---------------------- |...<.-#|....|######|.......| |.....|#|....|#####..>.....| |.....|#|.....###|.......| |.....|#|....|#---------#@# |.....|#----.-########### |.....|######### -------###%#########--------------#fs[m########-............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------f!Unknown command ' '.fl f^ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true] (1 of 5)f  a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f ! [false] (2 of 5)fW  a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f} [(none)] (3 of 5)fN  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [$")[?+!=/(*]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]fq n  s - symset [default]  t - roguesymset [default] (4 of 5)f2  a - suppress_alert [(none)]  b - whatis_coord [none]  c - whatis_filter [none]   Other settings:  d - autopickup exceptions [(0 currently set)]  e - menu colors [(5 currently set)]  f - message types [(0 currently set)]  g - status hilite rules [(0 currently set)] (5 of 5)f Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:30(31) Pw:9(9) AC:8 Xp:3---------------------- |...<.-#|....|######|.......| |.....|#|....|#####..>.....| |.....|#|.....###|.......| |.....|#|....|#---------#@# |.....|#----.-########### |.....|######### -------###%#########--------------#fV [m########-............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------f+>@#f#@fP*##@fm#@fІ C HP:31@#f6You are carrying too much to get through.f  Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH n - a scroll labeled XIXAXA XOXAXA XUXAXA Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) ft~###@######%##------#.....|#.%....#.I...|.....|------ Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3f=6You are carrying too much to get through.f$@#fF#@f64What do you want to drop? [$a-egi-n or ?*] fF Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Scrolls g - a scroll labeled ELBIB YLOH n - a scroll labeled XIXAXA XOXAXA XUXAXA Potions l - a milky potion Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) fsj####@#####%##------#.....|#.%....#.I...|.....|------ Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3Never mind.f;What do you want to read? [gn or ?*] f6C As you read the scroll, it disappears.You hear maniacal laughter in the distance.--More--f*5Call a scroll labeled ELBIB YLOH: f)Lf # af ufqgfNhftfMefrf fNL-What do you want to read? [n or ?*] fxE:As you read the scroll, it disappears.fEA lit field surrounds you!####@########f.Unknown command ' '.f>E#@#fK##@f36D#@#f#! ]F#@###f9You kill the lichen!%fp@####f4 *#@fԔD####@fx =###@fx -You see here a shrieker corpse.f@#%@fj8+#@fk +#@fb#@........f ...........#..........@.................f5E...........@..........#.................f x@#........fEN 1@#f 1@#fa {#@#You see here a shrieker corpse.f˃ P##@%f d#@###fT0@#fB;*#@fz=#@###f##@#f"##@fu$##@fg 3#@#f1#@#fM.@##fFe@####fz0@#fu<#@###fF  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true] (1 of 5)f7 a - dark_room [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - fixinv [true]  e - force_invmenu [false]  f - goldX [false]  g - help [true]  h - herecmd_menu [false]  i - hilite_pet [false]  j - hilite_pile [false]  k - hitpointbar [false]  l - ignintr [false]  m - implicit_uncursed [true]  n - lit_corridor [false]  o - lootabc [false]  p - mail [true]  q - mention_walls [false]  r - menucolors [true]  s - menu_objsyms [false]  t - menu_overlay [true]  u - null [true]  v - perm_invent [false]  w - pickup_thrown [true]  x - pushweapon [false]  y - rest_on_space f8! [false] (2 of 5)f a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sparkle [true]  h - standout [false]  i - time [false]  j - tombstone [true]  k - toptenwin [false]  l - travel [true]  m - use_inverse [false]  n - verbose [true]  o - whatis_menu [false]  p - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [huetoo]  role [Caveman]  race [dwarf]  gender [female]  align [lawful]  catname f۾[(none)] (3 of 5)f dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [$")[?+!=/(*]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]fn  s - symset [default]  t - roguesymset [default] (4 of 5)f +f2 ---------------------- |...<.-#|....|######|.......| |.....|#|....|#####..>.....| |.....|#|.....###|.......|% |.....|#|....|#---------##@ |.....|#----.-########### |.....|######### -------###%#########--------------#########-[38;5;f[ *0m............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3Set boulder to what? f6n[f-;fG f f;f? !fd?"f.....| |.....|#|.....###|.......|% |.....|#|....|#---------##@ |.....|#----.-########### |.....|######### -------###%#####Kf ####--------------#########-............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------Mf U#@##Nfv##@#Nfb"##@Nfg$##@OfY3#@#Of0 1#@#Ofh .@##OfD e@####Ofb0@#Pf>@####Pfud#@###Pfi#@###You hear someone counting money.Qf CYou are carrying too much to get through.SfT4What do you want to read? [*] TflNNever mind.Tf{;What do you want to drink? [l or ?*] Tfg 0You don't have that object.--More--Ufs 5What do you want to drink? [l or ?*] Vf Never mind.Wf;What do you want to drink? [l or ?*] WfB4Wf4)Your feet are frozen to the ground!Wf4Wf4$You can move again.Xfb .Unknown command ' '.Zf8CYou are carrying too much to get through.[fE  Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) `f %##@######%##------#.....|#.%....#.I...|.....|af'What do you want to read? [*] af8`Never mind.bfTAWhat do you want to drop? [$a-ei-km or ?*] ff  Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) hf %##@######%##------#.....|#.%....#.I...|.....|Never mind.jf[4What do you want to read? [*] kfY)Never mind.kf AWhat do you want to drop? [$a-ei-km or ?*] lf Coins $ - 16 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) j - 7 darts m - a sling Armor e - an uncursed +0 leather armor (being worn) Wands k - a curved wand Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 21 uncursed rocks i - an orange gem(end) nfl +%##@######%##------#.....|#.%....#.I...|.....|nf (You drop 21 uncursed rocks.pf --------....%..|@#...........|#*.......|##.|--#You see here a lichen corpse.qf -.%@##.##.h.#---rfr-.#@.....h---rfg}-|.#@|....h.--.rff ]-.@|.h-sfg.@h.You hear the chime of a cash register.sf3 A.@h.sfm.@sf1 =.@h.tf̵;.@.htf8:.@h.tf& ,Really attack the hobbit? [yn] (n) vf-wfS@..hwfS?C.@h.xf^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) yfc l------------|.......%..|%##.......@...|##*|......h...|#####|..........|#---.--------%zf v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) {fGj------------|.......%..|%##.......@...|##*|......h...|#####|..........|#---.--------%##------#.....|#.%....#.I...|.....||fe - an uncursed +0 leather armor (being worn).Pick an object.Unknown direction: '4' (use 'h', 'j', 'k', 'l' or '.').unexplored}f fIn what direction? f0You see no door there.fi)In what direction? fi f ,Really attack the hobbit? [yn] (n) fFfp # fcf"lhatf6 atfd tf8Talk to whom? (in what direction) f+AThe hobbit asks you about the One Ring.f .Unknown command ' '.f H@h..f>*h.@f:# fÇ cf6c: unknown extended command.f@|)In what direction? f2 0You see no door there.fk What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) f4i------------|......h%..|%##.......@...|##*|..........|#####|..........|#---.--------%f,Really attack the hobbit? [yn] (n) fѼfj B..h@fpi^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) fKl------------|.......%..|%##........h..|##*|......@...|#####|..........|#---.--------%f|v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) f7+------------|.......%..|%##........h..|##*|......@...|#####|..........|#---.--------%##------#.....|#.%....#.I...|.....|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad intfneresting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  f} If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts --More--fb#quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of thefcm) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object --More--f d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook [18fQ ;1HR remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) --More--f= z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol [17;f 1HKeyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone --More--f}Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:2 $:16 HP:31(31) Pw:9(9) AC:8 Xp:3---------------------- |...<.-#|....|######|.......|------------ |.....|#|....|#####..>.....||.......%..| |.....|#|.....###|.......|%##........h..| |.....|#|....|#---------##*|......@...| |.....|#----.-###########|..........| |.....|#########---.-----f?}~--- -------###%#########--------------#########-............|######|........%....##-------+-.-----##########|%.......I...|#|..............####.............|#-.....%.......|#--------------|......%......|#|.............-###---------------f.@f.@f& >.@h.fo +@..hfs 6.@.hf3e.@h.You hear the chime of a cash register.f<9Really attack the hobbit? [yn] (n) f fYThere appears to be no shopkeeper here to receive your payment.f E@..hf =@.h.f8@.h.f@.f4@.h.fKT Dh@..fE D.@.hf 5@..hf9x Bh@..f Ch%@.fPA ..@.h....f .h@#.....f .@##.##...#You see here a lichen corpse.h.f@` f; ......%..........#@.......##.:fU id - 21 uncursed rocks.@:#f#@###f D####@f)-2You kill the gecko!/f###@o - an iron wand.@You see here a shrieker corpse.fg@#%@f+#@fe +#@f"c b#@........f ...........#..........@.................fJ[#####.@#....You hear the chime of a cash register.f 1#@.fHu @.f @.fc- G@.You see here an acid blob corpse.f .@%f @.fs @.f. @.f.@f]@.fnv @.f @.fK H@.You see here a yellow mold corpse.f/ f'1 1@%f̯$@.f):@..f v@-.......f{?#...........@.........................fKQ.#@.fX^ 7@#.f @#fq@#f@#f+@#f=@#fV@#f& @#f?r@#ftn#@f] @#f֘ @#f #@fӺ #@f.d c..............#.............@fG.......@#f I.........@#f' H........@#ftW 6.@-fڹ @.f4 @.fb @.f[ @.f, @.f $@.fK$@.fv$@.fg.@f@...............fA '#d@...........................fw FYou miss the jackal.The jackal misses!f oYou miss the jackal.The jackal bites! HP:30f EYou kill the jackal!%f dWelcome to experience level 4. HP:36(37) Pw:14(14) AC:8 Xp:4f @#....You see here a jackal corpse.f? f @%..........fZ^@#...fpA@#.fBzE HP:37@#f$@#fW$@#f" #@f-.#@f'B.......#@fhV.......@#f`- 0.@.f #@.f #@.f2^#@.fF'.@fp .@f .@fn.....@.f p..#@.f. ....@..........#....fD.#@..f}nQ.#@.....fyl.#@......f(9.#@.fM9.#@.f@.@fW.@fVV >@f7 @.f}%You descend the stairs.--More--f@Tk....@.---Huetoo the Aborigine St:18/09 Dx:8 Co:17 In:9 Wi:10 Ch:6 Lawful Dlvl:3 $:16 HP:37(37) Pw:14(14) AC:8 Xp:4fVf&L k...@<f ..k@....fh %You hit the kobold lord!fN7You kill the kobold lord!.fB g...@...fNK....@--f `...@..-f0`...@..-fA`...@..-fx...@...kf `|.|@..-fM:...@fL0You kill the large kobold!#f...@#You are beginning to feel hungry. Hungryf;..@#f 3..@.fE 4|..@.f" Q|..@...f Q|..@...fbQ---@...f=-.@..fn e-..@...fA..@...fw....@...fhw....@...fy w....@...f w....@...f9Lw....@...fR---@....fL ..@... fmiA@.... fb-.@.... f(b-.@.... fT.@.... foT.@.... fѿT.@.... f$T.@.... fR..@... f R..@... f R..@... fS R..@... fR..@... f|R..@... fe-..@... f1s e-..@|.| f}..@... fK...@..| f K...@..| fM K...@-- f Y'.@. fT...@.. ff T...@<. fh B...@. f T...@.. f0 T...@.. fT...@.. f:T...@..fj~G.@..f :...@f;...@f-#@#fX#@###.....|...|..||.--fr#@|...f#@#..........----f #@#..........|fJ#@#.......fP#@.......fh#@..........f #@..........f3v #@...........f*`#-@-.......fX<--.|.@f3 .@f@.f@.f&@.f*.@f #@.f t....#@..f5W}.#.#@#.f U.@#.f'<#@.#.....fT1#@#f4###@#fm2#@#f #@fݐ@#f:@#fO3##@#f 1#@#fBL...##@#fn----..|....|@#fІ 1.@#fZ-|>|...-@-#f> G. |@ --.f#"@.f#@.f.@fj (.@##fM..@.f j...# ..@#fe U...#@f #@f< #@fI#@fp#@f#@#f#@#f##@#fZX#@#f A...@#f U...@ ..#f1.@#.f;@. St:18/08 You are beginning to feel weak. Weak fm#@.!f +You don't have anything to eat.#fp ".@#f .@$f.@$f.&U....@$fLt ?.#@$f& k......#@$f_K..#@%f#@%fm! #@%f #@&fO#@&fz#@&f{#@&fsP#@.......&f#@..........&f#@..........&f G@#...&ff @#........&fg $@#&f 4..@#&fO3..@.&f2..@.'f!=..@..'fw....@...'fXw....@...'fTw....@...'fw....@...'f y...@....(fy...@....(f}y...@....(f y...@....)f;....@)ffG.@..)f0/..@.*fR....@.*f R....@.*fR....@.*fJR....@.*fsM....@*fR....@.*f |R...<@.*fBW4...@.*f{ Q...@...*fܥ `...@.+fj m...@#.#+fn`...@.+f +#@#,fQL,#@#,fr#@#You faint from lack of food. Fainted Deaf,fUYou regain consciousness. Fainting,fb ;#@#-fA .#@##.f4,#@#.fd :@##You faint from lack of food. Fainted Deaf.f e ?The iguana bites! HP:33.fe ?The iguana bites! HP:31.f?e gThe iguana bites! HP:27  HP:28--More--1fThe iguana bites! HP:24The iguana bites! HP:23The iguana bites! HP:201fNThe iguana bites! HP:19--More--2fKYou regain consciousness. Fainting Deaf3f'#:@#You can hear again.4f-/You hit the iguana!4fr?The iguana bites! HP:185fT0You miss the iguana.5f?The iguana bites! HP:165f0You miss the iguana.5fǷXThe iguana bites! HP:12  HP:135f5 0You miss the iguana.6f0You miss the iguana.6fJ?The iguana bites! HP:106f 0You miss the iguana.7f=s0You miss the iguana.7fsbThe iguana bites! HP:7(37) Pw:14(14) AC:8 Xp:4 Fainting7f'0You miss the iguana.7f'>The iguana bites! HP:47f{ 0You miss the iguana.8ff41$ >ff >f)e