hothraxxa, chaotic female rodneyan Archeologist -------- |%%%%%%| |%%%%%%| %%%%%%| %%%%| -@- #,# #,# #,## #,,,# ##,# #,, . .. ..| .| -- [Hothraxxa the Digger] St13 Dx7 Co8 In10 Wi11 Ch6 ArcRodFemCha S296 Dlvl:6 $10 HP-3(20) Pw17(17) AC10 Xp1/9 Wt128/1150 T111 Fea Latest messages What do you want to use or apply? [ah-m or ?*] In what direction do you want to dig? [471>] You start digging downward. You dig a hole through the floor. You fly down the hole. You enter an abandoned store... The gray mewlip touches you! [-1 -> 19] [-6 -> 13] The gray mewlip touches you! [-1 -> 12] [-5 -> 7] The yellow mushroom patch touches you! [-1 -> 6] You are stricken with fear! [-1 -> 5] The arctic fern spore attacks you with an icy gaze! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of magic mapping {1} g - a blessed scroll of enchant armor {1} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of light (0:2) {1} n - an uncursed spellbook of teleport away (0:5) {1} o - an uncursed spellbook of sleep (0:5) {1} p - an uncursed spellbook of slow monster (0:5) {1} q - an uncursed spellbook of confuse monster (0:5) {1} r - an uncursed spellbook of dig (0:5) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - an uncursed tinning kit (0:47) {1} k - an uncursed sack {5} l - an uncursed leash {1} m - 2 uncursed +0 torches {40} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 96% Monster death drops spawned with only 99% chance Number of artifacts generated was 1 Monster spawn increase started at turn 11794 Monster spawn increase reached its maximum at turn 40584 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 662580 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: major demon (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 12) The monster species that spawned more often: nondescript fungus (freq bonus 24) The monster species that spawned more often: Five-Man (freq bonus 8) The monster species that spawned more often: Muraki Kazutaka (freq bonus 4) The monster species that spawned more often: Julchen (freq bonus 8) The monster species that spawned more often: bori (freq bonus 12) The monster species that spawned more often: panther man (freq bonus 4) The monster species that spawned more often: doda (freq bonus 5) The monster species that spawned more often: corruptor (freq bonus 7) The monster species that spawned more often: burning monster (freq bonus 6) The monster species that spawned more often: expensive secret car (freq bonus 18) The monster species that spawned more often: printer daemon (freq bonus 4) The monster species that spawned more often: hell fire rogue (freq bonus 4) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 20) The monster species that spawned more often: undead cruel abuser (freq bonus 6) The monster species that spawned more often: vulpix (freq bonus 8) The monster species that spawned more often: tender asian girl (freq bonus 10) The monster species that spawned more often: The Knave of Hearts (freq bonus 8) The monster species that spawned more often: fiendish warlock (freq bonus 10) The monster species that spawned more often: Juiblex (freq bonus 3) The monster species that never randomly spawned: Maria Wong, the Vampire The monster species that never randomly spawned: ipoo The monster species that never randomly spawned: flame atronach The monster species that never randomly spawned: scroll mimic The monster species that never randomly spawned: fire clan The monster species that never randomly spawned: green icky thing The monster species that never randomly spawned: giant group permamimic The monster species that never randomly spawned: wooden mushroom The monster species that never randomly spawned: blink colony The monster species that never randomly spawned: giant rat The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 461) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 4) Next attribute increase check would have come at turn 420 Strength training was 10 Dexterity training was 2 Wisdom training was -3 Constitution training was 5 You were fire resistant You were poison resistant You were stricken with fear (2) You saw invisible You were able to sense monsters possessing coveted objects You had 1330 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could have safely prayed (293) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 99% b - teleport away 6 body 98% 499% c - sleep 2 enchant 90% 99% d - slow monster 2 enchant 90% 99% e - confuse monster 2 enchant 90% 99% f - dig 5 matter 95% 399% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) a thick jackal 0 little dogs (1 created) 0 hidden gas spores (1 created) 0 kittens (1 created) 0 small dog-men (1 created) 0 white jellies (1 created) 0 kobolds (8 created) 0 hidden kobolds (4 created) 0 kobolts (1 created) 0 cave kobolds (1 created) 0 training kobolds (2 created) 0 small kobolds (3 created) 0 small group kobolds (1 created) 0 mud kobolds (1 created) 0 small kappas (3 created) 0 picture kobolds (1 created) 0 large kobolds (5 created) 0 large group kobolds (2 created) 0 poison kobolds (1 created) 0 fairy moogles (1 created) 0 kobold lords (2 created) 0 kobold shamans (5 created) 0 unidentified kobold shamans (1 created) 0 kobold hewers (1 created) 0 tasloi lookouts (1 created) 0 rock kappas (1 created) 0 devilkins (2 created) 0 devilkin shamans (1 created) 0 petit permamimics (3 created) 0 permamimics (2 created) 0 brown faeries (1 created) 0 goblins (1 created) 0 hill orcs (8 created) 0 sewer rats (5 created) 0 evasive sewer rats (1 created) 0 visor sewer rats (2 created) 0 pack rabbits (3 created) 0 gray unicorn foals (1 created) 0 larvae (1 created) 0 grid bugs (1 created) 0 invisible badguys (1 created) 0 lichens (2 created) 0 colony lichens (1 created) 0 immobile force fungi (1 created) 0 blue mushrooms (1 created) 0 yellow molds (2 created) 0 yellow fungi (1 created) 0 yellow spores (1 created) 0 yellow colonies (1 created) 0 orange growths (1 created) 0 orange force fungi (1 created) 0 green force patches (1 created) 0 red spores (2 created) 0 cyan fungi (1 created) 0 cyan stalks (4 created) 0 phase force fungi (1 created) 0 gnomes (1 created) 0 Njusha's sweet sandals (1 created) 0 kobold zombies (1 created) 0 gecko zombies (1 created) 0 furries (1 created) 0 imperials (1 created) 0 poisoners (1 created) 0 muggers (4 created) 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 tortoises (4 created) 0 slithy tortoises (1 created) 0 hata-hatas (1 created) 0 rouge jellyfish (2 created) 0 large eels (1 created) 0 jellyfish (1 created) 0 piranhas (1 created) 0 giant eels (3 created) 0 newts (2 created) a gecko 0 dungeon fern spores (3 created) 0 arctic fern spores (1 created) 0 white mushroom patches (1 created) 0 silver mushroom patches (2 created) 0 green mushroom patches (1 created) 0 clear mewlips (2 created) 0 eggmen (1 created) 0 shrieker mushroom patches (1 created) 0 fried chickens (1 created) 0 kogepans (1 created) 0 yellow mushroom patches (3 created) 0 roast gooses (1 created) 0 gray mewlips (2 created) 0 flying goombas (1 created) 0 roast turkeys (1 created) 0 viper trees (1 created) 0 clear mushroom patches (1 created) 0 piles of copper coins (26 created) 0 piles of silver coins (8 created) 0 gold mimics (1 created) 0 floor grues (1 created) 0 apprentice dark walls (1 created) 2 creatures vanquished. 206 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 295 points, and 10 pieces of gold, after 111 moves. Killer: arctic fern spore You were level 1 with a maximum of 20 hit points when you died. You reached the 922nd place on the top 10000 list. No Points Name Hp [max] 1 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 2 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 3 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 920 301 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a gas goblin. - [20] 921 297 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 5. Killed by a plastic golem. - [32] *922 295 hothraxxa-Arc-Rod-Fem-Cha died in The Dungeons of Doom on level 6. Killed by an arctic fern spore. - [20] 923 294 Disprezzo-Gun-Vam-Mal-Cha quit in The Dungeons of Doom on level 1. 41 [41] 924 292 Lorskel-War-Red-Mal-Neu quit in The Dungeons of Doom on level 2. 56 [56]