hothraxxa, neutral female human Knight ------ |....| |..<.| |..... ,,,,# ##----- --- --------- ---.-- ,,#,,,II,%....| +| -.|$$|KK.| ,,,$,,,)#,|...|]++| |.|$$|@@(| ######)#,|.%%|...|+-- |.-|-|%%.| -- | ##),,|...--|--..| ....--.-- ...| #,,,,|..........| ...%..@K.....| ###,#|[.......{.--+----.{....K@.....| ###|[..................?..........| #,#|...--|--...........-+--|---...| #,#|...|...|-------.---- .. ... #,,....|((%| +.+ .%? .| ##|...|(((| |.| ?[) | --------- -.- ---- . --- [Hothraxxa the Bachelor] St18 Dx3 Co18 In13 Wi10 Ch5 KniHumFemNeu S17562 Min:7 $68 HP-1(105) Pw82(82) AC0 Xp9/4168 Wt838/2300 T3613 Latest messages The Keystone Kops are after you! The dark grue bites you! [-4 -> 28] Izchak hits you! [-7 -> 21] Izchak wields a shotgun {15}! Izchak fires a shotgun shell! You block a shotgun shell with your shield. Izchak swings his shotgun. Izchak hits you! You hear the howling of the CwnAnnwn... [-11 -> 10] Warning: HP low! Izchak swings his shotgun. Izchak hits you! [-7 -> 3] Warning: HP low! You displaced the dark grue. The RNG Kaptain hits you! You die... Your inventory Amulets a - an uncursed amulet of magical breathing {1} Weapons f - an uncursed +0 scimitar {16} z - an uncursed +0 great dagger (weapon in hand) {8} E - an uncursed +0 lance {75} U - an uncursed +0 short sword {12} Armor s - an uncursed +0 large shield (being worn) {40} A - an uncursed +0 elven mithril-coat named 3408 (being worn) {60} G - an uncursed +0 pair of leather gloves (being worn) {4} H - an uncursed +0 helmet (being worn) {20} W - an uncursed +0 helmet of undead warning {20} Comestibles g - 23 uncursed apples {12} h - 36 uncursed carrots {19} n - an uncursed fortune cookie {1} v - 3 uncursed oranges {2} w - a blessed fortune cookie {1} N - an uncursed food ration {1} Scrolls # - an uncursed scroll of blank paper {1} # - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of healing {1} i - an uncursed scroll of enchant weapon {1} j - 5 uncursed scrolls of mana {5} l - an uncursed scroll of fire {1} m - 2 uncursed scrolls of cure {2} o - an uncursed scroll of armor specialization {1} p - a blessed scroll of enchant weapon {1} q - an uncursed scroll of scare monster {1} r - 2 uncursed scrolls of identify {2} C - an uncursed scroll of remove curse {1} F - a blessed scroll of taming {1} I - an uncursed scroll of teleportation {1} K - a blessed scroll of create monster {1} S - an uncursed scroll of destroy armor {1} Y - an uncursed scroll of taming {1} Z - an uncursed scroll of magic mapping {1} Spellbooks y - an uncursed spellbook of haste self (7:3) {1} O - an uncursed spellbook of finger (0:0) {1} Potions # - a blessed potion of monster detection {1} Rings # - an uncursed ring of stealth {1} # - an uncursed +2 ring of gain intelligence (on left hand) {1} d - an uncursed ring of warning {1} t - an uncursed ring of slow digestion {1} Wands u - an uncursed wand of sleep called sleep|FUCKRODNEY (0:5) {1} B - an uncursed wand of extra healing called extra healing|full healing (0:9) {1} D - an uncursed wand of undead turning called jeweled nm (0:0) {1} J - an uncursed wand of striking (0:0) {1} L - a blessed wand of fire (0:7) {1} P - an uncursed wand of lightning called lightning (0:4) {1} R - an uncursed wand of wind called wind (0:5) {1} Tools b - an uncursed large box {501} c - an uncursed skeleton key {1} M - a blessed lock pick {1} T - an uncursed towel {1} X - a cursed mirror {1} Gems Q - a cursed +0 auto destruct stone V - a blessed +3 worthless piece of blue glass {1} Contents of the large box: an uncursed scroll of enchant weapon {1} Final attributes You have transgressed Your alignment was -23 Your max alignment was 31 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: wallwalking You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 457 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: martial arts (turn 43) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15222 Monster spawn increase reached its maximum at turn 82145 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 178534 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: Anji Mito (freq bonus 30) The monster species that spawned more often: hungry force patch (freq bonus 18) The monster species that spawned more often: rain cloud dragon (freq bonus 12) The monster species that spawned more often: hidden rutterkin (freq bonus 18) The monster species that spawned more often: watchman of Ambarannon (freq bonus 4) The monster species that spawned more often: ruby dragon (freq bonus 3) The monster species that spawned more often: in the net (freq bonus 4) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 4) The monster species that spawned more often: invisible spirit (freq bonus 16) The monster species that spawned more often: carnivorous gel (freq bonus 18) The monster species that spawned more often: great orange dragon (freq bonus 20) The monster species that spawned more often: winter wolf boss (freq bonus 54) The monster species that spawned more often: large rust monster (freq bonus 3) The monster species that spawned more often: devilish spirit (freq bonus 6) The monster species that spawned more often: petty torment worm (freq bonus 6) The monster species that spawned more often: cluckwork soldier (freq bonus 30) The monster species that spawned more often: Pale Night (freq bonus 4) The monster species that spawned more often: hidden green slime (freq bonus 12) The monster species that spawned more often: marsupilami (freq bonus 54) The monster species that spawned more often: ignis fatuus (freq bonus 5) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 8) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 6) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 12) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 6) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster species that never randomly spawned: depowered stalk The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: pharaoh The monster species that never randomly spawned: loud stalk The monster species that never randomly spawned: rust vortex The monster species that never randomly spawned: giant house fly The monster species that never randomly spawned: eight-headed hydra The monster species that never randomly spawned: invisible mushroom The monster species that never randomly spawned: giant swamp dragonfly The monster species that never randomly spawned: edgy spore The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 16) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 9) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 89) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 13) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 61) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 40) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this trap was always invisible: enmity trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 1) Next attribute increase check would have come at turn 6514 Strength training was 23 Dexterity training was 50 Wisdom training was 10 Constitution training was 3 The escalating chokhmah attack damage was 1 You had the following problem: An auto destruct mechanism was initiated. (0) You had the following problem: Monsters occasionally use their secret attacks. (258) You were prevented from having phasing (0) You were prevented from being a stoned chiller (0) Your chance to block was 27% You had 1473 points of nutrition remaining You could jump You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Brigit The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - finger 2 divine 32% 92% Techniques known in the end Name Level Status turn undead 9X LIMIT(0) healing hands 9X LIMIT(0) shield bash 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Amulets amulet of magical breathing (crow) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (meso helmet) * leather gloves (velvet gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (etched helmet) * skullcap (complete helmet) * flack helmet (strip bandana) * crystal helm (silk helmet) * mining helm (hydra helmet) * field helm (viking helmet) * helm of safeguard (spired helmet) * war hat stone (rubynus helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (shitty gloves) * field gloves (princess gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (balanced boots) * field boots (camouflage patterned boots) * boots of safeguard (buckled boots) helmet of undead warning (ruined helmet) Scrolls scroll of healing (MEAD NI NAJAP) scroll of mana (4OFAE OF9 SCC9) scroll of phase door (FOO BAR) scroll of standard id (CAN SEE WHAT ITEM) scroll of cure (STUPIDAMY) scroll of elementalism (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) scroll of blank paper (unlabeled) scroll of enchant weapon (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of fire (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of armor specialization (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of scare monster (THERE IS NO SPOON) scroll of identify (SERO GRIUS) scroll of remove curse (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of taming (SYMANTEC KILLS RANSOM ISDA) scroll of teleportation (KRRRRRRRRRRRZ) scroll of create monster (PHD IN HIGH HEELING) scroll of destroy armor (KRUIEMEDISYNE) scroll of magic mapping (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) Spellbooks spellbook of finger (nonexistant) spellbook of haste self (thick) Potions potion called confusion (raspberry) potion of monster detection (gray) Rings ring of gain intelligence (palladium) ring of stealth (black onyx) ring of warning (sapphire) ring of slow digestion (quartzite) Wands wand of sleep called sleep|FUCKRODNEY (radiating) wand of extra healing called extra healing|full healing (pine) wand of wind called wind (avada kedavra) wand of undead turning called jeweled nm (jeweled) wand of lightning called lightning (rusty) wand of striking (tapered) wand of fire (nicked) Tools large box (wooden box) skeleton key (key) mirror (looking glass) Gems auto destruct stone (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a mimic ant 0 insectoids (1 created) 4 large fleas 0 grouping ants (1 created) a cockatoo chick 0 chickens (2 created) an overrun chicken 2 foxes (3 created) a racoon dog a stinking dog a badger a racoon (2 created) a large weasel 7 pack dogs (9 created) a normal pete a death dog a wolf 0 trash wolves (1 created) a gas spore 0 kittens (1 created) a housecat an automatic housecat 0 extremely cute cats (1 created) 0 metal panthers (1 created) a hobbit reveller a group hobbit (2 created) 0 army dwarves (2 created) a dwarf thief (2 created) 0 large hobbits (1 created) a brain eater a bugbear 0 duergars (1 created) a dwarven artillery wizard a church novice 0 hobbit kings (1 created) 2 manes a little pisaca (2 created) 15 quasits (16 created) 0 tengu (1 created) a normal jelly 0 blue jellies (2 created) 4 ochre jellies (8 created) 0 pack kobolds (2 created) a kicker kobold 0 carvers (4 created) 0 butchers (1 created) a large kobold 0 kobold shamans (2 created) a kobold caster an unidentified kobold shaman 0 carver shamans (1 created) 0 small mimics (1 created) a large mimic a novice quickling 0 hiding wood nymphs (1 created) 2 goblins (3 created) 4 marine goblins (7 created) 2 group goblins a hitter goblin a dweeeeeeauweauw 0 orc shamans (1 created) 0 supercops (1 created) a porter rock piercer (4 created) 0 giant penguins (1 created) 0 iron piercers (1 created) 0 forest clans (1 created) a visor sewer rat a field vole 2 breeder mice (3 created) a giant rat 0 prick rats (1 created) 0 spike fiends (1 created) 0 prick bears (1 created) 0 cave spiders (4 created) 0 daddy longlegses (1 created) 0 evasive recluse spiders (1 created) a carrion crawler a metallic red centipede 0 brown centipedes (1 created) 0 baby metroids (1 created) a pony 14 crawling maggots (31 created) 0 forest maggots (1 created) a giant leech 2 grid bugs 0 yellow lights (1 created) a bat a hidden bat 0 minxes (1 created) 0 airborne parrots (1 created) 0 duck warriors (1 created) 0 battle-bats (1 created) a mountain centaur a chaos servant 0 baby domestic dragons (1 created) a young rainbow dragon 0 emus (2 created) 0 sylphs (2 created) a sylphie (4 created) 0 the hiddens (1 created) 0 stalkers (1 created) 0 astral elementals (1 created) a lichen (2 created) a spore lichen 0 ungenomolds (1 created) an unalignment thing (0 created) an undefined creature (0 created) 0 blink fungi (1 created) a green growth 0 green mushrooms (1 created) a red mushroom 0 sepia spores (1 created) a spore shrieker 0 violet stalks (1 created) 3 spike spores (0 created) 0 spore fungi (1 created) a mush man (0 created) 3 sub-gnomes 2 gnomes (3 created) a panotty 2 intermediate gnomes 2 gnome comrades (3 created) 2 gnome lords 0 group gnome lords (2 created) a gnomish wizard (3 created) 0 gnomish casters (1 created) a gnomish mana wizard (2 created) a gnome bitch a deep gnome a burrower gnome a deep gnome digger (2 created) a porn gnome 0 Kop Reinforcers (1 created) 0 Keystone Kops (1 created) 0 Kop Kaptains (2 created) 0 RNG Kaptains (1 created) 0 baby liches (1 created) a mummy an adom mummy a kobold mummy a gnome mummy a dwarf mummy 0 golden naga hatchlings (1 created) 0 pink naga hatchlings (1 created) 0 gray oozes (1 created) 0 neo inkas (1 created) 0 armadillos (1 created) 0 snakers (2 created) 0 copper snakes (1 created) 0 wood cattles (1 created) 0 shady monkeys (1 created) 0 orc zombies (1 created) 0 kappa zombies (1 created) an elf zombie 0 human zombies (1 created) a zombie (2 created) an ettin zombie 0 friendly adventurers (1 created) a human thief a cross-eyed mage 0 karate scrubs (1 created) 0 redguards (1 created) a dark spearwoman 0 dark rangers (1 created) a mugger 0 novice warriors (2 created) 0 wereboars (1 created) an elf a werenaga 0 shopkeepers (6 created) 0 aligned priests (1 created) 0 soldiers (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 angry watchmen (1 created) 0 angry watch lieutenants (1 created) a hata-hata 0 rouge jellyfish (1 created) a newt 0 gray newts (1 created) 0 chimera toads (1 created) 0 hidden lizards (1 created) 0 grass lizards (1 created) 0 chameleons (1 created) 0 night lizards (1 created) 0 killer tomatoes (1 created) a pile of copper coins 5 floor grues (19 created) a dark grue (18 created) a fragment grue (3 created) 0 poison grues (2 created) 0 Danielle's cuddly sneakers (1 created) 0 novice light walls (1 created) a low rub monster a small item trove 0 scroll troves (1 created) an energy trove a health trove a 42 trove 0 glib troves (1 created) 362 creatures born. 165 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 324 times You killed 134 monsters You read items or engraved 30 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (34 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (35 of 160) shield [Basic] (max Expert) (110 of 160) body armor [Basic] (max Expert) (57 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (8 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Expert) (26 of 160) petkeeping [Unskilled] (max Expert) (41 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Skilled] (max Expert) (224 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (120 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well hothraxxa the Knight... You died in The Gnomish Mines on dungeon level 7 with 17556 points, and 68 pieces of gold, after 3613 moves. Killer: a monster (RNG Kaptain) You were level 9 with a maximum of 105 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 3 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 8 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 9 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] *10 17556 hothraxxa-Kni-Hum-Fem-Neu died in The Gnomish Mines on level 7. Killed by a monster (RNG Kaptain). - [105] 11 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 12 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108]