hothraxxa, neutral male rodneyan Archeologist --.--- |.`..| |....| .....| |<|..+ |.@..| |q%..| ------ [Hothraxxa the Field Worker] St11 Dx5 Co5 In11 Wi7 Ch8 ArcRodMalNeu S1486 Dlvl:9 $38 HP-13(52) Pw59(59) AC10 Xp5/227 Wt91/1100 T203 Latest messages You hit the wereboar! You curse at the wereboar. You kill the wereboar! But wait... The wereboar changes into a boar! The dire boar butts you! [-7 -> 17] The wereboar bites you! [-1 -> 16] You hit the wereboar! You kill the wereboar! The dire boar butts you! You flinch! Wizard of Yendor is about to die. [-16 -> 1] Warning: HP low! The dire boar butts you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} B - a cursed cram ration {1} Scrolls f - an uncursed scroll of identify {1} g - a blessed scroll of light {1} s - 4 uncursed scrolls of healing {2} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} z - an uncursed scroll of proof weapon {1} Spellbooks e - a blessed spellbook of knock (0:1) {1} h - an uncursed spellbook of cure numbness (0:5) {1} n - an uncursed spellbook of haste self (0:5) {1} o - an uncursed spellbook of jumping (0:5) {1} q - an uncursed spellbook of magic missile (0:5) {1} r - an uncursed spellbook of clairvoyance (0:5) {1} A - an uncursed spellbook of wizard lock (0:4) {1} Potions x - a cursed potion of object detection {1} Wands y - a blessed wand of healing (0:0) {1} Tools i - an uncursed tinning kit (0:98) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} m - an uncursed oil lamp {1} p - an uncursed +0 pick-axe (weapon in hand) {32} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 90% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 16816 Monster spawn increase reached its maximum at turn 60088 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 788196 The monster class that cannot be genocided was cat or other feline Today, this monster class was always generated invisible: wall monster The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: mountain orc (freq bonus 8) The monster species that spawned more often: king of porn (freq bonus 3) The monster species that spawned more often: Underwater Sabrina (freq bonus 12) The monster species that spawned more often: dimensional shambler (freq bonus 8) The monster species that spawned more often: barracuda (freq bonus 8) The monster species that spawned more often: crystal ooze (freq bonus 3) The monster species that spawned more often: legion devil buzzer (freq bonus 6) The monster species that spawned more often: blue draconian (freq bonus 10) The monster species that spawned more often: doom marine (freq bonus 2) The monster species that spawned more often: rot walker (freq bonus 4) The monster species that spawned more often: hell knight (freq bonus 6) The monster species that spawned more often: Melanie (freq bonus 12) The monster species that spawned more often: humanlike naga (freq bonus 7) The monster species that spawned more often: breton (freq bonus 3) The monster species that spawned more often: ogre brigand thief (freq bonus 10) The monster species that spawned more often: starlit sky (freq bonus 10) The monster species that spawned more often: pale fungus (freq bonus 6) The monster species that spawned more often: aquatic bear (freq bonus 4) The monster species that spawned more often: blister mold (freq bonus 3) The monster species that spawned more often: Ursinal (freq bonus 2) The monster species that never randomly spawned: bard The monster species that never randomly spawned: animated beautiful funnel-heeled pump The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: void spore The monster species that never randomly spawned: alien from mars The monster species that never randomly spawned: covetous orc-captain The monster species that never randomly spawned: The King of the Awgwas The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: domestic naga The monster species that never randomly spawned: frost golem The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 29) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 6) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 4) Next attribute increase check would have come at turn 898 Strength training was 25 Dexterity training was 5 Wisdom training was 5 Constitution training was 11 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-1) You saw invisible You were able to sense monsters possessing coveted objects You had 1173 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were a wereboar You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (314) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 98% b - haste self 3 body 90% 198% c - jumping 1 body 0% 98% d - cure numbness 2 healing 88% 98% e - magic missile 3 attack 90% 198% f - clairvoyance 3 divine 0% 198% Techniques known in the end Name Level Status research 5X Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Vanquished creatures 0 ants (1 created) 0 acid blobs (1 created) 0 red blobs (1 created) 0 mini chickatrices (1 created) 0 cockatoo chicks (1 created) 0 jackals (4 created) 0 thick jackals (2 created) 0 racoon dogs (1 created) 0 large weasels (1 created) 0 spit demons (1 created) 0 little dogs (1 created) 0 ego gas spores (1 created) 0 kittens (2 created) 0 evasive jermlaines (1 created) a dwarf 0 manes (1 created) 0 homunculi (1 created) 0 lemures (10 created) 0 demonic sandmen (1 created) 0 chibi ninja (1 created) 0 tengu (1 created) 0 Eva's mocassins (1 created) 0 white jellies (1 created) 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 large kobolds (2 created) 0 little leprechauns (3 created) 0 leprechauns (17 created) 0 force leprechauns (3 created) 0 static force leprechauns (4 created) 0 annoying leprechauns (2 created) 0 humanoid leprechauns (1 created) 0 leprechaun elders (1 created) 0 petty leprechaun elders (1 created) 0 Rough Teresa's sneakers (1 created) 0 petit mimics (1 created) 0 petit permamimics (1 created) 0 mimics (2 created) 0 permamimics (1 created) 0 small mimics (1 created) 0 small permamimics (1 created) 0 mountain nymphs (1 created) a hiding wood nymph 0 goblins (3 created) 0 group goblins (2 created) 0 low snotlings (2 created) 0 evasive hill orcs (4 created) 0 goblin shamans (1 created) 0 iron piercers (1 created) 0 lambs (1 created) 0 wereboars (1 created) 0 dire boars (1 created) 0 sewer rats (2 created) 0 field mice (1 created) 0 chipmunks (1 created) 0 giant rats (2 created) 0 giant garbage rats (1 created) 0 bushy squirrels (1 created) 0 giant brown mice (1 created) 0 cave spiders (12 created) 0 healthy cave spiders (6 created) 0 araches (1 created) 0 poison millipedes (1 created) 0 white centipedes (2 created) 4 spiderlings 0 centipedes (1 created) 0 green centipedes (1 created) 0 grey centipedes (1 created) 0 large spiders (2 created) 0 mud spiders (1 created) 0 zebra spiders (1 created) 0 black centipedes (2 created) 0 sand spiders (1 created) 0 poison spinners (1 created) 0 darkwood spiders (1 created) 0 giant flycapturers (1 created) 0 baby metroids (1 created) 0 larvae (3 created) 0 maggots (2 created) 0 generic errors (2 created) 0 sportal wombats (1 created) 0 vultures (1 created) 0 fruit bats (1 created) 0 kirinkis (1 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 colony lichens (3 created) 0 immobile molds (1 created) 0 immobile warp fungi (1 created) 0 brown molds (1 created) 0 blue fungi (1 created) 0 yellow stalks (6 created) 0 mean molds (1 created) 0 mean growths (1 created) 0 mean spores (1 created) 0 blink molds (1 created) 0 orange warp fungi (1 created) 0 green molds (3 created) 0 green fungi (1 created) 0 green force fungi (1 created) a green warp patch 0 red growths (1 created) a red fungus 0 red mushrooms (2 created) 0 red warp patches (1 created) 0 cyan molds (1 created) 0 cyan fungi (1 created) 0 cyan mushrooms (1 created) 0 cyan force patches (1 created) 0 pale fungi (1 created) 0 reddish molds (1 created) 0 sucker stalks (1 created) 0 sucker colonies (2 created) 0 sucker warp patches (1 created) 0 blister growths (1 created) 0 shriekers (2 created) 0 spore shriekers (1 created) 0 quantum spores (1 created) 0 noxious mushrooms (1 created) 0 spike force fungi (1 created) 0 faberge spheres (1 created) 0 gnomes (1 created) 0 Keystone Inspectors (2 created) 0 Kop Sergeants (1 created) 0 newt mummies (1 created) 0 tasloi mummies (1 created) 0 red naga hatchlings (1 created) 0 blue naga hatchlings (1 created) 0 black naga hatchlings (2 created) 0 golden naga hatchlings (2 created) 0 guardian naga hatchlings (1 created) 0 white naga hatchlings (1 created) 0 grey naga hatchlings (1 created) 0 purple naga hatchlings (2 created) 0 humanlike nagas (4 created) 0 domestic naga hatchlings (3 created) 0 undead naga hatchlings (1 created) 0 nexus naga hatchlings (1 created) 0 pond naga hatchlings (1 created) 0 arabesque naga hatchlings (1 created) 0 wisdom naga hatchlings (2 created) 0 swamp naga hatchlings (2 created) 0 blade naga hatchlings (1 created) 0 silver naga hatchlings (1 created) 0 blue nagas (1 created) 0 maintenance automatons (1 created) 0 small snakes (1 created) 0 house snakes (2 created) 0 lesser visor hulks (1 created) 0 wood bear cubs (1 created) 0 ossium animatums (1 created) 0 controllers (1 created) 0 dwarf zombies (1 created) 0 human zombies (1 created) 0 blabbering otakus (1 created) 0 bretons (1 created) 0 aliens (1 created) 0 sensers (1 created) 0 muggers (5 created) a wereboar (0 created) 0 archeologists (1 created) 0 ordinators (1 created) 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 Ruth's sneakers (1 created) 0 beauties (1 created) 0 hata-hatas (1 created) 0 jellyfish (1 created) 0 thick jellyfish (1 created) 0 giant crayfish (1 created) 0 piranhas (1 created) 0 giant eels (1 created) 0 eel-lizards (1 created) 0 tentacled atlanteans (1 created) 0 newts (1 created) 0 twens (1 created) a normal frog 0 geckos (1 created) 0 deminewts (1 created) 0 mimic lizards (1 created) 0 piles of copper coins (1 created) 0 small turrets (1 created) 0 crude turrets (1 created) 0 jumping jellyfish (1 created) 0 shock troves (1 created) 0 armor troves (1 created) 10 creatures vanquished. 298 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 11 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (28 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye hothraxxa the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 1483 points, and 38 pieces of gold, after 203 moves. Killer: dire boar, while flinching You were level 5 with a maximum of 52 hit points when you died. You reached the 786th place on the top 10000 list. No Points Name Hp [max] 1 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 2 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 3 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 784 1517 weirdvic-Mah-Ang-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a mysterious 2. - [56] 785 1512 Lorskel-Tha-Ung-Mal-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 54 [63] *786 1483 hothraxxa-Arc-Rod-Mal-Neu died in The Dungeons of * Doom on level 9. Killed by a dire boar, while flinching. - [52] 787 1370 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 4. 25 [52] 788 1356 engelson-Cav-Dwa-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a blast of disintegration. 83 [87]