WWxk Player: hothraxxa Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-08.03:33:50.ttyrec Time: (1465356830) Wed Jun 8 03:33:50 2016 WWkehennom on level   71. Killed by a boulder. - [23] 67 18985 firemonkey-Gan-Rod-Mal-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by an elven arrow. - [63] 68 18960 elenmirie-Gla-Rod-Fem-Neu died in The Wyrm Caves on level 39. Killed by a green orc, while helpless. - [1] WW,[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick your rodneyan Gladiator's gender and alignment for you? [ynq] WW yWWM Ŀd@$k$+[Hothraxxa the Velite ] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S5 Dlvl:1 $5 HP 16(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T1 Hello hothraxxa, welcome to SlashEMExtended! You are a chaotic male rodneyan Gladiator.--More-- WWeXWelcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--"WWv@dĿ[Hothraxxa the Velite ] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13055 Geh:62 $5 HP 16(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T1 It is hot here. You smell smoke..."WW{RThese are the halls of Mandos... err, Gehennom. Looks nice, huh?"WWG--More--%WWRF@&[Hothraxxa the Velite ] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505 Geh:71 $5 HP 16(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T1 %WW)V%WWNWjEnjoy your stay, and try to get out if you can.The moon is waxing tonight.,WWLYou miss Pride.You miss Pride.[Hothraxxa the Velite ] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505  16(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 /WWh tYou miss Pride.You miss Pride.[Hothraxxa the Velite ] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505  16(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 Pride claws you![Hothraxxa the Velite] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505  -1(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 --More--0WW[You die...But you're Rodney, so your death isn't permanent!--More--2WWRevive? [yn] (y) 3WWpr Sn[ -1(16)  Pw 8(8) F@&[Hothraxxa the Velite] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505 Geh:71 $5 HP -1(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 Do not pass go. Do not collect 200 zorkmids.--More--5WWODo you want your possessions identified? DYWYPI? [ynq] (n) 6WW2n Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} r - a blessed tripe ration {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of resist poison (0:5) {1} e - an uncursed spellbook of magic missile (0:5) {1} f - an uncursed spellbook of enlighten (0:5) {1} g - an uncursed spellbook of knock (0:5) {1} h - an uncursed spellbook of cure confusion (0:5) {1}W276H Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1}(end) 6WW O [Hothraxxa the Velite] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505 Geh:71 $5 HP -1(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 Do you want to see your attributes? [ynq] (n) 7WWJnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 105. Ring identification only worked 4 times out of 20. Wand identification only worked 3 times out of 7. Monsters only dropped their musable items with 62% chance. Scroll drop chance was reduced to 54%. Ring drop chance was reduced to 74%. Wand drop chance was reduced to 87%. Amulet drop chance was reduced to 65%. Potion drop chance was reduced to 78%. Monster death drops spawned with only 91% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 24492. Monster spawn increase had reached its maximum at turn 51929. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 112495. The monster class that cannot be genocided was drago7WW2Jn. The monster class that was spawned more often: naga (freq bonus 1). The monster species that was spawned more often: absent growth (freq bonus 6). The monster species that was spawned more often: black locust (freq bonus 10). The monster species that was spawned more often: adult silver dragon (freq bonus 4). The monster species that was spawned more often: very old white dragon (freq bonus 3). The monster species that was spawned more often: Judge Fire (freq bonus 6). The monster species that was spawned more often: radiation eye (freq bonus 3). The monster species that was spawned more often: flaming buckyball (freq bonus 4). The monster species that was spawned more often: whispering spirit (freq bonus 4). The monster species that was spawned more often: warty mold (freq bonus 3). The monster species that was spawned more often: flying leocrotta (freq bonus 12). The monster species that was spawned more often: flying und7WWHJead centaur (freq bonus 3). The monster species that was spawned more often: matrix gal (freq bonus 6). The monster species that was spawned more often: apprentice light wall (freq bonus 2). The monster species that was spawned more often: Air Spirit (freq bonus 7). The monster species that was spawned more often: nymphomaniac (freq bonus 32). The monster species that was spawned more often: suxxor permamimic (freq bonus 4). The monster species that was spawned more often: ogre zombie (freq bonus 4). The monster species that was spawned more often: disenchanter bat (freq bonus 6). The monster species that was spawned more often: fell beast (freq bonus 2). The monster species that was spawned more often: gray wolf (freq bonus 3). The monster species that was never randomly spawned: zakrong sephirah. The monster species that was never randomly spawned: ray turret. The monster species that was never randomly spawned: tomb mummy. 7WWPJThe monster species that was never randomly spawned: crimson fungus. The monster species that was never randomly spawned: hidden kobold. The monster species that was never randomly spawned: clan outern. --More--7WWThe monster species that was never randomly spawned: invisible force patch. The monster species that was never randomly spawned: Beetle McCrunchy. The monster species that was never randomly spawned: lizard. The monster species that was never randomly spawned: young shimmering dragon. The monster class that was always generated with extra speed: quantum mechanic or other scientist. The RNG hath decreed that this item was never generated: magic resistance (dark). The RNG hath decreed that this item was never generated: white sweets ((null)). The RNG hath decreed that this item was never generated: bad effect (pebble). The RNG hath decreed that this item was never generated: fruit juice (dark). The RNG hath decreed that this item was never generated: confuse monster (orange). The RNG hath decreed that this item was never generated: tin ((null)). The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 107WW). The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 7). The RNG hath decreed that this item was always generated cursed: ice (ice-cold). The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)). The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear). The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves). The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this trap was always invisible: magical device trap. The RNG hath decreed that this trap was generated more often: bishop t7WWrap (freq bonus 10). Next attribute increase check would have come at turn 378. Strength training was 2. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were fire resistant. You were poison resistant. Your chance to block was 35%. You saw invisible. You were able to sense monsters possessing coveted objects. You had 1496 points of nutrition remaining. You had teleportitis. You had teleport control. You could fly. You could survive without air. You regenerated. You had reflection. Your luck was zero. You could not have safely prayed (209). You are dead. --More--7WWHF@&[Hothraxxa the Velite] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505 Geh:71 $5 HP -1(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 Do you want an account of creatures vanquished? [ynq] (n) 8WWcnVanquished creatures: 0 giant gold ants (1 created) 0 orange ants (1 created) 0 quivering blobs (1 created) 0 grating blobs (1 created) 0 little dogs (1 created) 0 bloody eyes (1 created) 0 eastern mystic cats (1 created) 0 dwarven priests (1 created) 0 kobolds (2 created) 0 large permamimics (1 created) 0 intoners (1 created) 0 battering rams (2 created) 0 sewer rats (1 created) 0 giant rats (3 created) 0 grey centipedes (1 created) 0 fog clouds (1 created) 0 nymphomaniacs (1 created) 0 grid bugs (1 created) 0 two-winged shapes (1 created) 0 undead bats (1 created) 0 takuhis (3 created) 0 hidden forest centaurs (1 created) 0 sky dragons (1 created) 0 cyclone riders (1 created) 0 spore lichens (1 created) 0 orange stalks (1 created) 0 green molds (1 created) 0 red fungi (1 created) 0 sucker molds (8WWc1 created) 0 radiant force fungi (1 created) 0 blank warp fungi (1 created) 0 dark gray warp patches (1 created) 0 vampiric force fungi (1 created) 0 high growths (1 created) 0 furious warp patches (1 created) 0 angsty gnomes (1 created) 0 minotaurs (1 created) 0 fire liches (1 created) 0 alhoons (1 created) 0 silver naga hatchlings (1 created) 0 undead nagas (1 created) 0 arcane automatas (1 created) 0 aqua munchers (1 created) 0 fucking hell I don't recognize this monsters (1 created) 0 vampire lords (1 created) 0 kobold zombies (1 created) 0 ghouls (1 created) --More--8WW 0 weary-looking travelers (1 created) 0 novice priests (1 created) 0 dark lancers (1 created) 0 chinese girls (1 created) 0 pebble elves (1 created) 0 hemophages (1 created) 0 irritating girls (1 created) 0 binders (1 created) 0 gracious maids (1 created) 0 shamans (1 created) 0 flesh hunters (1 created) 0 manga women (1 created) 0 undead gamers (1 created) 0 antisocial women (1 created) 0 beauties (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 krakens (1 created) 0 grey mushroom patches (1 created) 0 machievallian mosses (1 created) 0 greedy Scottish barkeepers (1 created) 0 worm anchorites (1 created) 0 small turrets (2 created) 0 sentry turrets (1 created) 0 embracing octopi (1 created) 0 petro troves (1 created) 8WW 0 creatures vanquished. 85 creatures born. 0 bosses vanquished. 7 bosses born. --More--9WW$F@&[Hothraxxa the Velite] St8 Dx6 Co11 In7 Wi6 Ch7 GlaRodMalCha S13505 Geh:71 $5 HP -1(16)  Pw 8(8)  AC5 Xp1/0 Wt135/1050 T2 Do you want to see your conduct? [ynq] (n) 9WWn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--:WW ----------  / \  / REST \  / IN \  / PEACE \  / \  | hothraxxa |  | 5 Au |  | killed by Pride |  | |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hothraxxa the Gladiator... :WWYou died in Gehennom on dungeon level 71 with 13505 points, and 5 pieces of gold, after 2 moves. You were level 1 with a maximum of 16 hit points when you died.--More--